Update 2.3 - The Observer
[p]
[/p][p]Update 2.3 brings new chaos to the shadows of Deceit 2.[/p][p][/p][h2]New Innocent Role - Observer[/h2][p][/p][p]Ever feel like you're being watched? You are now.[/p][p]The Observer is a fresh addition to the innocent roster - a player equipped with surveillance-level insight. By activating their ability, the Observer can:[/p]
[/p][h2]New Mutation - Paranormal[/h2][p][/p][p]
[/p][p]Back from the beyond.
Paranormal returns to the rotation after earlier testing, bringing its signature brand of midday madness.[/p]
[/p][p]You asked for chaos - you got it.[/p][p]The Nonsense mutation floods matches with unpredictable, player-specific audio cues designed to confuse, mislead, and dismantle trust. These sounds will continue randomly until the current phase ends.[/p][p][/p][h3]Reality Phase[/h3][p]Random fake alerts may include:[/p]
[/p][p][/p][h2]VFX Changes [/h2][p][/p][p]
[/p][p][/p][p]We've added a gradual dissolve effect to the characters as they get transported to the Inbetween, turn invisible, or transform into a terror. This should help improve the game's theming and immersion, making the transition between phases more seamless. [/p][p][/p][p]
[/p][p][/p][p]Update 2.3 gives Innocents new tools and Infected new tricks.[/p][p]Every move matters now - especially when it comes to tasks.[/p][p]Pay attention to who’s completing them... and who’s just pretending.[/p][p][/p][h3]See you in the ritual! [/h3][p][/p][p]
[/p][p][/p][h2]Patch Notes[/h2][p][/p][h3]Balance Changes:[/h3]
- [p]Reveal all active and completed tasks on the map[/p]
- [p]Track who completed which task last[/p]
Paranormal returns to the rotation after earlier testing, bringing its signature brand of midday madness.[/p]
- [p]During the Day Phase, all players enter ghost form for 20 seconds. [/p]
- [p]Weak point activation[/p]
- [p]Motion Sensor trigger[/p]
- [p]Invisibility Medallion use[/p]
- [p]Gunfire[/p]
- [p]Smoke or Gas Grenade detonation[/p]
- [p]Menace activation[/p]
- [p]“Chemist poisoned all” alert[/p]
- [p]“Warden is banishing” alert[/p]
- [p]Mimic Copy use[/p]
- [p]Soulbound partner chosen [/p]
- [p]Experiment dash screams[/p]
- [p]Werewolf howls[/p]
- [p]Vampire teleports[/p]
- [p]Monkey “Go Banana” screams[/p]
- [p]Terror transformations [/p]
- [p]Decreased handcuff duration from 30s -> 20s[/p]
- [p]Increased the Rift Eye inactivity after being stunned.[/p]
- [p]Phantom now is cleansed from Ball & Chain, Handcuffs, and Player trackers when transforming into the Menace.[/p]
- [p]Fixed issue with Hans’ face where a higher LOD was showing at the incorrect screen size.[/p]