1. Undead Horde 2: Necropolis
  2. News
  3. Major Update #1 Opens Part 2 of Campaign

Major Update #1 Opens Part 2 of Campaign

Great news: Part 2 is now open and roughly doubles the available content! That said there's a lot more to come: Parts 3 and 4 for the campaign, endless game mode Necrodome and a challenging NG+ after the completed campaign. Overall Undead Horde 2 will have a good bit more content than the predecessor. We'll also keep listening to community feedback to improve the game overall as we continue preparing Part 3 for opening.

Currently we're working on the Necrodome and we hope to release a beta version this week! Part 3 opening will most likely happen in early January after a short holiday break starting late next week.

Anyways, some highlights from Part 2:

[h2]New Units[/h2]

Introducing the Mummy, the Bard, the Hierophant, the Wolf and the Scorpion.



[h2]New Areas[/h2]

Venture into the Sands of Kook and deeper into the Elven Lands.



[h2]New Enemies[/h2]

Face new enemies like the scorpions lurking in the caves below the desert.



And here's the detailed change list:

  • Opened up the second part of the campaign and related content
  • Added Skeleton Bard unit
  • Added some achievements
  • Reduced Necromancer starting hitpoints a bit
  • Restricted portal/veinpoint travel between biomes
  • Reduced Zombie HP
  • Increased Zombies' weakness to fire
  • Weakened Painless Death-talent
  • Improved Undying Horrors-talent
  • Fixed unit building upgrade description texts to match actual unit values
  • Updated skele unit descs
  • Added missing affix prefix
  • Town Hall upgrade prices increased
  • Added empty option to unit statue selector screen
  • Disabled monsterpedia until player has seen some more enemies
  • Renamed Frozen Obelisk to Freezing Monolith in quest desc
  • Fixed player unit type bug
  • Fixed rune quest getting stuck
  • Fixed quest item duplication bug
  • Fixed unit building UI bug
  • Fixed f1 reporter super-updating game
  • Fixed key names
  • Fixed Golas not turning toward target
  • Fixed profile delete buttons hiding with gamepad
  • Fixed active talents text draw overflow