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An inseparable duo will join the Ravenswatch next year!

Greetings, Ravens!

Today, we have some great news for the community!

We're happy to announce that our first Hero DLC will include not one but TWO HEROES! You read that right. An inseparable duo will join the Ravenswatch next year. They’re also never one without the other and must be played together in co-op.

This mysterious duo will have synchronized abilities, unique playstyles, and fun synergies. We cannot wait to tell you more already, but you'll have to be a little more patient until then!

We'd love to hear your guesses in the comments below!

This first Hero DLC will be free on all platforms.

[h2]Post-launch Roadmap[/h2]

We’ve officially updated our post-launch Roadmap; you can check it below. To always get up to date with the latest roadmap, consult our Steam store page!



Our first stop will be with the Nightmares Unleashed Update in early 2025. We’re cooking up some cool new features and content for this one. Stay tuned for our content reveal posts in a couple of weeks.

[h2]Next patch[/h2]

We're currently working on our next PC and Console patch, which will resolve the crashes reported recently:
  • Crash occurring when using Beowulf's Fireball talent during the Epilogue fight
  • Crash occurring during the unloading of a run (when finishing a game)
The patch will also fix some connection issues and 4K resolution for Xbox Series.

- The Passtech Team 🍉

[h2]Social Channels[/h2]

Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website

Nominate Ravenswatch for the Outstanding Visual Style Steam Award!



Greetings, Ravens!

The Steam Awards are back again! Last year was a fantastic year for Ravenswatch: Between all the Early Access updates, the 1.0 release, and today's Console launches (as well as the crossplay feature!), we're beyond proud of the team and the community that has formed around our game.

That's why we would love for you to nominate Ravenswatch for the Outstanding Visual Style Award! Ravenswatch's art direction and visuals have always been praised by players and the press, and we believe we have our shot in this category this year!



So, THANK YOU for nominating us in this category (or any other category if you wish to do so). The team genuinely appreciates it 🙌

About art direction, a few words from Valentin André-Terramorsi, Passtech Games' Art Director:

Originally posted by André-Terramorsi
“Almost four years ago, we set out to make a game that would build and improve upon the foundations that were our previous titles. The obvious challenges would be crafting a good multiplayer experience and growing the studio to tackle a bigger development scope than ever before. Artistically, we knew we wanted to keep our stylized approach to making good-looking games, and with the world of Reverie where tales and legends coexist, it just felt obvious to embrace an illustrative art style.

"Make a screenshot look like it could have been hand-drawn” was perhaps a bit ambitious as a goal, but it is the kind of compass you need to guide you through a game’s development. It always felt like we, 2D artists, were illustrating a book that 3D artists magically brought to life. As is often (if not always) the case, we didn't nail it on the first try; but I never doubted that we were on the right track, all thanks to the talented people I have the honor and privilege to lead at Passtech Games (AND the rest of the studio of course, but we’re here to talk about art, sorry guys).
It is a bumpy ride trying to achieve such a distinct look while continuously improving your home-made engine. Looking back, I can’t believe the amount of basic tools we had to build from scratch, and how many tricks and techniques we had to come up with so that one could immerse themselves in this aesthetic. It can be frustrating to think that most of those efforts end up being invisible to the players’ eyes. On the other hand, we’ve seen countless reviews praising how the game looks, so I can safely say it wasn’t all for nothing.

Also, the fact that you are reading this means that some of this background work is about to get the audience it deserves!

Allow me a cheesy analogy: Ravenswatch started from the idea that we could make a game starring heroes that would come together to face titanic challenges, each with their own personal strengths. I hope you understand where I’m going with this while browsing through the work of the Ravenswatch artists. I genuinely mean it.“

If you're curious about Ravenswatch's art, you can visit the Artstation blast we published last month.

We also shared a three-part series on YouTube about How to Make a Hero: a deep dive into the art and design of our iconic cast.

Ravenswatch is also 20% off as a part of the Steam Autumn Sale:

https://store.steampowered.com/app/2071280/Ravenswatch/

Now we'll see you tomorrow for a surprise announcement that, we're sure, you're going to enjoy 👀

- The Passtech Team 🍉

Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website

Ravenswatch Patch note (Crossplay) - Version 1.0.06

Greetings, Ravens!

Today marks the release of Ravenswatch on PlayStation and Xbox! We’re pushing a patch to synchronize all the game’s versions and introduce CROSSPLAY between all platforms!

You can now play with your console mates and find more players during matchmaking games. An option to disable Crossplay is available if that’s not your cup of tea!

We’re taking this opportunity to thank you again for your continued support since the launch of Ravenswatch 1.0. We’re cooking great updates with new content and features, balancing changes and QoL improvements! It takes time, but we're working hard on it.

[h2]Hotfix 1.0.06[/h2]

[h3]Fixed issues[/h3]
🐦= Inspired by community reports and suggestions
  • 🐦 Crossplay: Play along with your friends on all platforms, from PC, PS4, PS5, Xbox One, and Xbox Series
    Note: An option is available in the Options menu to disable this feature.
  • HUD: Brought back the stats in the main HUD!
    • 🐦 Stats are now placed next to the health bar (same as Early Access)
    • Teammates are now placed above the mini-map
    • Stats tooltips have been localized in all languages
  • Fog: Fixed an issue where the Fog would not reset in between runs, leading to no fog at all in the following runs
  • Mini-Bosses: Added barriers to the Mini-bosses' caves to replicate the same behavior as the Cyclops and Dullahan fights. Edit: This change was an oversight in the patch note.


- The Passtech Team 🍉

[h2]Social Channels[/h2]

Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website

Ravenswatch News: November 2024 (Ghoul's Gazette #1)

Dear Ravens from the Ravenswatch,

You’ve been surveying the darkest hills and stormiest islands of Reverie for more than a good month now. It’s time to listen to the tales of the folks left behind. Good news, you were able to put your hands on the first issue of the Ghoul’s Gazette, your periodical reports delivered straight to the battlefield.

Let’s dive in!

[h2]News from Reverie[/h2]

[previewyoutube][/previewyoutube]
In October, we released the first episode of ‘News from Reverie’, a new video format aiming to share the latest news and community updates of Ravenswatch! Learn more about 1.0 Statistics, our post-launch Roadmap, pre-orders for consoles, and behind-the-scenes on our YouTube channel! (Remember to subscribe so you do not miss our future episodes)



[h2]Consoles and Crossplay announcement[/h2]

Ravenswatch is about to come out on PlayStation and Xbox at the end of the month. We’re happy to announce that Ravenswatch will be cross-play compatible with all game versions! That means that you will be able to meet and match with other PC and console players in your future runs! (An option to disable cross-play will be available as well).

Pre-orders for PS4, PS5, Xbox One, and Xbox Series are now open on the PlayStation and Xbox official websites.

Watch our new trailer for the occasion:
https://www.youtube.com/watch?v=79zo3NftQko

[h2]Dev Team Favorite Builds![/h2]

Finally, we’ve asked Sébastien, Ravenswatch’s producer at Passtech Games, to share his favorite build with the community. Of course, he chose Sun Wukong!

[previewyoutube][/previewyoutube]
Now tell us what is YOUR favorite build in the comments below, and if you want to see more people from the Dev team share theirs!

[h2]What's to come![/h2]

That’s it for the first issue of Ghoul’s Gazette. What can you expect in the coming weeks and months?
  • Consoles and crossplay are arriving next week, on November 28!
  • Next month, we'll reveal more about Ravenswatch's first FREE Major Content Update.
  • And in just a few weeks, we'll tease a very surprising announcement as well 👀

Stay tuned!

- The Passtech Team 🍉

Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website

Ravenswatch Patch note - Version 1.0.04



Greetings, Ravens!

We're pushing a small patch today to take care of community reports. Thank you, everyone, for helping us track some of those bugs!

If you missed it, we unveiled our plans for the future of Ravenswatch:
https://steamcommunity.com/games/2071280/announcements/detail/4658502078447529054

[h2]Hotfix 1.0.04[/h2]

[h3]Fixed issues[/h3]
🐦= Community reports
  • 🐦 Rerolling Talents Lvl. 9: Fixed an issue that displayed "???" when rerolling Talents at level 9
  • 🐦 Carmilla: Fixed a bug where the 'Injection' Talent didn't deal damage to Baba Yaga
  • 🐦 Sun Wukong: Fixed a crash when Sun Wukong transfigured into Carmilla
  • Skins:
    • 🐦 Fixed an issue where some of Geppetto's skins would not unlock upon completing the condition
    • 🐦 Fixed an issue where other Skins would unlock with Sun Wukong
  • 🐦Intro video: The sound of the animated intro video is now part of the general volume and can be turned down
  • Social: Friendslist, Blacklist, Reports, and Recent Players are now accessible
  • 🐦 Localization: Various localization updates

[h3]Known issues[/h3]
  • Golden Egg won't display the proper numbers in its description
- The Passtech Team 🍉

[h2]Social Channels[/h2]

Passtech Games Discord Ravenswatch Twitter Passtech Games Twitter Ravenswatch Subreddit Passtech Games Twitch Passtech Games Website