Change: Moved dialog sprites back to Default texture page to hopefully fix the freezes and boss voices being cut off.
Change: Gave a notification saying Freeplay mode will disable progression.
Buff: Scythe damage increased, 1
Version > 2
Version.
Nerf: Cigar immunity frames, 20
Version > 10
Version.
Fix: Umi kills weren't saving to the collection.
Fix: Eludes will now check to see if they're within a certain range before dodging, to stop them running away forever if they're getting chased by Fireworks.
Change: Decreased the spawn-weight of Snipers, Warpers, Exploders and Droids.
Change: Higher antilag levels increases XP Cans 'xp sucking' size.
Change: Sentry 'circle' now has a maximum range, to avoid situations where there are so many that they are so far away that they are no longer viable.