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Vault of the Gods

[p]Good to see you again, Runari! We have big news to announce today - our largest update to Cloudheim is coming next week. [/p][p]
Vault of the Gods will launch on January 21st! [/p][p][/p][p][/p][p]The Vault of the Gods has been discovered, waiting for brave Runari to enter and discover an endless experience filled with chaos and magic. We'll have more details to share on Vault of the Gods in the coming week, but for now, check out this sweet logo. [/p][p][/p][p]Before we dive in to all the changes coming, here’s a quick roadmap update:[/p][p][/p][p][/p][p]So, what's coming besides a brand new endless vault to explore in next week's update?
[/p][h3]Myrkstorm[/h3][p][/p][p][/p][p]Myrkstorm, a place ravaged by thunder, can be braved by fearless Runari. Explore the island, look for a master blacksmith who disappeared there and defeat new lightning-attuned enemies![/p][p][/p][h3]New Character - Harker[/h3][p][/p][p]Born in a forgotten era on Earth, Harker lost his arm in an attack on a dark arcane fortress. Among the many treasures found inside was a golem arm that grafted itself to his shoulder. Sometimes it gives him strange dreams, but surely that’s not a sign of trouble. Right?[/p][h3]
More responsive combat[/h3]
  • [p]You can now interrupt weapon attacks with skills, letting you quickly transition combos and react to the environment.[/p]
  • [p]Bosses now have ablative armor, which means it gets destroyed with time. Breaking armor reduces how much armor they have in upcoming rounds.[/p]
  • [p]Mana Burn recovery is now much faster. This means you have more mana to use overall in combat, as periodic evades won't stop you from regenerating. All mana costs are increased but they are less than the extra regen.[/p]
  • [p]New accessories with gameplay effects - our existing accessories focus on stat increases, like adding extra jumps or upgrading skills. The new accessories we are adding have more active gameplay effects like lightning bolts and extra effects on evade![/p]
[h3]
Shop Improvements[/h3]
  • [p]Furniture snapping, which makes perfecting your base so much easier. [/p]
  • [p]Item stacking improvements - no more tossing stacks on the ground when a station gets full, and crafting station outputs stack together[/p]
  • [p]Trading posts - trade with Blin vendors for special loot [/p]
[p]
There are loads more changes incoming in this update, with lots of bug fixes and Quality of Life improvements, so stay tuned for more info! Thanks again for your support as we continue to build and improve Cloudheim.

- Noodle Cat Games
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