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Trimurti Online News

Playtest success, Thank you adventurer!

Greetings Adventurers !


The Playtest which ran from December 1st, 2023 to January 7th, 2024 will come to completion.
This testing period helped us tremendously in improving Trimurti Online's performance under heavy user load.

We extend our gratitude to each & every player who participated in this 4 weeks Playtest that gave their valuable feed backs, suggestions & helped us in identifying issues or game breaking bugs.

These are the key achievement during the Playtest:

Stability - We quickly identified the issues that made the server very unstable on the first week of Playtest and deployed a fix to ensure the gaming experience for everyone be as smooth as possible.

Feedback & Suggestion Integration - Our Adventurer's feedback allowed us to identify and address the issues as quickly as possible. Without them, we could have missed a lot of potential game breaking bugs.

Once again, we thank every Adventurers who have participated the Playtest and those Adventurers that took interest in Trimurti Online.

We will be continuing to share our development progress in our discord server.
If you are ever curious, here's Trimurti Online's roadmap:
https://view.monday.com/5293928449-3d3ee516ace2dd8968f4a173cfa33097?r=use1

While we close the Playtest server, stay tune in our discord server for future announcement regarding the upcoming Open Beta this February!

We are also looking for enthusiast adventurers that can help us in our testing and will be given access to our internal development server.

Please #✅-submit-a-ticket so we can talk in private.
Ticketing Link: https://discord.com/channels/1015213588371218542/1015222119279370300


See you guys soon in the Open Beta!

January 2, 2024 Update Details



This week, we opened Jina Fortress, various skill fixes, added quality of life to portals and increased the level cap for this playtest up to level 60!

  • - Added Jina Monster spawns
  • - Added Jina Boss spawns
  • - Unified the "Upgrade/Enhance" to "Refining/Refine"
  • - Fixed an issue with the stats where it stacks when you switch armors or accessories
  • - Fixed an issue with the "additionals stats" where it becomes zero when you remove 1 equipped accessory
  • - Added Jina Village to Ziva Pustika & Portal in Shambala
  • - Added BGM on Shambala Dungeon & Jina
  • - Fixed Roaming NPC
  • - Fixed an issue where some Melee monsters in Jina has wrong range
  • - Fixed an issue where Choniokusin is set as Range type monster
  • - Fixed an issue with Zaku Guso, Zinmon Guso & Sinkiu Guso where when it spawned it will walk into straight line
  • - Refinement level is now shown when an item with Refinement is dropped
  • - Fixed an issue with the floor collision in Mandara Temple where the player foot is inside it
  • - You cannot drop item with Refinement level
  • - Fixed an issue with Baluka where its not incrementing the damage of Naga
  • - Fixed an issue where you can equp a shield while already equipping 2 handed weapons such as spears
  • - Fixed an issue with Baruna Force
  • - Updated the Loot Ownership to 2 minutes.
  • - - For the first 2 minutes, only the owner of the item can pick it up, after that the item goes into free for all (anyone can pick it up)
  • - Fixed Ulkamukha spawns where they sometimes spawns on unreachable terrains or too grouped up
  • - Fixed an issue with the storage where it has 1 extra hidden slot when your storage is full.
  • - Added different BGM (Background Music) on Towns & Combat Zones for Mandara & Shamabala
  • - Fixed an issue with Svitri Force formula, the skill should now reflect the proper damage according to skill level
  • - Fixed the description of Spura Asara where it does not show the damage increase per skill level
  • - Fixed an issue in the storage's sorting function where collectibles such as "small horns" are labeled as refining items.
  • - Updated the Refinement level of stones & its chances
  • - Added SFX during the refinement process
  • - Updated & fixed all the monsters & bosses run speed
  • - Fixed an issue with the stuttering character movement
  • - Increased the purchase cost of Ziva Pustika from 1g to 3g
  • - Added Jina Portals
  • - Fixed an issue with Yaksa's idle animation
  • - Fixed an issue with Acchada armor where it uses Chori meshes when worn by Gandharvas
  • - Suffixes from Star System will now use "and %SuffixName%" instead of "of %SuffixName" if its an accessory
    - - This will make the item naming scheme less confusing.
    - - - Before the changes, when you pick a ring that has fire resistance and a star stat with mental, it will be named "Ratna of Flame of Intelligence".
  • Now it should be: "Ratna of Flame and Intelligence"
  • - Fixed Baruna Force
    - - For Naga: Baruna Force now only gives +Accuracy
    - - For Yaksa: Baruna Force still gives +Accuracy & +Avoidance
    Developers Note
    There are skills with the same name and is being used by Yaksa/Gandharva & Naga/Kimnara.
    While they share the same skill name, each skill gives different stats per class.
  • - Fixed an issue with Andra Zalas where the tooltip doesnt update to the skill level being used
  • - Fixed an issue where Deva/Garuda slides towards the target when using normal attacks
  • - Fixed an issue with the Classic UI display where it does not show the damage received in your character profile if the setting is disabled
  • - Fixed a visual bug where the 1st digit of the Min EXP, Max EXP, HP, TP & other character parameter is not shown when value goes beyond 5 digit
  • - Added VFX to Jina Portals
  • - Fixed an issue with Braha where it has wrong required level
  • - Added Jina Portals also added a portal from Jina to Anu Village
  • - The wings worn by a deleted character will automatically lost ownership and can be equipped again by any of the characters within your account (note that only 1 character per wing can be worn at a time)
  • - Added commas to the damages when damage is above 4 digits
  • - Fixed an issue with the Shambala Side Quest "Unfortunate Result" where Saranu takes the end quest. Now it should be Vibvan.
  • - Fixed an issue where Abandoned Side quests resets after taking portals
  • - Fixed an issue where using a portal in Jina will teleport you on an unknown zone
    DEVELOPER'S NOTE
    We have updated the teleport system and improved it a lot.
    We also removed the Loading screen if the player is teleporting within the same map.
    This is just the start of the improvements to the Teleport System, later we will implement the seamless travel.


  • - Fixed an issue with some objects in Jina where it does not have any collisions
  • - Fixed Spura Asara
    - - We fixed the description as it was misleading
    - - The damage now affects each hits (max of 5 hits)
    - - The description how shows how much damage per hit gains per level
  • - Fixed an issue with Bairaba where it does not properly "steal" hp upon hitting a target.
  • - Fixed an issue with Bairaba's skill description
  • - Fixed an issue where Wings can be worn by other characters while its currently being equipped
  • - Removed the quest "Voucher of Kings" from being obtained since there's no Shambala Dungeon, will be reverted once the map is available.
  • - Updated Jina Main Story Quest, Vananta now sends you as an envoy to visit Jina Fortress
  • - Added all Monster SFX to Jina monsters
  • - Fixed an issue where Client crashes after using portal or ziva pustika going to Jina Fortress
  • - Fixed the Volume Control
  • - Fixed an issue with Smelting profession where your progress is not being saved after using portals or switching maps
  • - Fixed an issue with Jina NavMesh where click-to-move does not work
  • - Fixed an issue with Choniokusin in Tower of Silence where they dont spawn properly
  • - Fixed an issue with the Jina Main Story Quest (MSQ) where it resets after taking portals or changing characters
  • - Level cap increased to 60
  • - Fixed an issue with the animation of Nara & Naro where they dont go idle

December 26, 2023 Update Details



This week, we focus on the fixing critical issues such as stats, refinement levels, inventory & storages as well as updating Jina, our latest map!

  • - Moved Digamvara to a new location within the Town of Ruins
  • - Fixed an issue where dead monster continues to receive damage and is giving exp
  • - Fixed an issue where dead player continues to receive damage
  • - Fixed an issue with the Lava under the rock platform able to damage players (Environmental Hazards)
  • - Removed quests from Naro.
  • - Updated the text for Towns in the Portals.
  • - - Mandara City to Mandara Village
  • - - Shambala to Anu Village
  • - Fixed Ananga Dvanta spawns where it sometimes appear on unreachable areas inside the cave
  • - Fixed Aanga Dvanta duplicate spawns inside the cave
  • - Removed the lonely pine tree blocking the bridge in Shambala
  • - Fixed the quest issue "Embuing Life to the shield" where it says "You dont have enough space"
  • - Fixed an issue where the Gold Pickup SFX is not being triggered while you are in party
  • - Fixed an issue where the gold pickup does not register when you are in party
  • - Fixed an issue where the target is auto cancelled when you click on the ground or when you select another target after killing a monster
  • - Fixed an issue where the quest widget does not properly writes the gold reward into Gold/Silver/Bronze
  • - Fixed an issue with auto unstuck system that does not trigger properly
  • - Fixed Nagamudra Hima, it now attacks back, drops loots & it counts for the quest completion when killed
  • - Fixed an issue where Digamvara & Tarantula Zuzu does not fight back
  • - Fixed an issue with Heruka & Azna Heruka spawning inside structures
  • - Adjusted the Traps in Mandara Dungeon to not be obviously visible
  • - Added more hidden traps in Mandara Dungeon
  • - Added rock formations, skeletons & other objects into Mandara Dungeon to fill up the pot holes & gaps that leads players to get stuck
  • - Fixed an issue with the "of Combat" Star Stats where it was not giving exp by percentage.
  • - Fixed an issue with the "of Guru" Star Stats where it doesnt increase all chakra.
  • - Fixed an issue with the "of Life" Star Stats where it doesnt increase HP
  • - Fixed an issue with Monster Agro detection, now they should be able to see players faster
  • - Fixed an issue with the Atanu Panaka where it was using Dahara Panaka Icon
  • - Fixed an issue with the tooltip where it copies the description of an item you are hovering to and compare it to your equipped items
  • - Fixed an issue with Shambala Portal where it says "West Shambala" but teleports you to the "East Side"
  • - Fixed an issue with "ghost hit sfx" where you can still hear sfx of you getting hit even there's no monsters hitting you
  • - Fixed an issue with the tooltip where it does not show in the comparison widget the stats from your Star System
  • - Fixed an issue with Scana Puri where it doesnt scale the duration as you level the skill
  • - Fixed an issue with Anu Village minimap where its blurry and looks low quality
  • - Fixed an issue with bows not auto equipping arrows. It now auto equip all kinds of arrows in your inventory.
  • - Fixed an issue with Frosana Batia where it hits the targets but doesnt taunt them
  • - Fixed an issue with Kundala Lising the regeneration is now +100 HP flat & another +x% per skill level. Maximum of +50% on level 5.
  • - Added more Kaulitara spawns
  • - Fixed an issue where Aggana spawns on top of the mountain (Unreachable spot)
  • - Moved Dweza spawn area, now shes located on the new Kaulitara spawn spot
  • - Fixed Aprah Varaha Raja where it sometimes spawns on rocks
  • - Added more Aprah Varaha Raja spawns
  • - Fixed Paraka Icon buff where it appears multiple times when skill is used
  • - Fixed an issue where monsters hit by Hima Batia, it will run super fast towards the caster after being freed from Frozen state
  • - Reduced the Movement of Mages to 3 & rest of the classes to 4.
    **DEVELOPER NOTES:** This is to give value to the Gandharva & Yaksa to give buffs to players. In future, there will also be +movement speed attributes from Star System & other gear enhancements.
  • - Fixed an issue with the Deva/Garuda casting animation if they dont wear any weapons
  • - Added more blocking volumes in Shambala to prevent players accidentally exploring unplayable areas and get stuck
  • - Fixed an issue with Tarantula Zuzu's stats, including the attack rate
  • - Added more Tarantula Spawns
  • - Added more Visa Curmi Spawns
  • - Fixed Pizac spawns where it sometimes spawns inside structures
  • - Fixed Srbinda spawns where it sometimes spawns inside structures
  • - Fixed Heruka spawn where it sometimes stack on each other
  • - Fixed an issue with Chori Armor where the mesh is missing when a Yaksa wears it
  • - Added Basic Upgrade System
    **DEVELOPER NOTE**: This Upgrade System is basic. We have not added complicated formula & mechanics to this. When you succeed on upgrading an equipment, it will receive a +%num% value and it indicates the level of upgrade. Every level of upgrade increases its base attack for weapons & defenses for armors.
  • We have not enabled Addons & Elemental upgrade.
  • - Fixed an issue with Enhancement where it does not give the Enhancement Value (+1/+2 etc) when you succeed on Enhancing
  • - Fixed an issue with Enhancement where it does not recognize the upgrade stones on the 2nd row onward from your inventory
  • - Fixed an issue with Enhancement where it does not increment the enhancement value of the item until your next failed attempt
  • - Fixed an issue with the tooltip where it does not show the Enhance level of your item when comparing it to another item
  • - Fixed an issue with Storage where it reset the item enhancement level when you use the warehouse
  • - Fixed the System Log formatting when trading to another player
  • - Fixed an issue with trading where sometimes the items traded went missing after using portals
  • - Fixed an issue with Frosana & Frosana Batia where monsters stop attacking after being casted the skills then hit by normal attacks
  • - Fixed an issue with Anangas where they can spawn inside structures or above mountains
  • - Rescaled the height & sizes of field bosses
  • - Fixed an issue with floating portal meshes
  • - Fixed NPC Shop Vibvan where he was selling 2 Krises
  • - Fixed an issue with floating catapults in Pizac area
  • - Fixed an issue where some structures like bridges are not aligned properly with the terrain
  • - Fixed an issue with Class Specific helms where it can be worn by any classes
  • - Fixed an issue with Enhancement System where you are able to right click on Upgrade Stones during enhancement and leads to locking your items in your inventory
  • - Fixed an issue with item tool tip where it does not update the item's damage stat once it receives an upgrade
  • - Added Jina Monster spawns
  • - Added Jina Boss spawns
  • - Unified the "Upgrade/Enhance" to "Refining/Refine"
  • - Fixed an issue with the stats where it stacks when you switch armors or accessories
  • - Fixed an issue with the "additionals stats" where it becomes zero when you remove 1 equipped accessory
  • - Added Jina Village to Ziva Pustika & Portal in Shambala
  • - Added BGM on Shambala Dungeon & Jina
  • - Fixed Roaming NPC
  • - Fixed an issue where some Melee monsters in Jina has wrong range
  • - Fixed an issue where Choniokusin is set as Range type monster
  • - Fixed an issue with Zaku Guso, Zinmon Guso & Sinkiu Guso where when it spawned it will walk into straight line
  • - Refinement level is now shown when an item with Refinement is dropped
  • - Fixed an issue with the floor collision in Mandara Temple where the player foot is inside it
  • - You cannot drop item with Refinement level

Extended Maintenance

Greetings Adventurers!

The Playtest servers will undergo extended maintenance due to critical bug that needs to be fixed immediately.
The bug is related to the stats system and we are thoroughly investigating the issue.

For the mean time, you can come by to our discord server and have a chat with the developers!
Official Discord Server https://discord.gg/qcb2QNtbJM

As soon as the server goes up, we will be posting announcements here in steam and in our discord server.
 
We sincerely apologize for this inconvenience.

December 18, 2023 Update Details



This week, we focus on the Party Systems, Loot Penalty System as well as the Spawn System for monsters.

  • - Fixed an issue where Loot Penalty System still rewards players who are 10 levels above their hunted monsters.
  • - Fixed an issue where Loot Penalty System gives you 0 Gold as lootable object instead of no gold reward if you are 10 levels above your hunted monsters.
  • - Fixed an issue where a dead target is continue to receive "DoT" if you killed it with "DoT" skills
  • - Fixed an issue where a dead target is continuing to give EXP reward due to the DoT it received
  • - Fixed an issue where Chat does not auto scroll
  • - Fixed an issue where Loots are floating above ground
  • - Adjusted the Quest EXP reward on task the requires you to hunt for monster or collect an item
  • - Added Minimum Level requirements to all Wings
  • - Fixed an issue where Mlecchas & Mlecchas Caura has super long range attack
  • - Fixed an issue with the Ananga spawns where sometimes it spawns in unreachable areas
  • - Fixed an issue with the Heruka spawns where sometimes it spawns in unreachable areas
  • - Fixed an issue where an Arrow mesh is not being removed after animation is complete
  • - Adjusted the font size of the texts in Split Stack window
  • - Fixed an issue where Wings cannot be equipped if you are using Non-English Language.
  • - Fixed a fatal issue where data is not being saved after using portals
  • - Added Level requirements for the Wings (Its not visible in the description yet)
  • - Fixed an issue with players buffing Scana Puri where it halts the player movement
  • - Fixed an issue with Scana Puri skill while being active and you killed a monster, your character goes from combat mode to idle mode
  • - Fixed an issue with the loot penalty system where monsters 20 levels below you still drops gold with an amount of "0".
  • - Added a bounding box near the edges of the map to prevent players from falling
  • - Boas are back in their spawn area!
  • - Fixed the formula of drop rate for stars & rarity
  • - Fixed an issue where sometimes quests can be retaken again
  • - Fixed an issue where the text "You can't loot this money stack" does not disappear
  • - Fixed an issue where Loot Ownership feature was not working
  • - Fixed an issue where sometimes the game thinks your inventory is full while trying to receive quest items (No inventory space bug)
  • - Fixed an issue with the audio settings
  • - Fixed an issue that when you are already in a party, you cannot be invited into new one
  • - Fixed an issue with the monsters giving high amount of EXP and wrong gold value reward
  • - Reverted the Level EXP Curve to match with the changes of Monster EXP reward
  • - Fixed Mandara dungeon gate where it does not open after killing all 3 mini bosses
  • - Fixed an issue with the Stats from Stars System
  • - Shambala portal is back after the people of Shambala reconstructed it.
  • - Fixed the description of the Stats from Stars System, it should now be whole numbers instead of percentage
  • - Fixed an issue with the gold drop increase when wearing items that has "Of Luck" suffix
  • - Fixed issue with Ulkamukha not attack back
  • - Fixed an issue with Hima Batia being able to cast at long range
  • - Fixed the depth of rivers in Shambala
  • - Added Casting indicator bars on Rauti, Augni Suna & Hima Lesman
  • - Fixed an issue with Karya that is able to kill a player using normal attacks
  • - Fixed the issue where the Accuracy of Frosana & Frosana Batia is missing in the skill tooltip.
  • - Fixed an issue with Frosana where enemies dont attack after being taunted.
  • - Fixed an issue where the loots does not disappear for long time.
  • - Fixed an issue where the TP Value of Deva/Garuda resets to default when you consume Anubaba or Zilakhaman.
  • - Fixed an issue with the inventory system where it says not enough empty space.
  • - Fixed an issue where you press {F} Key to loot, it spams the message, no inventory slot space and items will be auto pick-up when you free some slots.
  • - Fixed an issue with the Minimap & Full Map view where character position is missaligned.
  • - Updated the AOE Radius of Augni Suna, Rauti & Hima Lesman, they are now unified and same radius.
  • - Fixed an issue with Full Map & Minimap where it doesnt load the map data of the zone.
  • - Fixed the spawn issue of Srbindas
  • - Fixed the spawn issue of Herukas
  • - Updated the Gandharva textures
  • - Added NPCs in Jina
  • - Digamvara now spawns on a new location within Town of Ruins
  • - Fixed an issue where some level 20 & level 30 gears has wrong level requirements
  • - Fixed an issue where sometimes the loots spawn underground in Mandara Dungeon