1. Rogue: Genesia
  2. News

Rogue: Genesia News

[Experimental] Patch 1.0.1c

A new beta branch has been added, called "Experimental" this will be used to post patch of the game about 12h to 24h before it reach stable branch to avoid additional game breaking patch.





in the close future, a In-game patch note system will be added to make patch note reading for user easier

Here is the patch note for last update

[h2]Changes[/h2]
  • Void Elemental's laser tick rate greatly reduced
    10/sec to 2/sec, basically dividing damage inflicted by 5
  • Increased Void Primordial hitbox to be touchable by summons
  • Biome Card are now unlocked when you unlock he related biome
  • Changed colour of SSS Tier equipment, and added colour variety from SSS to ZZZ tier equipment
  • Mushroom jelly damage are no longer lethal
    Reduced the time the damage are taken over to compensate, from 10sec to 6 sec
  • Player no longer take any damage in end of stage phases


[h2]Fixes[/h2]
  • Selection being trapped by text field
  • Some option missing translation keys
  • S-tier refund button actually refunding F-tier soul shop instead
  • Candelabra from manor having the wrong texture loaded
  • Soul Capacity effect being increased by 50% per level instead of 5% per level
  • Cold Touch description missing "Only appears in Boreal Pinewoods"