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Devlog 13: Hourly Goals



A brand new devlog from Canada!



Last week I began breaking up working sessions into hourly goals that I needed to hit. Creating a sense of urgency really helped me get started, and with this technique, I was able to finish a lot of UI that I may not have otherwise gotten done within the week.

I'm really hoping to finish everything in Chapter 2 by next week. Currently the biggest challenges I have to completing it are needing to create three more new minigames, and making the casefile.

I will also be taking some breaks over the winter holidays, so my devlogs will briefly become a little more irregular. However it will be back to weekly posts on Tuesdays by January.

Until next time!

— LockedOn.

https://store.steampowered.com/app/2063530/Methods_The_Canada_Files/

View the backlog of devlogs here on my website!

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