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Under A New Sun News

Thank You for Two Amazing Years!

Today marks exactly two years since Under A New Sun first launched into Early Access!
It’s been an amazing journey so far, watching the game grow and seeing the community bring in feedback & ideas to shape it into the best possible adventure.

Every bit of support along the way has made a difference and continues to guide the direction of Under A New Sun. Every bug report, suggestion, review, or kind message helps push things forward - so truly, thank you all for being part of this journey. ❤️

And for those of you waiting - the Tech Update is almost ready! This update will introduce plenty of new tech to find, build and play around with, along with a new language option, graphical improvements, gameplay additions and much more, but I don't want to spoil too much just yet.

Thanks again for sticking with me and being a part of Under A New Sun.

New Horizon Games

Hotfix Patch

Hey everyone,

a new patch is now available.

  • New swing axe animation
  • New swing pickaxe animation
  • New swing hammer animation
  • Added a subtle camera shake when an axe, knife, or similar tool hits something
  • Added a subtle camera shake when the hammer hits something to build
  • Decreased durability of the container latches (one hit with a novillium axe is now enough)
  • Harvesting a tree may now drop a few more sticks
  • Bird nests now reappear from time to time
  • Adjusted collision on stick wall door frame (for easier roof building)
  • Adjusted collision on stick wall window (for easier roof building)
  • Adjusted collision on stick wall half (for easier roof building)
  • Added torch building locations on stick wall 2x1m
  • Added torch building locations on brick wall 2x1m
  • Added torch building locations on the outside of brick walls
  • Added torch building locations on the outside of stick wall pillars
  • Fixed deconstructing solar panels on a roof don't drop resources
  • Fixed deconstructing the bigger shelter variation don't drop resources
  • Fixed bird nests spawn items after reload even if it is no longer there
  • Fixed spelling mistake 'Leather Stripes' to 'Leather Strips'


Thanks everyone for the feedback and support!

Under A New Sun - Current Roadmap

Hey everyone,

after 10 days the community survey has wrapped up – thanks a lot to everyone who voted! Here are the results:

  • Tech update: 35.6%
  • Fauna update: 22.2%
  • Building update: 21.3%
  • Flora & cooking: 20.9%


With the tech update clearly taking the top spot, this will be the next big update. The other three categories ended up in a surprisingly close race, with the fauna update landing in second place. I've also read through all of your added comments and taken lots of notes for further additions or improvements.

Based on that, here’s a breakdown of what’s coming next for Under A New Sun:

  • Tech update: 3D printer for crafting electrical components and other gear (some new and some that could previously only be found), electrical lights, wind turbine

  • Fauna update: a livelier world with more animals and new drone variations

  • Building update: general improvements for the building system, new plank structures to build, more furniture and decorative elements

  • Flora & cooking: more plants to discover and grow, craftable antidote, poison arrows, additional food variety and cooking mechanics

  • Islands / map expansion: more islands in various sizes with new things to explore and more wrecks that can be entered

  • Story: ongoing additions of narrative elements, discoveries, and signs of the crew (this point may not be included in a single update but happen over time together with other updates)

  • Character customization: more options to customize your player character

  • Miscellaneous: various quality of live improvements, expansion of the Fandom wiki, more diving sites and equipment


Keep in mind that some points may change over time with further development and that the order listed here does not necessarily mean that the updates will take place in this exact order nor that there won't be more additions than currently listed. And as always, any suggestions and feedback is very welcome!


Thanks for helping shape the future of Under A New Sun!
New Horizon Games

Roadmap - Community Survey

Hey everyone,

I’m currently planning the next steps for Under A New Sun. Since the last roadmap from February 2024 is almost fully completed, it’s time for a fresh, updated one!

There are already a bunch of things on the list, and I’d love to hear your thoughts. You can let me know which features you’d like to see first—or suggest new ideas—via this survey:

https://forms.gle/JsVGJ8sHL7D5hiQm9

The items in the survey are mainly about when things get released. There are plenty of other ongoing plans, like story progression and world expansions, that aren’t included here.

To avoid any confusion: this survey is completely anonymous. No personal data or email addresses are collected, even if you’re signed in to Google (you can also fill it out without being logged in).


Thanks for helping shape the future of Under A New Sun!
New Horizon Games

Hotfix Patch

Hey everyone,

a new patch is now available.

  • Added debris floating over the Horizon 7 underwater wreck
  • Added graphic settings option to to disable head bobbing for walking / running
  • Added a warning message to the co-op menu when the game is not properly connected to Steam
  • Localized co-op menu in all available languages
  • Opening the game for co-op will now unpause the game
  • The game can no longer be paused once co-op is active (even if only the host is currently playing)
  • Adjusted displayed text for the radio to show that it can be toggled on/off
  • Fixed cooked food always spawns with 70% durability and not increasing with the cooking still after the last update
  • Fixed snake spawn rate on one part of the big island was too high
  • Fixed achievement 'I'm Back' not working retrospectively
  • Fixed achievement 'I don't feel very well' not working
  • Fixed achievement 'Stone age' not working in games where the tutorial was already finished


Thanks everyone for the feedback and support!