1. Undead Horde 2: Necropolis
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  3. Part 2 Now Open in Beta

Part 2 Now Open in Beta

Part 2 is now open in the beta branch! The Part 2 will take the player deeper into the Winterlands, into the Desert and then again further into the Elven Lands. There are a lot of new units to be unlocked and new enemy types to meet.

How to access beta branch: https://steamcommunity.com/app/2065810/discussions/0/3720566578371791473/

We'll be announcing this as a large update when it moves to default, but we'll keep it as "news" in this beta update. As at least 2.5% of players seem to play the beta branch, so we'll keep announcing when stuff moves into beta.

Here's the change list:

  • Opened up the second part of the campaign
  • Added Skeleton Bard unit
  • Added some achievements
  • Reduced Necromancer starting hitpoints a bit
  • Restricted portal/veinpoint travel between biomes
  • Reduced Zombie HP
  • Increased Zombies' weakness to fire
  • Weakened Painless Death-talent
  • Improved Undying Horrors-talent
  • Fixed unit building upgrade description texts to match actual unit values
  • Updated skele unit descs
  • Added missing affix prefix
  • Town Hall upgrade prices increased
  • Added empty option to unit statue selector screen
  • Disabled monsterpedia until player has seen some more enemies
  • Renamed Frozen Obelisk to Freezing Monolith in quest desc
  • Fixed player unit type bug
  • Fixed rune quest getting stuck
  • Fixed quest item duplication bug
  • Fixed unit building UI bug
  • Fixed f1 reporter super-updating game
  • Fixed key names
  • Fixed Golas not turning toward target
  • Fixed profile delete buttons hiding with gamepad
  • Fixed active talents text draw overflow


We're hoping we could move part 2 to default branch later this week and maybe bring something new and exciting into beta. Stay tuned for updates!