Devlog #2 | Improvements in special effects
Hey everyone!
Welcome to the second issue of our devlog! This week, we're happy to show you our improvements in special effects.
Over the past couple of weeks, we’ve put some work into improving shaders and special effects throughout the game. Check them out!
[h2]Connection lines[/h2]
Connection lines now are prettier, show the direction of the connection, and indicate whether the connection is active or not.

[h2]Grid icons[/h2]
All grid icons have been made clearer.

[h2]Food storage range[/h2]
The food storage range is much clearer now.

[h2]Event[/h2]
The event pop-up got a rework as well!

[h2]Research Center[/h2]
The Research Center also got a bit of a facelift. Check out the glitches!

That's it for today, we'll see you next time! In the meantime, let us know what you think in our Discord.

Welcome to the second issue of our devlog! This week, we're happy to show you our improvements in special effects.
Over the past couple of weeks, we’ve put some work into improving shaders and special effects throughout the game. Check them out!
[h2]Connection lines[/h2]
Connection lines now are prettier, show the direction of the connection, and indicate whether the connection is active or not.

[h2]Grid icons[/h2]
All grid icons have been made clearer.

[h2]Food storage range[/h2]
The food storage range is much clearer now.

[h2]Event[/h2]
The event pop-up got a rework as well!

[h2]Research Center[/h2]
The Research Center also got a bit of a facelift. Check out the glitches!

That's it for today, we'll see you next time! In the meantime, let us know what you think in our Discord.
