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vivid/stasis News

vivid/statis 4.3.1.1.1.1.1.1.1 patch notes

Greetings to all vivid/statis players! This is the changelog for version 4.3.1.1.1.1.1.1.1.

- Added the PRESIDENTIAL WHIMSICAL BUTTON
- Reordered songs in Boundary Shatter
- Removed The River
- Removed an accidentally placed Gate in Soundscan v2
- Fixed typo in Chapter 2 Duskbreaker Challenge intro movie
- Fixed a crash with Chapter 5 Final Act when playing it in Rhythm Play

vivid/stasis 4.3.0 patch notes

Greetings to all vivid/stasis players! Welcome to the end.

- Added Final Chapter Part 2
-- "??????" by "??????"
-- "??????" by "??????"
-- "??????" by "??????"
-- "??????" by "??????"
-- "??????" by "??????"
-- "??????" by "??????"
- Fixed bugs with Soundscan v2
- Fixed rounding issue with EP in Soundscan v2

vivid/stasis 4.2.1 patch notes

Greetings to all vivid/stasis players! This is the changelog for version 4.2.1.

Changes / Bug Fixes
- Fixed Soundscan gates being impassable
- Fixed Level 17+ displaying as Level 2 in-song
- Changed graphics of difficulty displays on song confirmation screen

vivid/stasis 4.2.0 patch notes

Happy 2nd anniversary to all vivid/stasis players! This is the changelog for version 4.2.0, which is our anniversary update.

We can't wait to see you in two weeks for the Final Chapter Part 2 update!

New Content
- Added "tenpo pakala" to song shop
- Added "Stellaria" to song shop
- Added "Spin Cycle [NETCAVY ReMiX]" from SPIN RHYTHM XD to song shop
- Soundscan has been reworked, featuring the following changes:
-- Map Progress in Soundscan has been reset for all players (songs, titles, and currency expansions will remain unlocked and be substituted with different rewards if you obtained them before the rework)
-- Added Gates
-- Ticket Exchange has been changed to a full shop
-- ENCORE charts for songs can now be unlocked separately from other difficulties
-- Light and Heavy map pools for MIDDLE and FINALE have been updated
-- Challenge, path, and ticket multipliers have all been adjusted
-- Event Points (EP) formula has been adjusted
-- Up to 3 Boost Tickets can now be used in a play
-- Rerolling now costs "Reroll Tickets" instead of directly costing points
-- Medals can now be used to boost progress in various aspects of the game
-- Added a "Legacy Scanner" title that will only unlock if you played Soundscan before the rework
-- Fully redesigned UI of Soundscan
- Added ??????????

Changes / Bug Fixes
- Currencies (Points/Battery) are now displayed on the player's profile
- Reimplemented note optimization engine
- Added "GIMMICK" tech stat to songs that have mods/gimmicks
- Fixed some quotation mark issues across the story script
- Fixed a bug with the STREAM tech stat underflowing in rare circumstances
- Updated the Discord link in the title screen
- Fixed "Kotomi (Fullbody)" Outfit missing from shop
- Added leaderboards to all songs that didn't have them
- Fixed missing PRELUDE chart for Chapter 2 Worldkeeper Challenge
- Build identifier hex string is now displayed next to the version number

vivid/stasis 4.1.1 patch notes

Greetings to all vivid/stasis players! This is the changelog for version 4.1.1.

Changes / Bug Fixes
- Fixed a bug with an unreleased collaboration song being viewable in Soundscan early (and crashing the game)
- Fixed a crash with Betweenspace
- Fixed PRELUDE text not appearing for song transitions
- Fixed color spill issue on song transitions for Chapter 3 Worldkeeper Challenge and Chapter 4 Liberator Challenge
- Fixed a crash with Soundscan
- Updated the User Manual