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Steam Full Release Dev Blog

[p]Hey everyone! Arena Breakout: Infinite will officially launch its Full Release on September 15, alongside our long-awaited arrival on Steam.[/p][p][/p][p]We're very grateful to everyone who voiced your support and shared your feedback with us. We also want to welcome the new mercenaries who will soon join us through Steam.[/p][p][/p][h2]Authentic Tactical Extraction FPS[/h2][p]Arena Breakout: Infinite is a FREE immersive tactical extraction FPS. From the Closed Beta in May 2024, to Early Access in August, and now to the upcoming Full Release, every step has been shaped by one core philosophy: authentic gunplay, distinct visual identity, intense combat immersion, and a fair competitive experience.[/p][p]Every fix and update we’ve made has been built around this foundation.[/p][p][/p][p][/p][h2]Continuous Content Updates: In-Raid and Beyond[/h2][p]Arena Breakout: Infinite's full release comes with 5 maps that vary in size, theme, and environment; and in-raid mechanics such as a dynamic weather system, random extraction points, and supply stations. Every raid will be a brand-new experience![/p][p][/p][carousel][/carousel][p][/p][p][/p][p]We want to break players out of repetitive routines and reduce overreliance on fixed routes and loadouts.We're also striving to keep improving existing maps. For example, the Farm's expansion and the increased amount of cover in maps to provide more tactical choices and tools for collecting information.[/p][p][/p][p][/p][p]Arena Breakout: Infinite offers modes for every type of player. If you're searching for intense and thrilling raids, Lockdown Zone and Forbidden Zone are the modes for you. If playing solo is your thing, SOLO OP is perfect. As for new recruits in Kamona or players who seek a relaxed experience, you can choose from multiple modes such as Secure Ops, Team Deathmatch, and Team Elimination.[/p][p]In short, Kamona always has a survival way for you![/p][p][/p][p][/p][p]In the Full Release, the Trophy Room has been fully expanded. Beyond displaying your collection, it now features functional modules that let you strengthen yourself outside of raids and make better use of the miscellaneous items in your Storage.[/p][p] [/p][p]Balance issues related to growth outside of raids are another area we're constantly monitoring, so you'll still get to enjoy fair competition against long-time players. The Trophy Room will continue to receive new content and iterations in future updates, and we encourage you to share your feedback with us![/p][p][/p][carousel][/carousel][h2]QoL Updates, Smoother and More Enjoyable Experience[/h2][p][/p][p]There are also some quality of life updates that will improve your experience of the game. Many of them come from players in our community. From lobby auto-heal and auto-storage for valuable loot, to kill cam, real-time item value display, and loot priority function—these QoL upgrades are here to make every raid smoother and smarter.[/p][p][/p][p][/p][p][/p][p]In the Full Release, we’ve made several improvements to matchmaking efficiency and UI. More quality-of-life changes have been implemented, like you'll be able to link keychains to maps, so once you enter a given map, your keychain will switch automatically. The ability to cancel lockpicking actions; and many other updates, including a new memory feature for Storage organization, squad communication channels, spectating/death replay systems, and more.[/p][p][/p][p][/p][h2]Commitment to Fair Play[/h2][p]Since the launch of Early Access, the purchasing Koen system has served as a part of the in-game economy, designed to support a specific stage of the game’s development. As the game evolved across multiple versions, we saw Operators gaining access to more diverse and rewarding ways to earn Koen. In its early phase, the purchasing Koen system offered some players a fast track to restart and recover — a purpose it has now fulfilled. Therefore, with the Full Release, we have decided to officially bring it to an end, shifting our focus entirely toward more diverse, fair, and rewarding ways for players to earn resources.[/p][p] [/p][p]Red ammo and high-level armor are a recurring subject of discussion in our communities, and we have been following it since the beginning. In past updates, we've tried adjusting and balancing their stats in an attempt to resolve the issues. However, the data showed that some items still remained overly dominant. So we decided to place stricter limits on the production of these OP items. Some high-level items will no longer be available to trade in the Market—you'll only be able to get them by crafting them at the Workbench of Trophy Room.[/p][p][/p][p]We've consistently implemented multiple balance adjustments in the previous seasons. For example, we've implemented an array of restrictive measures to balance the advantages inherent in some equipment and tools that exceeded our expectations, such as the T7 Thermal Imager, throwables that do damage. These adjustments give players more diverse choices, ensuring that every combination of weapons, gear, and tactics can play a meaningful role in each raid. Our attention will remain on balance issues throughout future updates to ensure raids remain fair.[/p][p] [/p][p]In terms of anti-cheating, we maintain a zero tolerance policy toward all cheating, and we are constantly improving our detection system and will impose strict bans on all cheaters. For players who fall victim to cheaters, we not only compensate the value of lost gear in in-game currency, but also provide an additional “comfort payout.” Our efforts are aimed at maintaining a positive and fair in-game environment for our community.[/p][p] [/p][p]That’s all for this Dev Blog. The Full Release is almost here, and we’ll see you in Kamona! If you want to get game updates and official guides from us, don't forget to follow us on social media![/p][p] [dynamiclink][/dynamiclink][/p]