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Warhammer 40,000: Speed Freeks News

DEFFKOPTA GOES BRRRRRRRR

[p]Deff is comin' from above on ORKTOBER 23rd![/p][p]The Deffkopta is by far the most unique vehicle in the game now - it's really different, and awesome to fly. We've been having a proppa time zipping around the maps and using it in the much improved Creation Mode, which is also coming later this month.[/p][p]We can't wait to get the vehicle into your hands so you can do the same.[/p][p][/p][p]Today we reward you patient gits with some teasers of the Deffkopta in action[/p]
[p]BRRRRRRRRRRRRRRRRRR[/p][p][/p][p]BTW, only one person guessed correctly when we asked what you thought the next vehicle would be, and that's ML_Paladin888 🧠⚡[/p][p]Congrats, you get a free Soundtrakk, ya git![/p][p][/p][p]We'll be disclosing the Deffkopta's weapons/abilities when it launches with the update in a few weeks ːsteamthumbsupː[/p][p]The Flyboyz among you will rejoice[/p][p][/p][p]In the meantime, another GIF?[/p]
[p]We love this lil' guy.[/p][p][/p][p][/p][h2]ORKTOBER IZ 'ERE 🔥[/h2][p]We're not done showing things off to you lot. [/p][p][/p][p]As we've said before, the Orktober 23rd update will be the biggest the game has ever seen, and our next post we'll be revealing the new LEVEL EDITOR in Creation Mode[/p][p][/p][p]Some testers have already been creating wild race courses that we never thought we'd see in the game, so we're really pumped to find out how the broader community uses these tools. It's a literal game-changer with how creative you can get.[/p][p][/p][p]More details coming soon, but here's a little teaser of a race level made by community member "Only//" with the game's level editor 💪[/p]
[p][/p][p][/p][p][/p][p]The ORKTOBER celebration continuez next week, so be sure to keep yer peepers on dis page ya?[/p][h3]This update will be massive [/h3][p][/p][p]In the meantime, feel free to chat in the comments below or join our Discord to jump ingame with other gits
https://discord.com/invite/speedfreeks40k[/p]

My favorite new Warhammer 40k game is getting a map editor for Orktober

The older I get, the more convinced I am that Orks are the best Warhammer faction. They make great enemies (think Space Marine 2), and even better protagonists (Shootas, Blood and Teef). They're the most fun faction to play on the tabletop, and converting up a fleet of looted Deff Dreads is one of the best hobby experiences I've ever had. I'm not sure why it took me so long to check out Warhammer 40k Speed Freeks, then. The chaotic racer made its way to PC earlier this year, and is now implementing a map editor ahead of a big Orktober update.


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RELATED LINKS:

Warhammer 40k Speed Freeks hits 1.0, ditches all microtransactions

Warhammer 40k Speed Freeks brings combat racing mayhem to Steam today

Leaderboards Reset + ORKTOBER Is Coming

[h3]ORKTOBER IS COMIN'![/h3][p]"Wotz da big guff, ya git?" [/p][p]Orktober is when we start dropping details about our massive update coming for Warhammer Day in late October🤘[/p][p]Stuff like:[/p]
  • [p]Creation Tools for building levels/races, plus online workshop support to share them[/p]
  • [p]New Vehicle (revealed in Oct)[/p]
  • [p]New Maps for all modes[/p]
  • [p]New WAAAGH! Path with some very cool unlocks[/p]
  • [p]+ More[/p]
[p]This will probably be the game's biggest update yet, and will mark a time where Speed Freeks is the bestest, most greenest, most Orkiest game that ever Orked - and will be the best version so far.[/p][p]We're really excited to get it into your hands, and not just saying that as a standard PR thing, we really want to see what people do with the Creation Tools. There's already some pretty wild community made Kustom Rally races out there and we've only had a handful of people engage with it.[/p][p]Once you'z get the real tools, it will open up a wealth of possibilities. Like we mentioned last time, this is the first Warhammer game ever to have level building tools like this. MAKE GORK N' MORK PROUD, LADZ![/p][p][/p][h3]LEADERBOARDS[/h3][p]It's been a long time coming, but the issues with posting scores to the leaderboard have now finally been addressed, and the leaderboards have bee fully reset, so now the records on there will hopefully be more accurate moving forwards. Plus, this gives all players the chance to get their name up high on the boards now ːsteamthumbsupː[/p][p]We wanted to do this work a while ago, but it needed to sync up with some backend data stuff that has just been finished (multiplayer games be hard, y'all), so now that it's done we can have lasting leaderboards.[/p][p]if you still notice issues though, please mention to us and we'll get onto addressing them[/p][p][/p][p][/p]

New Race Mode 🏁 + Level Editor Coming

[p]This is an exciting time for Speed Freeks, because we're on the verge of releasing some level editing tools that will allow you to place structures, platforms, ramps, jump pads, decorations, VFX, etc in maps and then run races through them.[/p][p]Races will be played through the new Kustom Rally mode, either solo or multiplayer 🏁[/p][p]It's gonna be so cool 🤘[/p][p][/p][p]You'll have assets like these to build whatever you want, races up towers, through obstacle courses, off huge jumps, etc. All decorated the way you think an Ork like you would do it![/p][p][/p][p][/p][p]You can imagine the uniqueness and creativity will be so much higher, and we're so pumped to see what you gits come up with 💪[/p][p]We'll be adding our own creations to the game as well to be installed with the Creation Tools patch.[/p][p][/p][p]And as far as we know, Speed Freeks will be the first Warhammer 40,000 game to include level editing tools like this where you can build custom structures and things from scratch. Very Orky :)[/p][p][/p][p][/p][p]Before jumping into the rest of this blog, we thought it would be right to address the big squig in the room - which is that the game has a player count problem. We're well aware that there's not as many gits ingame these days as we would have hoped, and we're working to remedy that fact with enticing new content, as well as promotional pushes where we can.[/p][p][/p][p]To those of you who are just joining us now, or have stuck with the game through even a fraction of its development, we thank you so much for krumping with us. We're still working to improve the game as much as possible and as mentioned, have some really fun stuff coming.[/p][p]If you could jump ingame to welcome the new players with open arms (and a side of Dakka), that would be awesome.[/p][p][/p][p]We look forward to continuing the speedin' and krumpin' together. [/p][p][/p][p]Now let's get stuck in![/p][p][/p][p][/p][h3]KUSTOM RALLY 🏁 (BETA)[/h3][p][/p][p][/p][p]Blaze through a lineup of community made races in this fast-paced racing mode! [/p][p]This patch comes with some developer-created courses included, but you can also share/download races here in the[/p][p] Steam Discussion Thread or on the SF Discord in the #kustom-races channel. See the pinned posts for instructions 📌[/p][p]We're currently working on cloud integration to allow easy uploading, browsing, and sharing of community creations with ease, so that's something to look forward to as well![/p][p][/p][h3]CREATION MODE 🛠️ (BETA) [/h3][p]As mentioned, we'll soon be introducing level building tools to the game that will allow players a ton of creativity in making stuff. [/p][p]In the meantime, we've still got the same functionality as before with Free Roam, except we've renamed the mode to Creation Mode as it's more fitting. Keep an eye on this mode for juicy updates 👌[/p][p]Here's some bug fixes to the mode as well:[/p]
  • [p]We've added a distance marker to the active waypoint for better communication.[/p]
  • [p]When playing custom races, the subsequent waypoint preview now has a different icon in addition to being yellow instead of green, and the finish line waypoint is now red.[/p]
  • [p]There is now a finish line and a start gate, and player movement and abilities are frozen until the race starts.[/p]
[p]Once the adding creation tools are in the game, we'll continue to improve them for more functionality and customization. Super pumped about this feature![/p][p][/p][h3]MODIFIERS ☣️[/h3][p]These used to be part of early access as limited time modes, but now players can enable them when creating a new lobby.[/p][p]It's surprising how much they can change the feel of a match ːsteamthumbsupː[/p][p][/p][p]Here's the available mutators:[/p]
[p]Dakka Frenzy (Deff Rally)[/p][p]Higher fire rate and lower cooldowns = MORE DAKKA! [/p][p][/p][p]Bomb Rush (Kill Konvoy)[/p][p]Many more bombs are spawned during play. Let the explosive chaos begin![/p][p][/p][p]Random Vehicle[/p][p]A random vehicle is chosen for you every time you respawn[/p]
[p]Give them a try! [/p][p][/p][p][/p][p]As always, thanks for playing our little Orky game. We love seeing new players come in and talk about how pleasantly surprised they were after a session, but also the dedicated players who continue to have fun, posting gameplay clips and chatting in the SF Discord.[/p][p]Jump in there if you want to konnect with other gits 👌[/p][p][/p][p]Excited to see how you guys like the upcoming patches![/p][p] [/p][p][/p]

Network Sync + Hit-Reg Improvements

[p]OI![/p][p][/p][p]Just a quick update to help with general network sync.[/p][p]You should notice less issues with Hit-Reg, bombs, stompas, etc now.[/p][p]But please drop a comment if you do, and let us know about the issue[/p][p][/p][p]COMING UP NEXT:[/p]
  • [p]KUSTOM RALLY game mode[/p]
  • [p]Better race creation tools including building your own structures, ramps, VFX, etc. We are very excited about this feature [/p]
  • [p]New maps, new vehicle, new weapons![/p]
[p][/p][p]Expect a patch next week plus an influx of players as we've got something in the works. Looking forward to it! And also when the new creation tools come out, because we can't wait to see your wild creations [/p]