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KAKUDO News

KAKUDO - Update 1.0.0.5

A new patch for KAKUDO is here!

Release version: 1.0.0.5


[h2]Changelog[/h2]
  • Increment version to 1.0.0.4 to 1.0.0.5
  • Move the exit of "Level 14"
  • Fix the "go back to the main menu" animation for time attack ending screen
  • Fix the "go back to the main menu" animation for score ending screen
  • Added extra verification for time attack game mode
  • Added extra verification for the score collect game mode
  • Fixed game over on time attack game mode who appears sometimes
  • Fixed no saving for time attack game mode
  • Fixed no saving for the score collect game mode


[h2]Known issues[/h2]

  • For some users, the key rebinding go back to default when you restart the game
  • Ray Tracing toggle always reset to "Off" when you restart the game. Even if the game has the Ray Tracing enabled


See you soon!
- Maxim

KAKUDO - Update 1.0.0.4

A new patch for KAKUDO is here!

Release version: 1.0.0.4


[h2]Changelog[/h2]
  • Increase version number from 1.0.0.3 to 1.0.0.4
  • Created a new 3D model called "Crystal" who replaces the "Key"
  • Change the "Key" model to "Crystal
  • Change the particle system for the "Crystal" model
  • Change the verification for "Level 37
  • Tamashï no longer appear in the startup sequence of the level 36
  • You can no longer clip inside the head of Tamashï
  • Level 37 save his state
  • Level 38 is now accessible without any issues
  • Upgrade to the UX experience of the setup screen (when you launch the game for the first time)
  • New information added to the setup screen
  • Missing info for "Level 8" in time attack (Time)
  • Missing info for "Level 8" in score collect (Score)
  • Change the priority of the function "End 'Time Attack' counter" in the exit actor. This fix the game over screen who appear sometimes in "Time Attack"
  • Change the priority of the save function in the exit
  • The audio countdown has changed for a more ambient and calm sound effect
  • Added localization string on "completed" for the "Score Collect" ending screen
  • Added localization string on "completed" for the "Time Attack" ending screen
  • Fixed the "next level" animation on the score collect ending screen
  • Fixed the "next level" animation on the time attack ending screen
  • Achievements now unlock in-game! You don't need to restart the game
  • Fixed unsightly brightness on water in the main menu in DirectX 12 mode with Ray Tracing enabled.
  • General optimization and code cleaning


[h2]Known issues[/h2]
  • Unsightly brightness on the water in-game in certain levels (with the Ray Tracing activated)
  • For some users, the key rebinding go back to default when you restart the game
  • Ray Tracing toggle always reset to "Off" when you restart the game. Even if the game has the Ray Tracing enabled
  • Completion error for "Time Attack" and "Score Collect" game mode


See you soon!
- Maxim

KAKUDO - Update 1.0.0.3

A new patch for KAKUDO is here!

Release version: 1.0.0.3


[h2]Changelog[/h2]
  • Increase version number from 1.0.0.2 to 1.0.0.3
  • KAKUDO now check if any achievements need to be unlocked when the game starts and unlocks them (the bug is almost fixed)
  • General optimization and code cleaning

[h2]Known issues[/h2]
  • Achievements don't unlock in-game (you need to restart the game)

See you soon!
- Maxim

KAKUDO - Update 1.0.0.2

A new patch for KAKUDO is here!

Release version: 1.0.0.2


[h2]Changelog[/h2]
  • Increase version number from 1.0.0.1 to 1.0.0.2
  • Button verification changed for "Level 36"
  • Fixed select game mode for "Level 37"
  • Fixed exit's animation for story level (needed for 21:9 screen)
  • I've created a checkup achievement on the startup level (the screen with every logos), this will be needed when the achievement bug will be fixed once and for all!
  • Changed some code on the startup level
  • The lightning of the level 14 has been fixed (I've redone the level from scratch).
  • General optimization and code cleaning

[h2]Known issues[/h2]
  • Achievements doesn't unlock

See you soon!
- Maxim

KAKUDO - Update 1.0.0.1

The first patch for KAKUDO is here!

Release version : 1.0.0.1


[h2]Changelog[/h2]
  • Increase version number from 1.0.0.0 to 1.0.0.1
  • Change player start orientation for "level 7"
  • Change player start orientation for "level 10"
  • Change player start orientation for "level 15"
  • Change player start orientation for "level 20"
  • Change player start orientation for "level 22"
  • Change player start orientation for "level 26"
  • Change player start orientation for "level 28"
  • Start screen "level 03" => Change level number
  • Level 18 display correctly on the continue screen
  • First fix for the achievements
  • The next level after level 33 is fixed (story level 11)
  • The next level after story level 11 is fixed (Level 37)
  • Fixed audio for the story level 18


[h2]Known issues[/h2]
  • Achievements doesn't unlock
  • Light on level 14 seems to be broken for some players


See you soon!
- Maxim