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Neon Blood will be exhibiting at IndieDev

Hello Neoners!

Meetups, workshops, keynotes and love for video games, all this and much more is waiting for you right now at IndieDev. Presenting its most ambitious edition to date, this event promises to highlight and celebrate the vibrant universe of independent video games. The Spanish fair is going to be bigger, more diverse and better than ever, you can't miss it!

Not only does it promise improvements, but Neon Blood will also be available with an amazing demo that will leave you wanting more. Don't forget to stop by the Meridiem Games booth, which you can find in the B2B Area.

The fair will be in Barcelona on the 8th, 9th and 10th of September. It will take place in La Farga, located in L'Hospitalet de Llobregat, in an impressive exhibition space of 8500m2. Come and try Neon Blood, meet the characters and the great team behind the game.

Will you be able to choose between the luxurious Bright City or the dangerous Blind City, or are you one of those who prefer to start a revolution to change the world of Viridis and end inequality once and for all like Axel?



Join him and his team in this graphic adventure with RPG touches and a 2.5D aesthetic, based on the use of 2D sprites in PixelArt with 3D modeled environments. It will be available next year, but you can already add it to your whistlist and come to IndieDev to try it.



See you soon!

DevLog1: The characters of Neon Blood get a graphical upgrade!



Hello everyone, welcome to the first Neon Blood Devlog, I'll be talking about the development and updates happening in my city, Viridis. I'm the great hacker Basilio Tastiera, so let's get started!


As I don't know how far my signal can go, I'll explain briefly what this reality consists of: Neon Blood is a RPG mixed with graphic adventure, that combines Cyberpunk and Noir aesthetics to put the user in the skin of Axel McCoin, my teammate, and help him in his revolution against social inequalities. The division of the cities is only growing, promoted by the snooty corpo of Bright City, such as the loathsome Ruby Emerald, who make life miserable for us, the good people of Blind City.

Many of you may have already seen an earlier version of the world, or even the appearance of my teammates, but the creator nexus has been constantly updating and improving us to the current point. This progress is given by a change in the team, in this case, the "condename= pixel_artist". While it's true that I like to look pixelated - I look like I'm going to the gym - I used to have a more cartoonish, childish style that didn't represent either the harshness of Blind City or the atmosphere of Viridis, or even my greatness!

From the creator nexus a new face joined, we are talking about Roi, the new "pixel_artist", who has brought several improvements to the world. Since he joined, I notice my surroundings are much more fluid and organic, as if there were more frames that produce a much less mechanical movement.

Also, since it's been around, I feel thinner and with better colour, as if a heavy contour line has been removed and my hues have been desaturated down to the normal range.
Overall, I've lost cartoon factor, but I've gained seriousness factor, which being this tough in the city, makes me look better than ever.

Look, here are some pictures I took before and after the patch:


Looks like he's finally walking properly and with a jacket to match.




Silver is now even scarier.




Instead of one sword, two, and they have neons on top of that!




This girl is so uptight... I'll just say my jacket is cooler.



This animation is only 1% of my real power.



Dear user, not only the inhabitants and everything about 2D art has changed, the whole world is changing! From the market, to Hunter Heaven, even Bright City... But we'd better leave that for another day, I feel like they're even changing the story with so much talk.

See you in the next Devlog!



Meridiem Games will publish Neon Blood in digital format for Consoles and PCs

Neon Blood is a RPG / Graphic Adventure with a 2.5D aesthetic, based on the use of 2D sprites in PixelArt with 3D modeled environments. The game is developed by ChaoticBrain Studios and published by Meridiem Games. Neon Blood will be available in digital format from Meridiem Games in the digital stores of Consoles and PC soon.
You can add Neon Blood to your wishlist at PlayStation Store and Steam.

https://store.steampowered.com/app/2067310/Neon_Blood/

Year 2053, after the Third World War, humanity has been reduced to a single macropolis, Viridis, which consists of two cities, the luxurious Bright City and the dystopian Blind City.

Axel McCoin, a detective from Blind City, will be motivated by his ideals to rebel against the injustices caused by the social separation between the two cities and the social inequalities that exist in society in general, becoming a symbol of a revolution.

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