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The First Descendant News

The First Descendant devs really want you to stop AFK farming, and going AFK in co-op

It’s been a few days now since the release of The First Descendant. Over ten million players have jumped into the loot shooter so far, even if no one is really super happy with it. As a loot game, players have unsurprisingly begun optimising the fun out of it. This mainly means devising the most efficient ways to farm in-game, which sadly includes some questionable strategies.

Nexon, the game’s developer, is aware of all those tactics, however, and has “aksed players to please stop.

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(Completed) 7/18 (Thu) Server Maintenance Notice (00:00 - 04:00)



# 07.18.2024(Thu) 04:00 PDT – The server is open early.

Greetings, Descendants.

We'll be having server maintenance on 7/18 (Thu).

■ Maintenance schedule
- 2024.07.18 (Thu) 00:00 - 05:00 04:00 PDT
※ The game will be unavailable during maintenance.
※ The maintenance details and time are subject to change.

■ Maintenance details
- Fix game errors.
※ We will update you with further details on 7/18(Thu) Hotfix 1.0.3 announcement.

Thank you.

The First Descendant has "decided to make adjustments" to "barely-changed" Destiny 2 icons

Last week, Destiny 2 enjoyer-in-public Paul Tassi of Forbes wrote an article pointing out the similarities between The First Descendant’s in-game icons and those used by Bungie’s multiplayer looter shooter. Nexon have since reached out to Tassi, saying they’re taking the concerns seriously, and will make adjustments so that the imagery "clearly reflects the unique identity" of their Warframe-Destiny hybrid GaaS shooter.


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Despite its 'mixed' user rating on Steam, The First Descendant has racked up over 10 million players in its first week




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Nobody is very happy with The First Descendant, but it's still managed to hit 10 million players in a week


The First Descendant hasn't exactly had the smoothest of starts, but that hasn't stopped it from racking up 10 million players in seven days.


It's been very up and down for The First Descendant since it launched earlier this month. In a strong start, it gave Elden Ring a run for its money on the Steam charts, an impressive feat given the recent release of Shadow of the Erdtree. Things kind of went downhill from there though, with many players deriding the game's monetisation systems, and accusations coming out that the game had lifted barely-altered Destiny 2 icons. The game is currently sitting at a "Mixed" rating on Steam, but even with all of those problems, that hasn't actually stopped people playing the game. According to the game's official Twitter account, the game reached 10 million players "in just 7 days!"


"Thank you all for your tremendous support and love," the post continues. "It means everything to us. We will do our best to bring you great experiences. Can't wait to continue this journey together!" It's kind of odd phrasing, as it says it hit 10 million players in seven days, but doesn't say which seven - the tweet was posted July 12, but the game was released on July 2, which, if my maths is correct, is 10 days. This really isn't worth getting hung up on, but it does tickle me a bit at the very least.

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