Demo Beta Update - V0.2.2 + V0.2.3 Changelog
Gear up, NIMRODS! 🔫
The last 5 days have been truly amazing! Tons of you have joined our Discord Server and participated in helping us test the new upcoming build. A LOT of the bugs and feedback you have reported has been fixed.
We meant it when we said that we're building this game together ❤️
Here is a list of all the improvements and fixes we have made this week:
[h2]🌟 How to Enter?[/h2]
Join our Discord Server at https://discord.com/invite/mdbCsgnsS7 and head over to the #beta-announcements channel for the information you need to enter ❤️
Happy Hunting,
Fiveamp Team 🎮🔫
The last 5 days have been truly amazing! Tons of you have joined our Discord Server and participated in helping us test the new upcoming build. A LOT of the bugs and feedback you have reported has been fixed.
We meant it when we said that we're building this game together ❤️
Here is a list of all the improvements and fixes we have made this week:
V0.2.2
Changes
- Defeating the Treant boss will now complete the Mission
- Character Vixen now holds 3 Molotov by default instead of 1
- Adjustments made to Teslion and Pulse Rifle Projectile Speed
- Balance changes to the Eye Monsters. They now become more dangerous as you progress
- Enemy movement speed now grows faster as enemies tier up
- Overall minor balance changes to Monsters
- Minor improvements made to the Extraction screen
- Updated 'Movement Recharge Rate' to 'Genetic Ability Recharge Rate' and its description
- Slightly adjusted the Zap SFX volume
- Slightly tweaked the description of the Hemolytic Magazine for better readability
- Fixed a crash when a Drone kills an enemy if it had the Brass Knuckled Grip and Hemolytic Magazine equipped
- Fixed an error that could occur when exiting the game if the Tutorial or Mission Complete UI is active
- Fixed an issue where stats would get duplicated resulting in overall incorrect behavior
- Fixed an issue where the Drone Level Up would no longer increment on the UI
- Fixed an issue where left-click firing would stop when held down after the Gun Upgrade screen is dismissed
- Fixed an issue where Egbert would end the run after it's been defeated
- Fixed an issue where "Bee Yourself" Mission was no longer able to be completed
- Fixed an issue where Sentry Placer was granting the incorrect amount of Turrets
- Fixed an issue where Rockets no longer accelerated over time and remained slow their entire lifetime
- Fixed an issue where XP Rate and Knockback Power weren't rendered as percentages
- Fixed an issue where Status Effect Duration was not correctly applied to the Statistics menu
- Fixed an issue where Status Effect Duration description was missing
- Fixed an issue where Effect Size was not correctly applied to the Statistics menu
- Fixed an issue where Enemy Spawn Rate was not correctly applied to the Statistics menu
- Fixed an issue where Stun Duration was not correctly displayed in the Statistics menu
- Fixed an issue where LiDAR Probe Kit Bullet Spread was not correctly applied to the Statistics menu
- Fixed an issue where LiDAR Probe Kit had an additional 'x' character in the description
- Fixed an issue where Vixen didn't have a Flavor text in the Research Lab
- Fixed an issue where Chevron Charm was causing an insane amount of Bullet Damage growth overtime
- Fixed an issue where Bullet Range for Ammo Supercharging Rack was displaying incorrectly
- Fixed an issue where high Penetrations would not go through certain breakables
- Fixed an issue where not all Slime variants would drop their currency
- Fixed an issue where Eye Monsters wouldn't drop their currency
- Fixed an issue where the Treant didn't show their HP bar
- Fixed an issue where unintended UI elements were being displayed
V0.2.3
Changes
- Based on feedback, we've adjusted the XP colors to now be more distinguishable from each other to improve visuals to see which XP orb to prioritize for pickup
- Boss Drop pickup now has a new visual
- Balance changes to Tanks. They should now be more threatening
- Drone Level circle on the HUD has received a new visual
- Back-end refactor for the Gun Upgrade Screen to improve performance and fix other bugs that were present
- UI tweaks are made to the "Select a Weapon" screen
- Minor tweaks to the 4RM5-D34L4R
- Fixed a crash that could occur when the Withered Heart Charm is equipped to the weapon
- Fixed an issue where the Custom Turrets would error out if your weapon had Vision Range modifiers
- Fixed an issue where Ability Damage was applying when you re-equip your weapon from the Weapon Rack in the Home Ship
- Fixed an issue where the Jet Stock augment had poor performance while it was equipped in the Home Ship
- Fixed an issue where the Turret sprites were blurry once placed down
- Fixed an issue where the Major's Charm had an incorrect configuration
- Fixed an issue where the Jet Stock had incorrect values displayed in their description
- Fixed an issue where the Hemolytic Magazine would damage the players shield
- Fixed an issue where the Charger enemies would look at the player mid-flight
- Fixed an issue where the player could be yeeted outside the map
- Fixed an issue where the Chicken Charm could cause the player to have negative Projectile Damage
- Fixed an issue where Vixen's sprite was at an incorrect size inside the Research Lab
- Fixed an issue where Boss Intro's would sometimes not fully show the displayed Boss
- Fixed an issue where the game would misbehave when the game is paused right as the Boss Intro would appear
- Fixed an issue with the Lightweight Grip where it would show incorrect stat changes
- Fixed an issue with the Ripper Clips where it would show an incorrect stat
- Fixed several issues with the Controller. This is still Work-In-Progress
[h2]🌟 How to Enter?[/h2]
Join our Discord Server at https://discord.com/invite/mdbCsgnsS7 and head over to the #beta-announcements channel for the information you need to enter ❤️
Happy Hunting,
Fiveamp Team 🎮🔫