vivid/stasis 3.5.0 patch notes
Greetings to all vivid/stasis players! This is the changelog for the 3.5.0 update.
- Added "Character Change" menu
- Added redesigned shop interface
- Fixed a crash that would occur when spamming pause in the story, because people can't help being mean to their computers :(
- Charts that the player does not have unlocked can now be played if played in a Worldcross Lobby
- Fixed a bug with Aleph-0's visual mods
- Reprogrammed TSD (Technical Stat Distribution) formulas
- Added the "oh no" bar to tech stats window (appears if stat is above 200)
- Fixed a bug that would prevent the "One Small Step For Saturday" achievement from unlocking
- Added "Sunrise Showdown" map to Soundscan, not accessible until September 14 2024, 10:00 PM PST
- Added first tiebreaker song for Sunrise Showdown, not viewable until September 14 2024, 10:00 PM PST
- The game is now 10% better because Tori is in it
- Removed a lot of debug logs that I really wish I knew were publically viewable
- Score display in gameplay now ticks up gradually upon note hit instead of instantly changing
- Fixed crash that would occur when holding SHIFT on entering Song Select to reset the menu
- Improved general security of some data
- Added "Character Change" menu
- Added redesigned shop interface
- Fixed a crash that would occur when spamming pause in the story, because people can't help being mean to their computers :(
- Charts that the player does not have unlocked can now be played if played in a Worldcross Lobby
- Fixed a bug with Aleph-0's visual mods
- Reprogrammed TSD (Technical Stat Distribution) formulas
- Added the "oh no" bar to tech stats window (appears if stat is above 200)
- Fixed a bug that would prevent the "One Small Step For Saturday" achievement from unlocking
- Added "Sunrise Showdown" map to Soundscan, not accessible until September 14 2024, 10:00 PM PST
- Added first tiebreaker song for Sunrise Showdown, not viewable until September 14 2024, 10:00 PM PST
- The game is now 10% better because Tori is in it
- Removed a lot of debug logs that I really wish I knew were publically viewable
- Score display in gameplay now ticks up gradually upon note hit instead of instantly changing
- Fixed crash that would occur when holding SHIFT on entering Song Select to reset the menu
- Improved general security of some data