1. The First Descendant
  2. News

The First Descendant News

(In-Game) Burning Summer Events Info

[p][/p][p][/p]
[p]Event Name[/p]
[p]Event Period[/p]
[p]Burning Summer Attendance[/p]
[p]06.19.2025 (Thu) - 08.28.2025 (Thu) PDT[/p]
[p]Burning Summer Training[/p]
[p]06.19.2025 (Thu) - 07.03.2025 (Thu) PDT[/p]
[p][/p][p][/p][h3]Greetings, Descendants![/h3][p][/p][p]Are you ready to burn it up this summer? The Special Burning Summer Events are starting in Albion.[/p][p][/p][p]Detailed information about the two events[/p][p]can be found after the 6/19 (Thu) update by accessing Game Menu (ESC) > "Events" on the right.[/p][p]※ For a more seamless experience, please participate in the events after the update is finished.[/p][p][/p][p]■ Event 1. Burning Summer Attendance[/p][p][/p][p]You can earn a wide range of rewards from Growth Items to Item Customizations based on the number of days you've logged in.[/p][p][/p][p]- Event Period: After the 06.19.2025 (Thu) patch - maintenance on 08.27.2025 (Wed) 23:59 PDT[/p][p]- Event Details: Depending on the number of days you've logged in, you can earn various rewards.[/p]
[p]Accumulated Logins[/p]
[p]Rewards[/p]
[p]Day 1[/p]
[p]• 1 Growth Support Box III[/p][p][30% Gold Boost (1-Hour), 30% Kuiper Shard Boost (1-Hour),[/p][p]30% Descendant EXP Boost (1-Hour), and 30% Weapon Proficiency Boost (1-Hour)][/p]
[p]Day 2[/p]
[p]• 2 Southern Resource Boxes[/p][p][50 of each: Repton, Monad Shard, Semi-permanent Plasma, Hardener, and Silicon][/p]
[p]Day 3[/p]
[p]• 100,000 Kuiper Shards[/p]
[p]Day 4[/p]
[p]• 5 Decryption Keys[/p]
[p]Day 5[/p]
[p]• 2 Shape Stabilizer Boxes[/p][p][Acquire 1 of each Shape Stabilizer Form 1-8][/p]
[p]Day 6[/p]
[p]• 50 Quantum Incubators[/p]
[p]Day 7[/p]
[p]• Weapon Skin "Wrath of the Priest"[/p]
[p]Day 8[/p]
[p]• 50 Standard ETA Vouchers[/p]
[p]Day 9[/p]
[p]• 2 Northern Resource Boxes[/p][p][50 of each: Nanopolymers, Flectorite, Ceramic Composite, Shape-Memory Alloy, and Hellion][/p]
[p]Day 10[/p]
[p]• 1,000,000 Gold[/p]
[p]Day 11[/p]
[p]• 50 Ion Accelerators[/p]
[p]Day 12[/p]
[p]• 50 Phase Exchangers[/p]
[p]Day 13[/p]
[p]• 50 Adjustment Control Axis[/p]
[p]Day 14[/p]
[p]• Ecive Skin "The Only Escape"[/p]
[p]Day 15[/p]
[p]• 1 Augmentation Core Selection Box[/p][p][Choose 1: (Firepower, Attribute, Hit, Tactical, Precision, or Special) Augmentation Core VI][/p]
[p]Day 16[/p]
[p]• 1 Ultimate Weapon Selection Box[/p][p][Choose 1: Thunder Cage, The Last Dagger, Smithereens, Greg's Reversed Fate, Blue Beetle, Restored Relic, Clairvoyance, Divine Punishment, The Final Masterpiece, Nazeistra's Devotion, Perforator, Executor, Python, Enduring Legacy, Albion Cavalry Gun, Secret Garden, Wave of Light, Afterglow Sword, Piercing Light, King's Guard Lance, or Fallen Hope][/p]
[p]Day 17[/p]
[p]• 2 Advanced Shape Stabilizer Selection Boxes[/p][p][Choose 1: Advanced Shape Stabilizer Form 1-8][/p]
[p]Day 18[/p]
[p]• 50 Dimension Analyzers[/p]
[p]Day 19[/p]
[p]• 100 Core Amplifiers[/p]
[p]Day 20[/p]
[p]• 2,000 Energy Control Cores[/p]
[p]Day 21[/p]
[p]• Weapon Skin "Old Hope"[/p]
[p]Day 22[/p]
[p]• 2 Augmentation Core Selection Boxes[/p][p][Choose 1: (Firepower, Attribute, Hit, Tactical, Precision, or Special) Augmentation Core VI][/p]
[p]Day 23[/p]
[p]• 50 Premium ETA Voucher[/p]
[p]Day 24[/p]
[p]• 2,000,000 Gold[/p]
[p]Day 25[/p]
[p]• 100 Precision Ion Accelerators[/p]
[p]Day 26[/p]
[p]• 20 Precision Phase Exchangers[/p]
[p]Day 27[/p]
[p]• 100 Fine Adjustment Control Axis[/p]
[p]Day 28[/p]
[p]• Emote "Please Close"[/p]
[p]Day 29[/p]
[p]• 3 Augmentation Core Selection Boxes[/p][p][Choose 1: (Firepower, Attribute, Hit, Tactical, Precision, or Special) Augmentation Core VI][/p]
[p]Day 30[/p]
[p]• 1 Clear Paint Selection Box[/p][p][Choose 1: (Clear Coat Red, Clear Fog Blue, Clear Green, Clear Blue Black, Clear White, Clear Red-Orange, Clear Neon Red, or Clear Pink) Paint][/p]
[p]Day 31[/p]
[p]• 1 Rainbow Paint Selection Box[/p][p][Choose 1: (Matte Red, Matte Orange, Matte Yellow, Matte Grassy Green, Matte Elastic Blue,[/p][p]Matte Elastic Navy, or Matte Violet)][/p]
[p]Day 32[/p]
[p]• 1 Green Hair Selection Box[/p][p][Choose 1: (Vespers Green, Spring Green, Platinum Green, Bright Green, Regular Green, Natural Green, or Dark Green) Hair Dye][/p]
[p]Day 33[/p]
[p]• 1 Spoils Box[/p]
[p]Day 34[/p]
[p]• 30 Quality Certified ETA Vouchers[/p]
[p]Day 35[/p]
[p]• Photo Mode Sticker "BI2"[/p]
[p]Day 36[/p]
[p]• 4 Augmentation Core Selection Boxes[/p][p][Choose 1: (Firepower, Attribute, Hit, Tactical, Precision, or Special) Augmentation Core VI][/p]
[p]Day 37[/p]
[p]• 1 Shiny Paint Selection Box[/p][p][Choose 1: (Shiny Metal Silver, Shiny Metal Ivory, Shiny Metal Gold, Shiny Metal Red, Shiny Light Pink, Shiny Light Blue, or Shiny Light Yellow) Paint][/p]
[p]Day 38[/p]
[p]• 3,000,000 Gold[/p]
[p]Day 39[/p]
[p]• 1 Metal Paint Selection Box[/p][p][Choose 1: (Metal Matte Gold, Metal Matte Red, Metal Celeste Gray, or Metal Marble White) Paint][/p]
[p]Day 40[/p]
[p]• 1 Blue Hair Selection Box[/p][p][Choose 1: (Void Dust Blue, Regular Blue, Neon Fluorescent Blue, Albion Ocean Blue, Clear Sky Blue, Purple Blue, Natural Blue, Midnight Blue, Deep Blue) Hair Dye][/p]
[p]Day 41[/p]
[p]• Photo Mode Frame "Cell Phone"[/p]
[p]Day 42[/p]
[p]• 1 Blazing Burning Box[/p][p][Ines Skin "Twisted Worship"][/p]
[p]※ You may receive Attendance Rewards by logging in again after reset (00:00 PDT).[/p][p]※ Players who cannot receive rewards due to insufficient attendance during the Event Period can use "Attendance Mementos" to obtain rewards.[/p][p][/p][p]■ Event 2. Burning Summer Training[/p][p][/p][p]A two-week Burning Summer Training event will be held.[/p][p]Complete a variety of missions to receive abundant rewards.[/p][p]Of special note, "1st Anniversary Tokens" will be given out as rewards for Week 2 Missions can be used in the Event Exchange Shop later, so please stay tuned.[/p][p][/p][p]- Event Period: After the 06.19.2025 (Thu) patch - maintenance on 07.02.2025 (Wed) 23:59 PDT[/p][p]- Event Details: Complete Daily Operations and Weekly Operations to receive rewards. Don't miss out on the Normal Operation completion rewards during the Event Period.[/p][p][/p][p][Burning Summer Training I (Week 1 Missions)][/p]
[p]Operation Briefing[/p]
[p]Reward Requirements[/p]
[p]Rewards[/p]
[p]Daily Training I (Daily Operations)[/p]
[p]Total Play Time 30 min[/p]
[p]100,000 Kuiper Shards[/p]
[p]Daily Training II (Daily Operations)[/p]
[p]Total Play Time 60 min[/p]
[p]150 Void Abyss Metal Fragments and[/p][p]1,000,000 Gold[/p]
[p]Weekly Training I (Weekly Operations)[/p]
[p]Complete Daily Training I 4 times[/p]
[p]1 Burning Makeup Box[/p][p][Acquire 1 of each: Esiemo Makeup "Slight Pain," Yujin Makeup "Who Doodled on My Face?"][/p]
[p]Weekly Training II (Weekly Operations)[/p]
[p]Complete Daily Training II 4 times[/p]
[p]3 Crystallization Catalysts[/p]
[p][/p][p][Burning Summer Training I (Week 2 Missions)][/p]
[p]Operation Briefing[/p]
[p]Reward Requirements[/p]
[p]Rewards[/p]
[p]Daily Training I (Daily Operations)[/p]
[p]Total Play Time 30 min[/p]
[p]100,000 Kuiper Shards[/p]
[p]Daily Training II (Daily Operations)[/p]
[p]Total Play Time 60 min[/p]
[p]150 Void Abyss Metal Fragments and[/p][p]1,000,000 Gold[/p]
[p]Weekly Training I (Weekly Operations)[/p]
[p]Complete Daily Training I 4 times[/p]
[p]40 1st Anniversary Token[/p]
[p]Weekly Training II (Weekly Operations)[/p]
[p]Complete Daily Training II 4 times[/p]
[p]60 1st Anniversary Token[/p]
[p][/p][p][Burning Summer Training II][/p]
[p]Operation Briefing[/p]
[p]Reward Requirements[/p]
[p]Rewards[/p]
[p]Final Training I[/p]
[p]Complete Infiltration Operations 10 times (Any Difficulty)[/p]
[p]2,000,000 Gold[/p]
[p]Final Training II[/p]
[p]Complete Void Erosion Purge 10 times (Any Difficulty)[/p]
[p]3,000,000 Gold[/p]
[p][/p][p]■ Event Precautions[/p][p]※ Please check the timeline of each event to participate.[/p][p]※ The event rewards will be sent to your Mailbox. [/p][p]※ Rewards sent via mail will arrive in your Mailbox within 10 minutes of being claimed. [/p][p]※ Please be sure to claim Event Rewards sent to your Mailbox before they expire. [/p][p][/p][p]Thank you.[/p]

The First Descendant Update 1.2.20

[p]Greetings, Descendants![/p][p] [/p][p]Here are the details on The First Descendant Update 1.2.20.[/p][p] [/p][p]■ Platforms[/p][p]- Steam, XBOX SERIES X│S, PS5[/p][p] [/p][p]■ Update 1.2.20[/p][p]Additional External Component Cores[/p][p]- "External Component Cores" that enhance the performances of External Components have been added.[/p][p]- External Components of "Ultimate" Tier or higher have theirs Core unlocked and do not require Core Unlocking.[/p][p]- You may equip External Component Cores by using Albion's "Core Crafting Bench" once reaching Mastery Rank 8.[/p][p]- Crafting and conversion of existing Cores are not available at "Core Crafting Bench" once you reach Mastery Rank 8.[/p][p]- All External Components have two Core Slots and each of them have assigned Augment Types.[/p][p]ㄴ You can only equip a Core Slot with the same Augment type of External Component Core Items, and options are granted once it's equipped.[/p][p]- Options for each External Component Core Augment type are as follows:[/p]
[p]Augment Type[/p]
[p]Core[/p]
[p]Grantable Options[/p]
[p]Recovery Augmentation[/p]
[p]Recovery Augmentation Core[/p]
[p]Max HP[/p]
[p]HP Recovery Modifier[/p]
[p]Recovery Augmentation Core (Variant AB)[/p]
[p]Max Shield[/p]
[p]Shield Recovery Out of Combat[/p]
[p]Shield Recovery In Combat[/p]
[p]Defense Augmentation[/p]
[p]DEF Augmentation Core[/p]
[p]DEF[/p]
[p]Fire Resistance[/p]
[p]Chill Resistance[/p]
[p]DEF Augmentation Core (Variant AB)[/p]
[p]DEF[/p]
[p]Electric Resistance[/p]
[p]Toxin Resistance[/p]
[p]- External Components of Ultimate tier of higher can equip External Component Cores.[/p][p]ㄴ When an External Component Core is equipped, a random option is granted per the Augment type.[/p][p]- External Component Core items have stages, marked with Roman numerals (e.g., I, II, III, etc.). The higher the stage, the better the option effect values they provide.[/p][p]ㄴ Each option has a fixed value range based on the External Component Core item's stage, and the final value is randomly determined within that range.[/p][p]- An External Component Core that is equipped to a Core Slot may be replaced with another one.[/p][p]ㄴ To change an External Component Core, a "Core Particle Disruptor" item is required, just as for a Weapon Core.[/p][p]ㄴ When replacing an External Component Core, you may choose from the existing effects and the new effects. If you do not like the new effects, choose to keep the existing one.[/p][p]ㄴ If you decide to keep the existing effects, the External Component Core and Core Particle Disruptor spent for the replacement are not returned.[/p][p]- You may craft External Component Cores at a Core Crafting Bench.[/p][p]ㄴ To craft an External Component Core, a "Core Amplifier" is needed, just as for a Weapon Core.[/p][p]- You may convert External Component Cores at a Core Crafting Bench.[/p][p]ㄴ You may convert Stage 10 External Component Cores, just as for Weapon Cores.[/p][p]- External Component Core items can be acquired from the "400% Infiltration Operation" and "Sigma Sector Dropoff Operation."[/p][p]ㄴ Sigma Sector Dropoff Operation Normal Stage 1-8[/p][p]ㄴ Infiltration Operation: Hard 400% Stage 2-10[/p][p]ㄴ Sigma Sector Dropoff Operation High-risk Stage 3-10[/p][p] [/p][p]Additional Weapon Core[/p][p]- "Hit Augmentation Core (Variant AB)" that can be equipped to a Weapon's Hit Augmentation Slot has been added.[/p][p]- You can choose to equip or replace the existing "Hit Augmentation Core" or the new "Hit Augmentation Core (Variant AB)" to the Hit Augmentation Slot.[/p][p]ㄴ You can replace an existing Core equipped to a slot with a "Hit Augmentation Core (Variant AB)," and vice versa.[/p][p]- "Hit Augmentation Core (Variant AB)" can be crafted and converted.[/p]
[p]Augment Type[/p]
[p]Core[/p]
[p]Grantable Options[/p]
[p]Hit Augmentation[/p]
[p]Hit Augmentation Core (Variant AB[/p]
[p]Weak Point DMG[/p]
[p]Multi-Hit Chance[/p]
[p]Multi-Hit Damage[/p]
[p]- Hit Augmentation Core (Variant AB) can be acquired from Void Erosion Purge, just as other Weapon Cores.[/p][p]ㄴ Hit Augmentation Cores (Variant AB) with different Stages have been added to Mission Completion Rewards.[/p][p]ㄴ The chance to acquire the existing Weapon Cores by defeating Normal/Commander monsters remains unchanged. You can now acquire Hit Augmentation Cores (Variant AB) additionally.[/p][p]ㄴ As for Void Erosion Purge: Challenge Difficulty, Hit Augmentation Core (Variant AB) was not added as its reward as many Descendants have already acquired rewards.[/p][p] [/p][p]Void Intercept Battle: Challenge[/p][p]- Void Intercept Battle: Challenge has been added. Colossus appearing in the Challenge difficulty are much more formidable.[/p][p]- Void Intercept Battle: Challenge features Ice Maiden. To intercept this Ice Maiden, you must clear "The Most Powerful Colossus Intercept Battle" Quest first.[/p][p]- Void Intercept Battle: Challenge only supports private matchmaking.[/p][p]- Rewards[/p]
[p]Rewards[/p]
[p]600 Quality Certified ETA Vouchers[/p]
[p]7 Types of Weapon Augmentation Core, 20 each (140 in total)[/p][p]\[Firepower, Attribute, Hit, Tactical, Precision, and Specialized, and Hit Variant AB][/p]
[p]800 Core Amplifiers[/p]
[p]ㄴ Rewards can only be earned once for the first clear of the intercept battle.[/p][p]ㆍ When the appearing Colossus changes, you may earn rewards again.[/p][p]ㄴ Rewards are sent directly to your Inventory. If you already reached the maximum owned quantity, the excess amount will be sent to the Lost & Found of the mailbox.[/p][p]ㆍ However, the excess amount of Quality Certified ETA Vouchers are not sent to the Lost & Found of the mailbox if you already have the maximum owned quantity. The excess amount will be deleted.[/p][p]- Defeating the Colossus does not provide Reconstructed Devices or Drop Rewards.[/p][p]- Void Intercept Battle: Challenge Leaderboard has been added.[/p][p]ㄴ Leaderboard period: After the 06.19.2025 (Thu) maintenance - 08.07.2025 001959 PDT[/p][p]ㄴ You can check the leaderboard on the Intercept Start screen and the Results screen of Void Intercept Battle: Challenge.[/p][p]ㄴ The Void Intercept Battle: Challenge Leaderboard ranks players by their clear time.[/p][p]ㄴ Ranking Rewards are sent to the mailbox once the leaderboard resets.[/p][p]ㆍ The recipients and conditions of the rewards are the same as the existing leaderboard.[/p][p]Changes in Content Schedule[/p][p]- The content reset schedule has been updated as follows. \[Go to Announcement][/p]
[p]Content[/p]
[p]Changed Schedule[/p]
[p]Battle Pass[/p][p]Inversion Reinforcement[/p][p]Void Erosion Purge: Challenge[/p]
[p]- The reset schedule has been changed from PDT 2025.06.19 (Thu) 001959 to PDT 2025.08.07 (Thu) 001959.[/p]
[p]All Leaderboards[/p]
[p]- An Issue that could affect the leaderboard has been identified. The content has been reinitialized during maintenance on KST 2025.06.19 (Thu) at the time of the patch, along with the correction.[/p][p]- Rankings for the “Void Erosion Purge: Challenge” leaderboard rewards will be determined based on standings between PDT 2025.06.19 (Thu) 001959 and PDT 2025.08.07 (Thu) 001959.[/p][p]ㄴ Rewards will be distributed at the start of the new schedule on PDT 2025.08.06 (Wed).[/p][p]- The next reset schedule is PDT 2025.08.07 (Thu) 001959.[/p]
[p] [/p][p] Show Unique Cosmetics[/p][p]- "Show Unique Cosmetics" function that hides the unique cosmetics of certain Descendants has been added to the Customization UI.[/p][p]ㄴ Serena - Wing cosmetics (However, it will be shown when using certain skills regardless of the setting.)[/p][p]ㄴ Sharen/Ultimate Sharen - Metallic jaw cosmetics[/p][p]ㄴ Jayber - Metallic jaw cosmetics[/p][p]- Settings can be saved individually for each Customization Loadout slot.[/p][p] [/p][p]Photo Mode[/p][p]- Added Decorate function.[/p][p]ㄴ You may select frames and stickers in Decorate tab of Photo Mode.[/p][p]ㄴ Sticker Slots have the following priorities. The smaller the priority number, the higher it is placed.[/p]
[p]1[/p]
[p]2[/p]
[p]3[/p]
[p]4[/p]
[p]5[/p]
[p]6[/p]
[p]7[/p]
[p]8[/p]
[p]9[/p]
[p]10[/p]
[p]- Added new ways to select Descendants Pose.[/p][p]ㄴ With the existing left/right selection, you can now load a list to select the Descendant Pose you want.[/p][p]- How to load Select Descendant Pose List[/p][p]ㄴ Keyboard & Mouse: Click the Select Descendant Pose option[/p][p]ㄴ Game Pad: Enter the button below from the Select Descendant Pose option.[/p][p]ㆍ Xbox: A[/p][p]ㆍ PS: X[/p][p] [/p][p]Shop[/p][p]- Changed to show \[All Popular] subcategory for popular products without displaying all subcategories.[/p][p]ㄴ Changed the font color and background of the subcategory title appearing at the top of the popular Full Screen to different colors.[/p][p]- Changed to hide the Battle Pass banner when you purchase Battle Pass Premium.[/p][p]- Added Sort function to all pages of the Cash Shop.[/p]
[p]Sorting Option[/p]
[p]Sort By[/p]
[p]By Price[/p]
[p]Sort products by the highest/lowest price.[/p]
[p]By Discount Rate[/p]
[p]Sort products by the highest/lowest discount rate.[/p]
[p]By Sale Period[/p]
[p]Sort products by the most/least remaining sales days.[/p][p]ㄴ Products that are always available will be regarded to have infinite sales days.[/p]
[p]- Changed the page information.[/p][p]ㄴ Deleted the product count display that appeared on the top right corner of the page.[/p][p]ㄴ Changes were made to display the current page number at the bottom center of the page.[/p][p]ㄴ Changes were made to allow the navigation to the first and last page of the same category.[/p][p]- Changed some parts of the Descendant Filter pop-up window.[/p][p]ㄴ The list of Descendants now display in the following order:[/p][p]1) The Descendant you are currently playing with[/p][p]2) Ultimate Descendants you own[/p][p]3) Normal Descendants you own[/p][p]4) Unowned Ultimate Descendants[/p][p]5) Unowned Normal Descendants[/p][p]ㄴ Changed the text in the "Save Settings" button to "Apply."[/p][p]ㄴ Moved the "Apply" button to the center.[/p][p]ㄴ Changed the shortcut key of the "Apply" button.[/p]
[p]Changed Buttons[/p]
[p]PC[/p]
[p]PS[/p]
[p]XBOX[/p]
[p]U → S[/p]
[p]△ → L3[/p]
[p]Y → L3[/p]
[p]- Changed to turn the "view only available items" function on each time you access Shop by default.[/p][p]- Changed some components of the category and sub categories.[/p][p]ㄴ Added \[Special Bundles] category.[/p][p]ㆍ Added sub categories of \[Limited Bundles] and \[Regular Bundles] under \[Special Bundles] category.[/p][p]ㆍ Deleted Bundle sub categories under each category.[/p][p]ㆍ You can see the existing Descendant Bundles, Themed Skin Bundles, Premium Skin Bundles, Fellow Bundles, Growth/Support Bundles, and Paint Bundles here.[/p][p]ㄴ Changed the name of the \[Common Cosmetic Items/Attachments] category to \[Cosmetic Items].[/p][p]ㄴ Deleted the \[Makeup] and \[Paints] categories.[/p][p]ㄴ Added \[Makeup] sub category under \[Premium Skins] category.[/p][p]ㄴ Changed the name of \[HUD Skins] sub category to \[UI Themes/Name Cards].[/p][p]ㄴ Changed the sorting order of categories.[/p][p]\[Before][/p]
[p]Category[/p]
[p]Sub Category[/p]
[p]Popular[/p]
[p]All sub categories of included products[/p]
[p]Featured[/p]
[p]-[/p]
[p]Descendant[/p]
[p]Descendant Bundles[/p]
[p]Ultimate Descendants[/p]
[p]Normal Descendants[/p]
[p]Descendant Purchase Tickets[/p]
[p]Fellow[/p]
[p]Fellow Bundles[/p]
[p]Fellow[/p]
[p]Fellow Skins[/p]
[p]Fellow Decorations[/p]
[p]Themed Skins[/p]
[p]Themed Skin Bundles[/p]
[p]Limited Skins[/p][p]※ The Limited Skins category will be added with the item update on PDT 2025.07.02 (Wed).[/p]
[p]Regular Skins[/p]
[p]Premium Skins[/p]
[p]Premium Skin Bundles[/p]
[p]Ultimate Descendant Skins[/p]
[p]Descendant Skins[/p]
[p]Head Skin[/p]
[p]Weapon Skin[/p]
[p]Weapon Skin[/p]
[p]Common Cosmetic Items/Attachments[/p]
[p]Back Attachments[/p]
[p]Chest Attachments[/p]
[p]Emotes[/p]
[p]Spawns[/p]
[p]Ecives[/p]
[p]Grappling Hooks[/p]
[p]HUD Skins[/p]
[p]Makeup[/p]
[p]Makeup[/p]
[p]Paints[/p]
[p]Paint Bundles[/p]
[p]Support Items[/p]
[p]Growth/Support Bundles[/p]
[p]Growth Items[/p]
[p]Boosts[/p]
[p]Caliber[/p]
[p]Caliber[/p]
[p]\[After][/p]
[p]Category[/p]
[p]Sub Category[/p]
[p]Popular[/p]
[p]All Popular[/p]
[p]Featured[/p]
[p]-[/p]
[p]Special Bundles[/p]
[p]Limited Bundles[/p]
[p]Regular Bundles[/p]
[p]Descendant[/p]
[p]Ultimate Descendants[/p]
[p]Normal Descendants[/p]
[p]Descendant Purchase Tickets[/p]
[p]Themed Skins[/p]
[p]Limited Skins[/p]
[p]Regular Skins[/p]
[p]Premium Skins[/p]
[p]Ultimate Descendant Skins[/p]
[p]Descendant Skins[/p]
[p]Head Skin[/p]
[p]Makeup[/p]
[p]Cosmetic Items[/p]
[p]Back Attachments[/p]
[p]Chest Attachments[/p]
[p]Emotes[/p]
[p]Spawns[/p]
[p]Ecives[/p]
[p]Grappling Hooks[/p]
[p]UI Themes/Name Cards[/p]
[p]Fellow[/p]
[p]Fellow[/p]
[p]Fellow Skins[/p]
[p]Fellow Decorations[/p]
[p]Weapon Skin[/p]
[p]Weapon Skin[/p]
[p]Support Items[/p]
[p]Growth Items[/p]
[p]Boosts[/p]
[p]Caliber[/p]
[p]Caliber[/p]
[p]- Added new products.[/p]
[p]Main Category[/p]
[p]Sub Category[/p]
[p]Product[/p]
[p]Special Bundles[/p]
[p]Limited Bundles[/p]
[p]Furry Companions Bundle[/p]
[p]Special Bundles[/p]
[p]Limited Bundles[/p]
[p]Special Growth Bundles[/p]
[p]Themed Skins[/p]
[p]Regular Skins[/p]
[p]Furry Companions Set[/p]
[p]Cosmetic Items[/p]
[p]Back Attachments[/p]
[p]Cheerful Doggo[/p]
[p]Cosmetic Items[/p]
[p]Emotes[/p]
[p]Aerial Flip[/p]
[p]Fellow[/p]
[p]Fellow Skins[/p]
[p]Propeller Hat[/p]
[p]Fellow[/p]
[p]Fellow Skins[/p]
[p]Outing Suit[/p]
[p]Fellow[/p]
[p]Fellow Decorations[/p]
[p]Outing Bag[/p]
[p]Support Items[/p]
[p]Growth Items[/p]
[p]Attendance Memento[/p]
[p] [/p][p]Event[/p][p]- Added the Exchange Past Attendance Rewards function.[/p][p]ㄴ You can exchange the attendance rewards of the days you missed by consuming "Attendance Memento" item.[/p][p]ㄴ Redeemable attendance days are the days after the beginning of the event but you failed to log in.[/p][p]ㄴ (Example) It's day 5 of the event, and you only made to day 3 attendance.[/p][p]ㆍ You may exchange day 4 and day 5 attendance rewards.[/p][p]ㆍ After exchanging rewards, you start counting from day 6 attendance.[/p][p]ㄴ This function will be applied to the new Login Event.[/p][p]ㆍ Not applied: "Albion Special Dispatch" Login Event[/p][p]- Extended the "Albion Special Dispatch" Login Event period by 1 week.[/p][p]ㄴ End date: 06.25.2025 → 02.07.2025 23:59 PDT[/p][p]- The new Login Event "Burning Summer Attendance" and a new Event Challenge "Burning Summer Training" have begun. \[Go to Event Announcement][/p][p]- "Burning Summer Attendance" is a 42 days-long event. The new Exchange Past Attendance Rewards function will be applied from this event.[/p][p]ㄴ You will be rewarded with various items, including "Ines's Twisted Worship Skin Box" and more.[/p][p]ㄴ Period: After the 06.19.2025 maintenance - 08.27.2025 23:59 PDT[/p][p]- There are various Growth and Customization item rewards ready for completing the Burning Summer Training event missions.[/p][p]- Burning Summer Training event has two parts: Burning Summer Training I and Burning Summer Training II.[/p][p]- You can acquire “1st Anniversary Token” from Burning Summer Training I Week 2.[/p][p]ㄴ 1st Anniversary Token can be used in Anais's 1st Anniversary Gift Workshop to be exchanged with various rewards from Jul. - Period: After the 19.06.2025 maintenance - 07.03.2025 23:59 PDT[/p][p]ㄴ Burning Summer Training I (Week 1): After the 19.06.2025 maintenance - 06.25.2025 23:59 PDT[/p][p]ㄴ Burning Summer Training I (Week 2): After the 06.26.2025 maintenance - 07.02.2025 23:59 PDT[/p][p]ㄴ Burning Summer Training II: After the 06.19.2025 maintenance - 07.02.2025 23:59 PDT[/p][p] [/p][p]■ Hotfix 1.2.20[/p][p]Content Improvements[/p][p](1) Content[/p][p]- Shortened the standby time for the commencement of Intercept Battles.[/p][p]- Brought the starting location of some Intercept Battles closer to the Colossus spawn point.[/p][p]- Fixed to deduct Death Count individually in all difficulties of Void Intercept Battles.[/p][p]- When Death Count runs out, the player enters an indefinite DBNO state without time limit. Resurrection is not available, but you may be rescued by another player.[/p][p]- Combined Void Intercept Battle icons that were scattered across the Map UI and different by difficulty level to one single icon.[/p][p]ㄴ Improved it to be displayed as a fixed icon at the bottom of the Map UI. When clicked, icons of different difficulties pan out.[/p][p]- Added the following rewards in Sigma Sector (High-risk).[/p]
[p]Broken Boundary[/p]
[p]Isolated Desert[/p]
[p]Upon clearing Broken Boundary[/p]
[p]"Truly Deadly Arson" Synthetic Fiber Blueprint[/p][p]"Truly Deadly Arson" Blueprint[/p]
[p]Upon clearing Isolated Desert[/p]
[p]"Truly Deadly Arson" Polymer Syncytium Blueprint[/p][p]"Truly Deadly Arson" Nano Tube Blueprint[/p]
[p]Defeat Enhanced monsters[/p]
[p]Furinite[/p]
[p]- Fixed to apply "Gold Boost" to Golds acquired from Interim Review Rewards of Special Operation (Hard).[/p][p]- Reduced the cost of Gold required for Core Conversion from 50,000 Gold to 20,000 Gold.[/p][p]- Added 2 new NPCs to Albion.[/p][p]ㄴ Core Crafting Bench[/p][p]ㄴ Auxiliary Workbench[/p][p]- New NPCs are located near Deslin and Workbench NPC.[/p][p]- Changed the existing Workpench NPC's name to "Weapon Workbench."[/p][p]- Moved some functions that were previously provided by Deslin and Workbench to a new NPC.[/p][p]ㄴ Previous: Deslin → Changed: Core Crafting Bench[/p][p]ㆍ Weapon Core[/p][p]ㆍ External Component Core[/p][p]ㆍ Craft & Convert Cores[/p][p]ㄴ Previous: Workbench → Changed: Auxiliary Workbench[/p][p]ㆍ Enhance Reactor[/p][p]ㆍ Reactor Implant[/p][p]ㆍ Reactor Option Enhancement[/p][p]ㆍ External Component Option Enhancement[/p][p] [/p][p](2) Modules & External Components[/p][p]- Added the max value settings for Incoming Damage Modifier and Attribute Resistance that are applied when equipping Ultimate Tier Descendant Module: "Elemental Resistance Battlesuit."[/p]
[p]Before[/p]
[p]After[/p]
[p]Converts 0.005%\[x] of DEF to a percentage, and then adds that to Incoming Damage Modifier[/p][p]When Attribute DMG is received,[/p][p]adds 0.4%\[x] of DEF to Attribute Resistance against the received Attribute DMG for 10s[/p][p](Up to 3 stacks, this effect is not stackable)[/p]
[p]Converts 0.005%\[x] of DEF to a percentage, and then adds that to Incoming Damage Modifier(Max -10%\[x][/p][p]When Attribute DMG is received,[/p][p]adds 0.4%\[x] of DEF to Attribute Resistance against the received Attribute DMG for 10s[/p][p](Up to 3 stacks, Max 800\[+] per stack. This effect is not stackable)[/p]
[p]- Added the max value of the Incoming Damage Modifier proportional to the DEF of the 4 Set Effects of the "Moving Fortress."[/p]
[p]Before[/p]
[p]After[/p]
[p]Firearm Critical Hit Rate -8%\[x][/p][p]Firearm Critical Hit Damage -12%\[x][/p][p]Reduces Incoming DMG Modifier by 0.012%\[x] of current DEF[/p]
[p]Firearm Critical Hit Rate -8%\[x][/p][p]Firearm Critical Hit Damage -12%\[x][/p][p]Reduces Incoming DMG Modifier by 0.012%\[x] of current DEF (Max -24%\[+])[/p]
[p] [/p][p](3) Party[/p][p]- Added Help Button and Guide Info to the Party screen.[/p][p]- Changed the Quick Join button in the Join Party screen to a hold-activated button.[/p][p]- Added info texts and notifications about situations where Recruit Party and Quick Join are not available.[/p][p]ㄴ Recruit Party and Quick Join not available during matchmaking.[/p][p]ㄴ Recruit Party and Quick Join not available if the player is in a location where Recruit/Join Party is blocked.[/p][p]ㄴ Recruit Party not available while in Quick Join.[/p][p]ㄴ Quick Join is cancelled when the Recruitment Conditions are changed while Quick Join is in progress.[/p][p]ㄴ Quick Join is cancelled when the it times out.[/p][p]- Improved to allow Party Members to receive notifications when the Party Leader changes the Recruitment Conditions.[/p][p]- Fixed and added the following social tags:[/p][p]ㄴ Changed the following 3 tags' names in the Battle category.[/p]
[p]Previous Tag Names[/p]
[p]Changed Tag Names[/p]
[p]Void Erosion Purge: Stages 1-20[/p]
[p]Void Erosion Purge: Normal Stage 1-20[/p]
[p]Void Erosion Purge: Stages 21-26[/p]
[p]Void Erosion Purge: Normal Stage 21-26[/p]
[p]Void Erosion Purge: Stages 27+[/p]
[p]Void Erosion Purge: Normal Stage 27+[/p]
[p]ㄴ Added a small number of Social Tags to Battle and Play categories.[/p]
[p]Tag Category[/p]
[p]Additional Social Tags[/p]
[p]Battle[/p]
[p]Void Intercept Battle: Challenge[/p]
[p]Play[/p]
[p]Starter[/p][p]Gold Farming[/p][p]Kuiper Farming[/p][p]External Component Core Farming[/p][p]Weapon Core Farming[/p][p]Reach Arche Tuning Level[/p][p]Catalyst Grinding[/p]
[p] [/p][p](4) Medals[/p][p]- Added 3 new Medal Awards.[/p]
[p]Award Name[/p]
[p]Award Requirement[/p]
[p]Count[/p]
[p]Award Point[/p]
[p]Acquired Medal[/p]
[p]Blueprint Sales Badge[/p]
[p]Sell Blueprints to ETA-0[/p]
[p]10,000[/p]
[p]300[/p]
[p]Albion Honor Medal[/p]
[p]Transcendent Module Badge[/p]
[p]Acquire a Transcendent Module by combining Modules[/p]
[p]100[/p]
[p]300[/p]
[p]Council of Magisters Medal[/p]
[p]External Components Core Badge[/p]
[p]Have an Ultimate Option appear by equipping an X Stage External Components Core[/p]
[p]150[/p]
[p]300[/p]
[p]Council of Magisters Medal[/p]
[p]- Expanded the max Medal Level.[/p]
[p]Previous[/p]
[p]Expanded[/p]
[p]2 Star Albion Honor Medal[/p]
[p]3 Star Albion Honor Medal[/p]
[p]3 Star Council of Magisters Medal[/p]
[p]5 Star Council of Magisters Medal[/p]
[p]- Added a button that redirects the player to the Equip Medals and Titles screen from Awards.[/p][p]ㄴ Click "Equip Medal" button in the Medals category screen to display Equip Medal screen.[/p][p]ㄴ Click "Equip Titles" button in the Other category screen to display Equip Medal screen.[/p][p] [/p][p](5) UI & UX[/p][p]- Fixed to display Arche Tuning Level in HUD and Descendants list.[/p][p]- Updated the legends in all maps.[/p][p]- Removed Void Shard Info in Library.[/p][p]- Changed the display design of weapons and reactors with unlocked Core.[/p][p] [/p][p](6) Preset[/p][p]- Added Preset Slot Reorder function.[/p][p]ㄴ Click the Reorder button to enter the Reorder mode.[/p][p]ㄴ Click a Preset Slot once in the Reorder mode to enter Select Preset Slot state.[/p][p]ㄴ Click another Preset Slot while a Preset Slot is already selected to switch their positions.[/p][p]ㄴ Click the selected Preset Slot again or click Cancel button to cancel the Preset selection state.[/p][p]ㄴ Click Change Order or Cancel button while in Change Preset Order mode to exit the mode.[/p][p] [/p][p](7) Miscellaneous[/p][p]- Fixed the early stage tutorial Info.[/p][p]ㄴ Made the video guide in some tutorial stages smaller to improve the early-stage gameplay flow.[/p][p]ㄴ Added a guide so that players can recognize next objectives when entering Albion for the first time.[/p][p]- Changed Info displayed in the loading screen to vary by Mastery Rank to enhance the quality of Info provided.[/p][p] [/p][p]Bug Fixes[/p][p](1) Descendants[/p][p]- Fixed an issue where Enzo's Modification Module "Supply Firearm Enhancer" effect continued to be displayed even when Enzo left the Party or Squad and the area.[/p][p] [/p][p](2) Weapons & Modules[/p][p]- Fixed an issue where equipping some Modules by themselves display correct stats in the Applied Stats list, but equipping them with other modules with the same stats display incorrect stats values.[/p]
[p]Category[/p]
[p]Tier[/p]
[p]Module Name[/p]
[p]High-Power Round Shotguns[/p]
[p]Rare[/p]
[p]Multi-Piercing Sights[/p]
[p]High-Power Round Shotguns[/p]
[p]Rare[/p]
[p]Multi-Piercing Trigger[/p]
[p]High-Power Round Launchers[/p]
[p]Rare[/p]
[p]Multi-Piercing Trigger[/p]
[p]- Fixed an issue where the DMG VFX of the "Guardian Lance" that is installed as a Unique Ability of an Ultimate Tier Weapon "King's Guard Lance" was displayed in a wrong place.[/p][p]- Fixed an issue where a Weapon is switched while an Ultimate Tier Firearm Module's effect is activated, the Module's effect Cooldown is reset.[/p][p] [/p][p](3) UI & UX[/p][p]- Removed the Ranking unit (e.g., Rank 1) that was displayed in the Leaderboard Ranking Reward popup in languages other than Korean.[/p][p]- Fixed an issue of abnormal overlapping that appeared when clicking See Related Products in Shop.[/p][p] [/p][p](4) Miscellaneous[/p][p]- Fixed an issue of the unnatural positioning of the Chest Attachment for female Descendants wearing "Dandy Corn" Body Skin.[/p][p]- Fixed an issue where Medals > Descendant Module Badge I and II Awards are not counted when implanting Descendant Module Settings.[/p][p]- Fixed an issue where the "Core Cover" text is displayed in the Core area of the Removable Parts of the Ice Maiden Intercept Battle Entry UI.[/p][p]- Fixed an issue where "Core Amplifier" is not displayed in Library.[/p][p]- Fixed an issue where monsters are spawned inside pillars in The Forgottense 400% dungeon and prevented further progress of the gameplay.[/p][p] [/p][p]Thank you.[/p]

(Completed) Server Maintenance Notice (06.18 (Wed) 22:00 – 06.19 (Thu) 02:30 PDT

[p]#PDT 2025.06.19(Thu) 02:30 – The server has opened early.[/p][p]Greetings, Descendants.[/p][p]We'll be having server maintenance.[/p][p] [/p][p]■ Maintenance schedule[/p]
[p]PDT[/p]
[p]2025.06.18 (Wed) 22:00 – 2025.06.19 (Thu) 05:00 02:30[/p]
[p]EDT[/p]
[p]2025.06.19 (Thu) 01:00 – 2025.06.19 (Thu) 08:00 05:30[/p]
[p]JST[/p]
[p]2025.06.19 (Thu) 14:00 – 2025.06.19 (Thu) 21:00 18:30[/p]
[p]CEST[/p]
[p]2025.06.19 (Thu) 07:00 – 2025.06.19 (Thu) 14:00 11:30[/p]
[p]AEST[/p]
[p]2025.06.19 (Thu) 15:00 – 2025.06.19 (Thu) 22:00 19:30[/p]
[p]※ The game will be unavailable during maintenance.[/p][p]※ The maintenance details and time are subject to change.[/p][p] [/p][p]■ Maintenance details[/p][p]- Update 1.2.20.[/p][p]- Content Improvements.[/p][p]- Bug Fixes.[/p][p]- Added 2 new in-game events[/p][p]※ We will update you with further details on Update 1.2.20 announcement.[/p][p] [/p][p]Thank you.[/p]

Apply Now for the August Update FGT

[p]Greetings, Descendants![/p][p]We're excited to invite our North American community to an exclusive opportunity to share feedback on upcoming content ahead of the August update![/p][p]This Focus Group Test (FGT) will be held regionally. We apologize that the FGT will be limited to specific regions due to operational constraints, and ask for your understanding.[/p][p]If you're eligible, check the details below to apply and help shape the future of The First Descendant.[/p][p][/p][p]■ FGT Application Period[/p][p]- PDT June 16 (Mon) – June 25 (Wed), 2025[/p][p][/p][p]■ How to Apply for FGT[/p][p]- Fill out the survey: \[Link][/p][p]※ For more information about the FGT, please refer to the survey link.[/p][p]※ Please note that an external FGT support team will contact selected participants directly.[/p][p][/p][p]■ Information for Selected FGT Participants[/p][p]- Starting from PDT July 3 (Thu), 2025, participants will be contacted individually through the contact details provided in the survey.[/p][p]※ Additional FGT details will be shared exclusively with those selected to participate.[/p][p][/p][p]■ FGT Schedule[/p][p]- PDT July 13 (Sun), 2025[/p][p]※ The schedule may vary depending on participants' availability.[/p][p][/p][p]We encourage Descendants who are passionate about The First Descendant to apply and share your valuable insights! Thank you for your interest and support.[/p][p][/p][p]Thank you.[/p]

Content Availability Adjustment Due to Season 3 Update

[p]Greetings, Descendants.[/p][p] [/p][p]Due to the rescheduling of the Season 3 update to Thursday, August 7, the availability periods of content originally set to reset or end with the next season will also be adjusted accordingly.[/p][p] [/p][p]Please refer to the details below regarding the content with updated availability periods:[/p][p] [/p][p]■ Battle Pass[/p][p]- The duration of the Season 2 Episode 2 – “Beyond the Void” Battle Pass will be extended to Thursday, August 7.[/p][p]- The Bonus Shop will remain accessible until the Season 3 update, and daily challenges will continue to be available.[/p][p]ㄴ However, please note that no new weekly challenges will be added beyond Week 14.[/p][p] [/p][p]■ Inversion Reinforcement[/p][p]- The reset schedule for Inversion Reinforcement from Season 2 Episode 2 has been extended to Thursday, August 7.[/p][p]- As a result, the Collect Ironheart Particles missions for each region will also remain available until the Season 3 update[/p][p] [/p][p]■ Leaderboard[/p][p]- The reward distribution schedule for the Void Erosion Purge: Challenge leaderboard will also be moved to Thursday, August 7, in line with the extended season duration.[/p][p]ㄴ However, due to an issue that could affect leaderboard rankings, the leaderboard will be reset during the June 19 (Thu) update as part of the bug fix.[/p][p]ㄴ Rankings will be based on new records accumulated after the fix on June 19, so we kindly ask for your understanding.[/p][p] [/p][p]■ Void Erosion Purge: Challenge[/p][p]- The reset schedule for Void Erosion Purge: Challenge corruption purge stages will be extended to Thursday, August 7.[/p][p]- Accordingly, the reset timing for stage-specific clear rewards will also be adjusted.[/p][p] [/p][p]We apologize for any inconvenience caused by the adjustments to content availability due to the update schedule.[/p][p]As a token of our apology, we have prepared the following compensation:[/p][p] [/p][p]■ Compensation[/p][p]- The following items will be sent to your in-game mailbox within approximately 10 minutes of logging in during the reward period below.[/p][p]- Please make sure to claim and use the rewards before they expire on Saturday, September 6, 2025 (PDT) at 23:59.[/p]
[p]Period[/p]
[p]Items[/p]
[p]2025.06.18 (Tue) 00:00 – 2025.08.06 (Wed) 23:59[/p]
[p]Crystallization Catalyst ×1[/p]
[p]Real Matte Black ×1[/p]
[p]Enamel Deep Black ×1[/p]
[p]Bright Matte Gold ×1[/p]
[p]Matte Deep White ×1[/p]
[p]Shiny Light Blue×1[/p]
[p] [/p][p]Thank you.[/p]