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(Updated) Trade Market BETA Opening Info

[p]# PST 2025.11.20(Thu) 04:00 - In Selling Guide > 2. Managing Registered Items for Sale, wording that could cause misunderstanding has been revised.[/p][p][/p][h3]Greetings, Descendants![/h3][p] [/p][p]We would like to introduce the in-game "Trading System" to enhance the convenience for our Descendants,[/p][p]the "BETA Trade Market" has opened on the official website.[/p][p] [/p][p]Please refer to the guide below for instructions on how to use the Trade Market.[/p][p] [/p][p]■ What is the BETA Trade Market?[/p][p]- Descendants who wish to sell items can register the desired items and buyers can search for and attempt to purchase the registered items.[/p][p]- As this is the first introduction of a trading system, it will initially open as a beta service to ensure service stability, and will later transition to an official service.[/p][p] [/p][p]■ Selling Guide[/p][p]1. How to Register a Sale[/p][p]※ Sales registration is available after logging into your game account, regardless of whether you are currently in-game.[/p][p]- After logging in, in the top right corner of the homepage, click the \[MARKET BETA] button.[/p][p]- Click the \[Register for Sale] button in the bottom right corner of the Trade Market.[/p][p]- After checking your owned items, select the desired selling price and available platform, then register the item.[/p][p]ㄴ You can register up to 5 items for sale.[/p][p] [/p][p]2. Managing Registered Items for Sale[/p][p]- You can check the items you have registered for sale by clicking the \[Sales History] button on the bottom right of the Trade Market.[/p][p]- The "..." button to the right of each item for sale, can be used to mark an item as sold, or to delete or modify an item.[/p][p]- When marked "Sold," the item is removed from the sale list and moved to the sold list.[/p][p]- The Sales History can only be viewed for the last 90 days.[/p][p]- (Updated) Listings for items not traded within 7 days will be automatically deleted from the sales list and history.[/p][p]- If you wish to extend the sale period, click the "..." button to the right of the item, then click modify, which will extend the period by 7 days from the modification date.[/p][p] [/p][p]■ Purchase Guide[/p][p]※ Purchases are only possible when both the seller and buyer are in-game.[/p][p]- After logging in, in the top right corner of the homepage, click the \[MARKET BETA] button.[/p][p]- Search for the desired item, check the option information and sale price, then click the \[Purchase] button.[/p][p]ㄴ When searching, you can check the actual in-game trading prices in the statistics menu.[/p][p]- When you click the \[Purchase] button, a whisper will automatically be sent to the seller.[/p][p]ㄴ The message is sent in the language set by the seller.[/p][p]For Example: "I would like to purchase \[Item Name] for \[Amount] Caliber."[/p][p]ㄴ When clicking Purchase, whispers can only be sent once every 30 seconds.[/p][p]ㄴ In December, a feature to check detailed options will be added with item name links included in whisper messages.[/p][p]- The seller will check the whisper and send a party invitation to the buyer to form a party.[/p][p]- After moving to the same instance via the party, the trade can take place via the "Albion Trading Terminal."[/p][p]ㄴ During trading, the party member will appear at the top of the "Player Trade List" for quick transactions.[/p][p]■ Important Notes[/p][p]- The Trade Market cannot be used while under game or trade restrictions.[/p][p]- The seller's online status is not reflected in real-time and may be delayed by approximately 10 minutes.[/p][p]- Please use the "Purchase" function only when necessary to ensure smooth operation.[/p][p]- When acquiring an item through a trade, a fee in gold will be deducted. (Trigger module: 500,000-gold fee)[/p][p]- The statistics are based on actual in-game transaction data and may differ from the information listed on the Trade Market.[/p][p]- On PS and XBOX, trading with other platforms is disabled when "Cross-Platform Play" is set to OFF.[/p][p]- Damages caused by incorrect trades cannot be recovered through Support. Please carefully verify the trade items and amount before proceeding with in-game transactions.[/p][p] [/p][p]■ In-Game Private Trading Process[/p][p]- Form a party with the Descendant you wish to trade with and move to the same instance.[/p][p]ㄴ If you are not in the same instance, you cannot see the trading partner at the "Albion Trading Terminal."[/p][p]- Move to the "Albion Trading Terminal" and interact with it.[/p][p]ㄴ Both the buyer and the seller must interact to be visible in the "Player Trade List."[/p][p]- The party member will appear at the top of the "Player Trade List." Select the account name and send a "Trade Request."[/p][p]ㄴ When a trade request is sent, a trade request popup message will appear to the trade partner, and after confirmation, they will move to the trade screen.[/p][p]- Register the item to sell or Caliber, then "Lock Trade."[/p][p]ㄴ Trading is only possible through direct exchange of items and Caliber.[/p][p]- When you are ready to "Lock Trade," carefully verify the items and Caliber amount, then press "Accept Trade" if everything is correct.[/p][p]  ㄴ The trade will be completed when both the buyer and seller press "Accept Trade."[/p][p]ㄴ The trade lock will not be released if one person presses "Accept Trade."[/p][p]ㄴ If you need to modify the items or Caliber amount at this time, you must cancel and initiate a new trade.[/p][p]- When acquiring an item through a trade, a gold fee will be deducted. (Trigger module: 500,000-gold fee)[/p]
[p]※ Please check carefully before trading![/p][p]- Trading is available only after reaching Mastery Rank Level 15 or higher and completing the Trade Quest "The Only Trade for Individuals."[/p][p]- If you are using the PS platform, you must complete "Two-Factor Authentication" in \[Options] – \[Account] to enable trading.[/p][p]- Trade attempts are granted based on Mastery Rank Level and both the buyer and seller will have their trade attempts deducted when a trade is made.[/p][p]- Trading is not possible once all trade attempts have been used and trade attempts reset at 23:00 PST.[/p][p]- The minimum trade amount is 10 Caliber. Trade amounts can only be set in increments of 10 Caliber.[/p]
[p] [/p][p]Thank you.[/p]

(Updated) The First Descendant Hotfix 1.3.11b

[p]# 2025.11.23(Sun) 18:00 PST - Web Market access is now supported on iOS devices.[/p][p][/p][p][/p][h3]Greetings, Descendants.[/h3][p] [/p][p]Here are the details for The First Descendant Hotfix 1.3.11b.[/p][p]Please reconnect to the game to ensure smoother gameplay.[/p][p] [/p][p]■ Patch Date[/p][p]- PST 2025.11.20(Thu) 02:00[/p][p] [/p][p]■ Platforms[/p][p]- Steam, XBOX SERIES X│S, PS5[/p][p] [/p][p]■ Patch Details[/p][p]- The security vulnerability in the Trading System has been resolved, and the trading system is now available for normal use.[/p][p]ㄴ We apologize for the inconvenience caused and would like to offer the following compensation as an apology.[/p]
[p]Distribution Date[/p]
[p]Compensation[/p]
[p]PST 2025.11.20(Thu) 02:30 ~ 2025.11.26(Wed) 22:59[/p][p]※ The Mail Expiration Date is 12.02.2025 (Tue) 22:59 PST. Please make sure to claim your rewards before expiration.[/p]
[p]- 1 Crystallization Catalyst[/p][p]- 100 Superconductive Cooling Units[/p][p]- 5,000,000 Gold[/p][p]- 500,000 Kuiper Shards[/p]
[p]- For trading convenience, the official website "Trade Market BETA" has opened to facilitate item listing and purchasing and can also be accessed via the TFD Companion App.[/p][p]ㄴ To use the Trade Market on the TFD Companion App, you need to update to version v1.0.4 or higher.[/p][p] ㆍ For iOS devices, release is scheduled separately after 11/20 (Thu) and we will notify you through the TFD Companion App announcement.   
ㆍ For Android devices, access is available immediately after the official website "Trade Market BETA" opens.[/p][p]- The Trading System will be available after the update. Please reconnect once the patch is applied.[/p][p] [/p][p] [/p][p]Thank you.[/p]

The First Descendant Patch 1.3.11

[p]# PST 2025.11.19(Wed) 23:40 - A security vulnerability has been identified in the Trading System, and trading has been temporarily suspended.[/p][p]We apologize for the inconvenience this may cause and will be providing compensation.[/p][p]Details regarding the compensation and the timing of the trading system’s restoration will be announced in a future notice.[/p][p][/p][h3]Greetings, Descendants![/h3][p] [/p][p]Here are the details on The First Descendant Patch 1.3.11.[/p][p]Descendants, please reconnect to the game for smoother gameplay.[/p][p] [/p][p]■ Patch Date[/p][p]- 11.19.2025 (Wed) 23:40 PST[/p][p] [/p][p]■ Platforms[/p][p]- Steam, XBOX SERIES X│S, PS5[/p][p] [/p][p]■ Patch Details[/p][p]Trading[/p][p]- Private Trading has been added.[/p][p]- You can trade via the Trading Terminal after reaching Mastery Rank 15 and completing the "The Only Trade for Individuals" Quest.[/p][p]ㄴ PS users must also complete Two-Factor Authentication in \[Options] - \[Account].[/p][p]- One trade attempt per day is provided at Mastery Rank 15, with an additional attempt provided every two ranks thereafter.[/p][p]ㄴ Trade attempts reset daily at 7 AM UTC.[/p][p]ㄴ Upon trade completion, both the seller and buyer have their trade attempts reduced by 1.[/p][p]- Both the seller and buyer must be interacting with the Trading Terminal NPC to accept the trade.[/p][p]ㄴ Use the Trading Terminal > Trade > Trade Request List screen.[/p][p]- Trading is only possible in the form of exchanging items for currencies.[/p][p]ㄴ Item-to-item or currency-to-currency trades are not permitted.[/p][p]ㄴ Trading is not possible without registering items or currencies[/p][p]- Only "Trigger Modules" and "Ancestors Modules" can be traded.[/p][p]ㄴ After the 11/20 (Thu) patch, only certain "Trigger Modules" will be set to tradable.[/p][p]ㄴ Newly added Trigger Modules in the 11/06 (Thu) Update 1.3.9 are not tradable.[/p][p]ㄴ Check the Tradable Icondisplayed in the item tooltip to determine whether an item can be traded.[/p][p]- Currency has minimum/maximum amount limits per trade, with the input unit fixed at 10.[/p][p]ㄴ Min: 10 Caliber/Max: 2,000 Caliber[/p][p]- Trading fees (Gold) are applied based on the type and quantity of traded items.[/p][p]ㄴ Fees are charged to the recipient of the items. (Trigger Module: 500,000 Gold per item)[/p][p]Ex) When trading n Trigger Modules, the fee applied is "Number of Trigger Modules x Item Fee"[/p][p]- To support a stable trading system and enhance security, multiple client connections will be blocked and game access will not be possible.[/p][p]ㄴ Please note that abnormal trading behavior may result in game access restrictions or trading restrictions.[/p][p] [/p][p]Shop[/p][p]- Added new products.[/p]
[p]Category[/p]
[p]Sub Category[/p]
[p]Items[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]\[Women's] Night Rider Total Bundle[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]\[Men's] Night Rider Total Bundle[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]\[Women's] Night Rider Bundle[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]\[Men's] Night Rider Bundle[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]Eclipse Bundle[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]Patrol Interceptor Bundle[/p]
[p]Special Bundle[/p]
[p]Limited Bundle[/p]
[p]New Vehicle Paint Bundle III[/p]
[p]Themed Skin[/p]
[p]Regular Skins[/p]
[p]\[Women's] Night Rider Set[/p]
[p]Themed Skin[/p]
[p]Regular Skins[/p]
[p]\[Men's] Night Rider Set[/p]
[p]Cosmetic Item[/p]
[p]Back Attachments[/p]
[p]Night Rider Bag[/p]
[p]Vehicle[/p]
[p]Vehicle Skin[/p]
[p]Eclipse[/p]
[p]Vehicle[/p]
[p]Vehicle Skin[/p]
[p]Patrol Interceptor[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Reserve Fuel Tank[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Off-road Propeller[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Sparrow Wing[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Flying Booster[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Eagle Wing[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Explorer's Headlight[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Utility Storage Pack[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Side Booster[/p]
[p]Vehicle[/p]
[p]Vehicle Attachment[/p]
[p]Nighttime Headlight[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Shiny Light Pink[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Glossy Cerise Pink[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Matte Red[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Leather Matte Yellow[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Bright Leather Green[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Matte Coral Blue[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Matte Blue Gray[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Clear Bright Gray[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Matte Deep White[/p]
[p]Customize[/p]
[p]Vehicle Paint[/p]
[p]Metal Celeste[/p]
[p] [/p][p] [/p][p]Battle Pass[/p][p]- The Weekly Challenges from Week 3 of the Battle Pass now include a challenge that grants an Ancestors Module Box as a reward.[/p][p] [/p][p]Content Improvements[/p][p](1) Content[/p][p]- Supermassive Receptor[/p][p]ㄴ Modified the areas where you can exit from the Supermassive Receptor.[/p][p]ㄴ Improved sections in the Supermassive Receptor where Bike movement was inconvenient.[/p][p]- Void Vessel - Medium-Sized Facility Zone[/p][p]ㄴ Improved inconvenient movement sections in the last corridor.[/p][p]ㄴ Improved Void Vessel Inbox interaction so that it can be activated based on distance alone, regardless of the Descendant's viewing direction.[/p][p] [/p][p](2) UI & UX[/p][p]- Ancestors Modules[/p][p]ㄴ Added Ancestors Module information to View Descendant.[/p][p]ㄴ Added Ancestors Module Readjustment feature guide.[/p][p]ㄴ Added Dismantle Ancestors Module feature guide.[/p][p]- Weapons[/p][p]ㄴ Improved the Weapon Details UI to display the base Sprint Speed increase modifier for Melee Weapons.[/p][p] [/p][p]Bug Fixes[/p][p](1) Content[/p][p]- Fixed an issue where some English subtitles in the Main Quest did not match the voiceover.[/p][p]- Fixed an issue where the Weekly Reward count for Supermassive Receptor would sometimes not reset.[/p][p]ㄴ For Descendants affected by the issue, we will distribute 10 Weekly Bonuses as compensation via in-game Mail, starting from 00:00 PST on November 20, 2025.[/p][p]- Fixed an issue where an NPC could appear duplicated during certain quests.[/p][p]- Fixed an issue where players with new accounts could enter the Lounge without completing the “A World of Collecting” quest.[/p][p] [/p][p](2) Descendants[/p][p]- Fixed an issue where, depending on the terrain, Harris would occasionally walk in the air instead of on the ground after landing, when using the "Site Intrusion" or "Tactical Oversight" Skills.[/p][p]- Fixed an issue where the camera would behave incorrectly when Harris landed after using the "Site Intrusion" or "Tactical Oversight" Skills, depending on network conditions.[/p][p]- Fixed an issue where Harris could not correctly obtain Custom Resources when hitting Colossi with the "Crushing Focus" Skill.[/p][p]- Fixed an issue where Skill Duration was not displayed correctly on the icon when using certain Skills.[/p][p]- Fixed an issue where the Incoming DMG effect of Jayber's "Medical Turret" Skill was incorrectly applied as an increase.[/p][p]- Fixed an issue where Blair's "Burn Taste" Skill ignored terrain.[/p][p]- Fixed an issue where some of Yujin's Skills were functioning differently than intended.[/p][p]ㄴ A test Skill effect under development was partially applied.[/p][p]ㄴ Changed the incorrectly applied status effects on "Stop Overreacting, Solidarity Healing, Restructure Serum, Stimulant Spray, and Hyperreactive Healing Ground" back to their original effects.[/p][p] [/p][p](3) Weapons & Modules[/p][p]- Fixed an issue where the stack count of the firearm Modules "Real-Life Fighter" and "Multi-Hit Induction" would decrease even when bullets were fired at field terrain or into the air while the effects were active.[/p][p]ㄴ Stack reduction for these Modules now only occurs when bullets hit a target in a Non-Weak Point area.[/p][p] [/p][p](4) UI & UX[/p][p]- Modified the Collectible Placement/Dismantle UI to display only the quantity of Collectibles that can be Placed/Dismantled.[/p][p]- Fixed the acquisition source for Modules obtained through "Paradox Engine A" and "Paradox Engine B" to be displayed in Library.[/p][p] [/p][p](5) Miscellaneous[/p][p]- Lounge[/p][p]ㄴ Modified the Harris placed in the Lounge to use dialogue when reacting to the player.[/p][p]ㄴ Modified Paint to be applied immediately when placing Weapon Skins in the Lounge.[/p][p]ㄴ Fixed awkward movements when ending the reading motion in the Lounge under certain conditions.[/p][p]- Shop[/p][p]ㄴ Modified Collectibles purchased from the Shop to be unable to be Dismantled.[/p][p] [/p][p] [/p][p]Thank you.[/p]

Dev Note Vol.19 | November Update Breakdown

[h3]Greetings, Descendants. [/h3][p] [/p][p]In this Dev Note, we’re recapping the Episode “Assemble,” updated on November 5, and share a preview of the key updates coming in Patch 1.3.11 on November 19. 
 [/p][p]For all the details, please check out the video below.  [/p][p][dynamiclink][/dynamiclink][/p][p]We’ve also prepared 140 Superconductive Cooling Units to help you gather enough materials before the December update that enables trading for Ancestors Modules. 
Make sure to log in and claim your gift by Tuesday, December 2! [/p]
[p]Mail Delivery Period [/p]
[p]Gift Item [/p]
[p]Mail Expiration Date [/p]
[p]PST 2025.11.18(Tue) 01:00 ~ 2025.12.02(Tue) 06:59 [/p]
[p]140 Superconductive Cooling Units [/p]
[p]PST 2025.12.09(Tue) 06:59 [/p]
[p]※ The Mail Expiration Date is 12.09.2025 (Tue) 06:59 PST. Please make sure to claim your rewards before expiration. [/p][p] [/p][p]Thank you. [/p]

Patch 1.3.11 Schedule for November 19 (Wed) 

[h3]Greetings, Descendants! [/h3][p] [/p][p]We would like to inform you about the schedule for this week’s 1.3.11 patch. [/p][p] [/p][p]■ Patch Schedule  [/p][p]- Scheduled for PST 2025.11.19(Wed) 23:00 [/p][p]※ The schedule is subject to change, and details will be provided in the Patch Note once the patch is complete. [/p][p] [/p][p]■ Platforms  [/p][p]- Steam, XBOX SERIES X|S, PS5 [/p][p] [/p][p]■ Patch Preview [/p][p]- Addition of 1:1 Trade System [/p][p]- Content Improvements [/p][p]- Bug Fixes [/p][p] [/p][p]Thank you. [/p]