1. The First Descendant
  2. News

The First Descendant News

The First Descendant Hotfix 1.2.2

Greetings, Descendants.

Here are the details on The First Descendant Hotfix 1.2.2, patched maintenance-free.

[h2]■ Patch Date[/h2]
- 12.18.2024 (Wed) 18:15 PST

[h2]■ Platforms[/h2]
- Steam, Xbox Series X│S, Xbox One, PS4, PS5

[h2]■ Patch Details[/h2]
[h3]Content Improvements [/h3]
(1) Balance: Intercept Battles
- Molten Fortress and Gluttony Intercept Battles have been changed to allow for solo matchmaking.
- The following nerfs have been applied to Molten Fortress and Gluttony:
※ If you have not downloaded the Hotfix 1.2.2 update, you may be able to enter the Void Intercept Battle solo without the difficulty adjustment applied. Please make sure to update your game before participating in the Intercept Mission.
Molten Fortress
ㄴ If the beam of a Frenzy Suppressor is linked correctly to another device during the Frenzied state, this device can no longer be operated or changed afterward.
ㄴ Adjusted the spawn timing of Frenzy Suppressors to spawn when the Molten Fortress rises from the ground during its Frenzied state.
ㄴ Adjusted the number of Roly-poly summoned by the Molten Fortress from 8 to 4 during the Normal state and 6 during the Frenzied state.
ㄴ Molten Fortress now enters the Frenzied state less frequently.
Gluttony
ㄴ Adjusted the Impurity to be drawn to Gluttony when they are within a 15m radius of Gluttony.
ㄴ Adjusted the amount of the Wipe Attack Gauge that increases when the Unstable Energy is absorbed by Gluttony from 20% to 10%.
ㄴ Unstable Energy explosions required to cancel the Frenzied state now doubled, making it easier to cancel.
ㄴ Gluttony now moves around the center of the map more frequently.
ㄴ Adjusted the cooldown of Gluttony's Melee Attack (raking the ground with its arms) from 5 seconds to 20 seconds.
ㄴ Adjusted Gluttony's basic shotgun attack so that it can be used at close range.
ㄴ Gluttony now enters the Frenzied state less frequently.
ㄴ Reduced Gluttony's ATK by approximately 47.4%.

(2) Balance: Reactors
- The "Attribute Power Boost Ratio" random option can only be acquired from Reactors of the same Attribute.
ㄴ The "Chill Power Boost Ratio" random option can only be acquired from Chill Reactors.
ㄴ The "Non-Attribute Power Boost Ratio" random option can only be acquired from Non-Attribute Reactors.
ㄴ The "Fire Power Boost Ratio" random option can only be acquired from Fire Reactors.
ㄴ The "Toxic Power Boost Ratio" random option can only be acquired from Toxic Reactors.
ㄴ The "Electric Power Boost Ratio" random option can only be acquired from Electric Reactors.
ㄴ The "HP Heal Modifier" random option can only be acquired from Non-Attribute Reactors.

(3) Balance: Descendants
- Adjusted the duration of Active Camouflage when using Ultimate Sharen's skill module "Ambushed" from 4 seconds to 6 seconds.
- Adjusted the cooldown of some of Keelan's skills.
ㄴ Septic Gust: 60 seconds → 35 seconds
ㄴ Tremor: 80 seconds → 60 seconds
- Adjusted Keelan's Skill Module "Focus on Prey."
ㄴ Adjusted the damage per Acidic Decay stack of Tremor.
Lv. 1: 470.3% → 655.5%
Lv. 2: 480% → 670%
Lv. 3: 488.6% → 683%
Lv. 4: 494.8% → 692.2%
ㄴ Adjusted the cooldown of the Void Corrosion skill from 10 seconds to 8 seconds.
- Adjusted Keelan's Skill Module "Mobile Strike."
ㄴ Adjusted the cooldown of the Hunting Time skill from 150 seconds to 55 seconds.
ㄴ Adjusted the duration of the Adventurer's Spirit effect of Hunting Time from 3 seconds to 4 seconds. It is now affected by the "'Skill Duration Increase" stat.
ㄴ Keelan cannot move to a higher position by using the Onslaught skill while the Adventurer's Spirit effect is active. The delay after pressing the skill button has been reduced.

(4) Content
- Added the "Start Private Operation" feature to Special Operations.
ㄴ The difficulty level will not be adjusted according to the number of players. Only the individual/party that has applied to enter will be able to participate in the Special Operation.
- Changed the Sphere mechanic of Commander monsters that appear in the following content to the Monster Extermination mechanic.
ㄴ Kingston: Slumber Vally (Normal/400%), Magister Lab (400%), and Albion Resource Defense (Normal/Hard)
ㄴ Sterile Land: Unknown Laboratory (400%), The Forgottense (400%), Kuiper Refinery (Normal/Had), Repository: Vulgus Strategic Outpost (Normal/Hard), and Kuiper Mine Blockade (Normal)
ㄴ Vespers: The Shelter (Normal), Void Fusion Reactor - Vespers Ruins (Normal/Hard), Void Fusion Reactor - Vespers Lost Supply Depot (Normal/Hard), and Moonlight Lake: Vulgus Strategic Outpost (Normal/Hard)
ㄴ Fortress: Quarantine Zone (400%) and Albion Resource Defense (Normal/Hard)
- Amorphous Material Patterns that can be obtained from the Outposts in each Zone can now be earned as Selectable Rewards in Infiltration Operations in the same Zone.
ㄴ Upon completing a mission on Normal Difficulty, you can earn 1 Amorphous Material Pattern.
ㄴ Upon completing a mission on Hard Difficulty, you can earn up to 2 patterns depending on your total score based on the Kill Score Multiplier.
- Falling or cancelling Grappling Hooks no longer counts as jumping.

(5) UI & UX
- Improved the Library to display the Research progress in the Details based on the actual Research status.
- On PC, opening the Ring Menu now moves the cursor to the center of the Ring Menu.

(6) Miscellaneous
- Added "Quick Turn" as an option in Controller > Normal Button Settings > User Settings.
ㄴ The button for this feature is not included in the Default settings and needs to be set separately.
ㄴ If Sprint is set as the movement option, using the L3 button makes it easier to use this feature.
- When a Commander monster's phase changes, the movement location guide is now displayed for a longer duration.
- The difficulty of the Valby Evolving Skin quests has been reduced.
ㄴ Stage 2: Pass through 10,000 enemies with the Clean Up skill → 3,000 enemies
ㄴ Stage 3: Pass through 20,000 enemies with the Clean Up skill → 6,500 enemies


[h3]Bug Fixes[/h3]
(1) Descendants
- Fixed an issue where using Esiemo's Arche Explosion or Creative Explosion skill during an Emote displayed the incorrect motions.
- Fixed an issue where Turrets could be removed when using Jayber's Reactivate or Immediate Purge Code skill.
- Fixed an issue where Jayber's other skills were not available when using his Reactivate or Immediate Purge Code skill.

(2) Weapons & Modules
- Fixed an issue where the effect of the Descendant Ultimate Module "MP Collector" would sometimes not activate when the module was equipped.

(3) UI/UX
- Fixed an issue where the Owned icons on Descendant portraits would disappear when scrolling on the Usage Information screen of the Common Skins in the Customize menu.
- Fixed an issue where the color change shortcut button was not displayed in the tooltip of the Fellow Skin equipped in the Customize menu.
- Fixed an issue where entering the game through the "Go to the Last Played Map" would reset the Junk Filter.
- Fixed an issue where attempting to check the Details of an equipped Emote in the User Settings menu of the Ring Menu did not display the Details and unequipped the Emote instead.
- Fixed an issue where, after removing a Target Reward, clicking the empty slot in the Target Reward List would freeze the game on PC.
- Fixed an issue where the discount rate was not applied correctly when purchasing Bundles that included already-owned components.
- Fixed an issue where the text "Exclusive Item" was not displayed for some products.

(4) Miscellaneous
- Fixed an issue where the Dread Armor Force did not trigger the trap mechanics normally in the Void Vessel.
- Fixed an issue where the amount of Gold earned on the Results screen of a Special Operation on Hard Difficulty sometimes displayed the amount of Gold owned.
- Fixed an issue where the ETA Intercept Battle, Infiltration, and Supplies Exchange awards were not checked.
- Fixed an issue where your Target Reward gauge would reset if another player obtained your Target Reward item during Void Intercept Battle.
- Fixed an issue where the default skin was not displayed after dismissing the Descendant.

Thank you.

Hotfix 1.2.2 Schedule for December 18 (Wed) PST

Greetings, Descendants!

We would like to inform you about the schedule for this week’s Hotfix 1.2.2 patch.


■ Patch Schedule

- Scheduled for PST 2024.12.18 (Wed) 18:30

※ The schedule is subject to change, and details will be provided in the Hotfix Patch Notes once the patch is complete.



■ Platforms

- Steam, XBOX SERIES X│S, XBOX ONE, PS4, PS5



■ Patch Preview

- Adjustments to certain Void Intercept Battle and Descendant balance

- Improve Reactor options

- Rewards obtainable from Outposts → Relocated to Infiltration Operation rewards

- Ease evolving conditions for the Valby’s Evolving Skin

- Add a "Quick Turn" user setting option

- Other content improvements

- Bug fixes



Thank you.

Refund Notice Regarding the Fellow Bundle

Greetings, Descendants.

We would like to provide information regarding the refund process for Descendants who spent Caliber when purchasing the Fellow Bundle, but due to an issue, discounts were not applied
to those Descendants who already owned some of the items contained within the bundle prior to the Hotfix 1.2.0c patch.

■ Refund Recipients
- Players who purchased the Fellow Bundle between the Season 2 update and the Hotfix 1.2.0c patch and already owned some of the items contained within the bundle.

■ Refund Details
- Caliber equivalent to the unapplied discount amount during the Fellow Bundle purchase will be refunded.
Ex) If you purchased the Enhanced Tracking Bundle (750 Caliber) and owned the Hagios Sheepdog, you will receive 385 Caliber.

■ Refund Schedule
- Caliber will be sent sequentially via mail starting 12.17.2024 (Tue) PST.
※ Please be sure to claim the refund before the mail expiration date.

We will do all we can to providing a more stable service experience.
Thank you.

Attribute Update for the ‘Twisted Worship (SE)' Body Skin

Greetings, Descendants.

With the 1.1.6 update, the 'Twisted Worship (SE)' Body Skin was added to the 'Twisted Worship' bundle. As part of this update, Descendants who purchased the original 'Twisted Worship' before the improvement received the 'Twisted Worship (SE)' Body Skin via in-game mail on October 30 (Wed) and October 31 (Thu).

However, for Descendants who did not claim the skin from their mailbox before the Season 2 update (which included attribute improvements for common skins), the skin did not receive the improved attributes.

We are providing the following schedule to address this issue and update the improved attributes of the affected 'Twisted Worship (SE)' Body Skins.

■ Update Schedule
- PST 2024.12.17 (Tue) 22:00 (Processed in stages)

■ Affected Descendants
- Descendants who did not claim the 'Twisted Worship (SE)' Body Skin from their mailbox before the 1.2.0 update.

■ Update Details
- The 'Twisted Worship (SE)' Body Skins without the improved shared attributes will be recalled, and the updated version with correct specifications will be sent to the inventory.
(Note: You may experience disconnections during this process.)
※ Paints applied to the affected 'Twisted Worship (SE)' Body Skin will be automatically transferred to the updated version.

Thank you.

Recovery of Unrecovered Caliber

Greetings, Descendants!

We have identified an issue where Caliber was not being deducted when two or more refunds were requested
through an external platform (Steam, console) store and the Caliber recollected at the same time.

This issue has been fixed,
and we will be issuing temporary suspensions and collecting Caliber from those Descendants whose Caliber was only partially collected.

■ Temporary Suspension Date
- PST 2024.12.15(Sun) 7:00 PM ~ 2024.12.16(Mon) 5:00 AM PST
* This announcement will be updated with any changes.

If you have less than 0 Caliber after the suspension, your account access will be restricted according to our Refund Policy.

In this case, account access will be restricted for "abuse of the open market processes"
and can only be lifted after a process of appeal through Customer Service.

The appeal process can be done by purchasing the negative amount of Caliber and submitting the payment receipt to Customer Service.

We apologize for any inconvenience this error may have caused.