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Extremely Powerful Capybaras News

Simplified Chinese, Korean and Japanese languages added!

We're happy to announce that the demo is now available in Simplified Chinese, Korean and Japanese! Thank you for the support and have fun with our capybaras :)

Patch Notes - Demo V0.6

NEW

⚔️ Three new languages are now available - Simplified Chinese, Japanese and Korean!

CHANGES

- Some Ability balancing changes were made:
  • Hummingbirds had their initial Ability Speed increased to 2.
  • Incense of Power had its maximum Damage Buff reduced by 10% and the Stacking speed reduced by 1 across all levels.
  • Orb Socks had its Movement Speed Buff multiplier reduced to 3 at Level 2, 4 at Level 3, 5 at Level 7 and 6 at Level 8.


- Enemies went through some balancing changes:
  • All enemies had their Health and Damage increased by 5.
  • The amount of enemies per wave was increased for two, three and four players.


- Several Abilities have a bit of a new look, with different particles and visuals!

FIXES

⚔️ Fixed the placement of certain objects in the hub to prevent players from getting stuck.
⚔️ Fixed a bug in the descriptions of Handy Pawprint and Incense of Power where the text would be displayed in two languages appeared at once.

As always, the changes marked with ⚔️ were suggested by the community. Thank you all so much for playing our capybara game and giving us your feedback!

Patch Notes - Demo V0.5

NEW

✨Brazilian-Portuguese translation has arrived, with more languages coming soon!
- Simplified Chinese
- Japanese
- Korean

FIXES

⚔️ Fixed a bug that would make enemies freeze if the number of players was changed in-between runs.
⚔️ Fixed a visual bug where the "press cancel" input would blink for a second in the single player level up screen. Now it only appears in multiplayer.
⚔️ The confirmation fill in the level up screen is MUCH faster!
⚔️ You can no longer move the cursor while confirming a selection in the level up screen, avoiding a possible softlock
⚔️ We removed a 'ghost button' from the pause screen after a run was completed that was causing weird shenanigans
⚔️ Ability icons in the level up screen no longer stays red if you press it like crazy

The changes with the ⚔️ were suggested by the community. Thank you all so much for playing our capybara game and giving us your feedback!

STEAM NEXT FEST - DEVELOPER STREAM (RESTREAM)

Hey there, Capybara warriors! 👋

Today, we'll make a re-broadcast of our previous Steam Next Fest devstream, showcasing
what's new to this demo! If you haven't downloaded our game yet and also didn't have the chance to take a look at the changes, come watch!

Date: 10/07
Starting Time: 10AM, PDT (the stream is prerecorded, and will be on loop for most of the day)

STEAM NEXT FEST - DEVELOPER STREAM (RESTREAM)

Hey there, Capybara warriors! 👋

On October 8th, we'll make a re-broadcast of our previous Steam Next Fest devstream, showcasing
what's new to this demo! If you haven't downloaded our game yet and also didn't have the chance to take a look at the changes, come watch!

Date: 10/08
Starting Time: 1PM, PDT (the stream is prerecorded, and will be on loop for most of the day)