Behind the Ring #2 - Development Update
š„ Gloves on, Boxers!
Welcome to the second edition of "Behind the Ring", a series that emphasizes official developer logs, such as upcoming news, plans, and exclusive footage for the game Box to the Beat VR!
Today, it's time to showcase our upcoming DLC, Shadow Dreams, and dive more into the history behind this new and exhilarating creation, where the rhythm transitions to a heavy metal dimension.


The history of Shadow Dreams
Khosouf Studio's all-time love for music and audio engineering has evolved into a vast, accessible space for one of the world's biggest industries: gaming. From the beautiful landscapes of Abu Dhabi, UAE, where the studio resides, to pushing their rhythm idea internationally. That idea is Box to the Beat VR.
But it doesn't stop there!
As a studio with a deep love for music, to us, there is simply no better way to kick our first DLC off with something that is extremely close to our hearts; Shadow Dreams' history dates back to 2015, brought to life through an original album created by the CEO/Director of Khosouf, Ahmad.
Apart from the exhilarating levels everyone will experience upon the game's launch; players will have the opportunity to listen to a range of heavy metal tracks in our upcoming DLC, Shadow Dreams! Check out the ninth song in the Shadow Dreams playlist below:
A nostalgic video from the studio that synergizes with the song "RAGE"
https://youtu.be/c3fh1fe8a4U

Shadow Dreams FAQ
We compiled much information for a full FAQ structure through the ambitious development phases!
Joining today is none other than the rhythmic magician himself, Ahmad Al-Natseh:
š„ Q: What pushed the team into creating Shadow Dreams? Was it just your idea, or did everybody else contribute?
Ahmad: The creation of Shadow Dreams was initially a one-man band endeavor that inspired the formation of Khosouf Studio. It started as a personal project driven by my passion for music and audio engineering.
š„ Q: What was the main inspiration for the choice of music in this DLC?
Ahmad: The main inspiration for the music in Shadow Dreams stemmed from the turbulent times during the war in neighboring Syria in 2012. The album reflects the darkness and instability that resonated from that period.
š„ Q: What will players expect in terms of intensity for the DLC?
Ahmad: Players can expect a unique and intense experience. The DLC features heavy metal music with complex rhythms, odd-time signatures, and powerful distorted guitars. Prepare to sweat as the song durations range from 4 to 9.5 minutes.
š„ Q: Are there any other DLCs planned around the same time as the Shadow Dreams launch?
Ahmad: Yes, we have a lineup of artists signed up for future DLCs in the game. Shadow Dreams is just the beginning of our support for talented artists who will bring their unique styles to our game.
š„ Q: What other genres are you thinking of adding as exclusive DLCs?
Ahmad: Our plan is to explore a wide range of genres in the upcoming DLC patches. From metal to electronic, hip hop to rap, we aim to provide players with diverse and exciting music experiences.
š„ Q: What artists would you like to work with in the future?
Ahmad: While it may seem ambitious, our dream collaborations would include iconic bands like Metallica or progressive rock legends Dream Theater. Collaborating with such artists would elevate the complexity and intensity of Box to the Beat VR.
š„ Q: Share what pushed you into creating Box to the Beat VR and joining the rhythm genre with it.
Ahmad: Creating purposeful games is the vision behind Khosouf Studio. By combining physical movement that improves players' lifestyles with virtual reality gaming, we aim to fill a significant gap in the market. Box to the Beat VR offers a high-quality product that merges rhythm-based fun with intense physical actions, aiming to enrich players' experiences with your support while supporting upcoming artists by giving them the spotlight!

With that being said, this concludes our second edition of Behind the Ring! Be sure to tune in next time for more development news!
[hr][/hr]
ā Join our Discord: Khosouf Studio
ā Wishlist Box to the Beat VR:
https://store.steampowered.com/app/2063120/Box_To_The_Beat_VR/
Keep boxing to your beat,
Gabe
Welcome to the second edition of "Behind the Ring", a series that emphasizes official developer logs, such as upcoming news, plans, and exclusive footage for the game Box to the Beat VR!
Today, it's time to showcase our upcoming DLC, Shadow Dreams, and dive more into the history behind this new and exhilarating creation, where the rhythm transitions to a heavy metal dimension.


The history of Shadow Dreams
Khosouf Studio's all-time love for music and audio engineering has evolved into a vast, accessible space for one of the world's biggest industries: gaming. From the beautiful landscapes of Abu Dhabi, UAE, where the studio resides, to pushing their rhythm idea internationally. That idea is Box to the Beat VR.
But it doesn't stop there!
As a studio with a deep love for music, to us, there is simply no better way to kick our first DLC off with something that is extremely close to our hearts; Shadow Dreams' history dates back to 2015, brought to life through an original album created by the CEO/Director of Khosouf, Ahmad.
Apart from the exhilarating levels everyone will experience upon the game's launch; players will have the opportunity to listen to a range of heavy metal tracks in our upcoming DLC, Shadow Dreams! Check out the ninth song in the Shadow Dreams playlist below:
A nostalgic video from the studio that synergizes with the song "RAGE"
https://youtu.be/c3fh1fe8a4U

Shadow Dreams FAQ
We compiled much information for a full FAQ structure through the ambitious development phases!
Joining today is none other than the rhythmic magician himself, Ahmad Al-Natseh:
š„ Q: What pushed the team into creating Shadow Dreams? Was it just your idea, or did everybody else contribute?
Ahmad: The creation of Shadow Dreams was initially a one-man band endeavor that inspired the formation of Khosouf Studio. It started as a personal project driven by my passion for music and audio engineering.
š„ Q: What was the main inspiration for the choice of music in this DLC?
Ahmad: The main inspiration for the music in Shadow Dreams stemmed from the turbulent times during the war in neighboring Syria in 2012. The album reflects the darkness and instability that resonated from that period.
š„ Q: What will players expect in terms of intensity for the DLC?
Ahmad: Players can expect a unique and intense experience. The DLC features heavy metal music with complex rhythms, odd-time signatures, and powerful distorted guitars. Prepare to sweat as the song durations range from 4 to 9.5 minutes.
š„ Q: Are there any other DLCs planned around the same time as the Shadow Dreams launch?
Ahmad: Yes, we have a lineup of artists signed up for future DLCs in the game. Shadow Dreams is just the beginning of our support for talented artists who will bring their unique styles to our game.
š„ Q: What other genres are you thinking of adding as exclusive DLCs?
Ahmad: Our plan is to explore a wide range of genres in the upcoming DLC patches. From metal to electronic, hip hop to rap, we aim to provide players with diverse and exciting music experiences.
š„ Q: What artists would you like to work with in the future?
Ahmad: While it may seem ambitious, our dream collaborations would include iconic bands like Metallica or progressive rock legends Dream Theater. Collaborating with such artists would elevate the complexity and intensity of Box to the Beat VR.
š„ Q: Share what pushed you into creating Box to the Beat VR and joining the rhythm genre with it.
Ahmad: Creating purposeful games is the vision behind Khosouf Studio. By combining physical movement that improves players' lifestyles with virtual reality gaming, we aim to fill a significant gap in the market. Box to the Beat VR offers a high-quality product that merges rhythm-based fun with intense physical actions, aiming to enrich players' experiences with your support while supporting upcoming artists by giving them the spotlight!

With that being said, this concludes our second edition of Behind the Ring! Be sure to tune in next time for more development news!
[hr][/hr]
ā Join our Discord: Khosouf Studio
ā Wishlist Box to the Beat VR:
https://store.steampowered.com/app/2063120/Box_To_The_Beat_VR/
Keep boxing to your beat,
Gabe