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vivid/stasis News

vivid/stasis 5.0.1 patch notes

Greetings to all vivid/stasis players! This is the changelog for 5.0.1, our first update after we left Early Access.
This update fixes a lot of bugs reported after the game's full release. We still have more to fix, but this patch fixes a lot of the major ones.
Please stay tuned for our 5.1 update in August!

- Added an ENCORE chart for Shattered Sky After Rain
- Added Code Entry Screen to System Options
- Slightly changed song layout of Class 3 and Class 4
- Adjusted script of "STORYTELLER_N" Betweenspace log slightly
- Adjusted script of "Episode 26" slightly
- Adjusted script of "Episode 32" slightly
- Adjusted script of "Episode 39" slightly
- Adjusted script of "Backstage" final dialogue trigger
- Adjusted script of "Encore Episode" a fair amount
- Updated unlock sequence of Encore Episode (if you already had Encore Episode unlocked, you can re-unlock it by using the unlocked Fast Travel point in Betweenspace and re-triggering the final dialogue trigger, right above the song NPC)
- Fixed misspelled song title in "Memories Sacrifice"
- Fixed crash with Quick Restarting twice in quick succession
- Aligned text in Future Arc title sequence to the new default font
- Updated visuals of song transition effect
- Fixed boss node for "Last Wish" displaying as belonging to "Final Chapter"
- Fixed SHIFT opening Puzzle Hints in boss unlock scenes when Puzzle Hints is disabled
- Fixed vertical misalignment in song select if using Legacy Font
- Fixed SUPERNOVA unlock video not being properly closed
- Fixed a bug where Betweenspace would become re-locked when resetting story progress from a pre-5.0 save file
- Fixed a text misalignment in "valor/starcross" unlock puzzle
- Fixed a bug caused by First Breath's midsong cutscene
- Fixed a bug caused by CLAUDIA -libertia-'s midsong cutscene
- Removed debug overlay
- Changed name of "Collaboration Collection" to "Collaborations"
- Fixed bug that caused SUPERNOVA to not appear in song select after being unlocked
- Fixed accidental # symbol in Flowchart Unlocks system option
- Fixed CHIP stat bar on song select getting stuck if value was negative
- "Unlock All Songs" now unlocks all ENCORE difficulties
- Fixed crash when playing "acta est fabula, plaudite" in Boundary Shatter
- Fixed game framerate remaining set at 4x when leaving a story episode holding the skip key
- Fixed Max Score display starting at 1,000,000 instead of 1,010,000
- Fixed CONVERGENCE terminals unlocking on quit
- Fixed Assist Mode not working on "Last Wish" unlock
- Fixed being able to progress to Episode 38 without reading all parts of Episode 37
- Fixed some navigation issues in Node Flowchart
- Fixed bug where filling the gauges in the Unity Nexus would force you into the Favorites song folder
- Fixed bug that caused visual gimmicks for Bloom in Two and Unknown Absolute to not work
- Fixed some bugs in OTHERSIDE

vivid/stasis 5.0 patch notes

[p]vivid/stasis 5.0 is here.[/p][h2]New Content / Changes[/h2]
  • [p]Adjusted song lists for all chapters[/p]
  • [p]Added “MULTIPHEX” by nitro (NOISZ STARLIVHT Collaboration)[/p]
  • [p]Added “Benighted Rewaking” by Soleily (NOISZ STARLIVHT Collaboration)[/p]
  • [p]Added “Images” by Getty (NOISZ STARLIVHT Collaboration)[/p]
  • [p]Added “Foolish Ambition” by Toneix & Scutoid (Shop Collection)[/p]
  • [p]Added “MYSTERIOUS TRIGGER” by LONE*STAR (Shop Collection)[/p]
  • [p]Added “Showdown” by Raphlesia (Shop Collection)[/p]
  • [p]Added an ENCORE chart for “Angel’s Window”[/p]
  • [p]Added an ENCORE chart for “Yamai”[/p]
  • [p]Added an ENCORE chart for “UTF-8000000000”[/p]
  • [p]Added an ENCORE chart for “Nhelv”[/p]
  • [p]Added an ENCORE chart for “(execute.)”[/p]
  • [p]Added “NOISZ STARLIVHT Collaboration” Soundscan map[/p]
  • [p]Added “Encore Ensemble” Soundscan map[/p]
  • [p]Updated visuals of Node Flowchart[/p]
  • [p]Updated menu background visuals[/p]
  • [p]Added “Assist Mode” (removes Challenge Gauge for mandatory boss songs)[/p]
  • [p]Added a prompt to temporarily enable assist mode if struggling on a boss song[/p]
  • [p]Added a new Sort menu to the Song Select (hold S to open)[/p]
  • [p]Added “Favorites” feature (press E on a song to add it to favorites)[/p]
  • [p]Added “Favorites” song folder[/p]
  • [p]Adjusted paragraph formatting of some passages of story text[/p]
  • [p]Split “Chapter 3” into two chapters[/p]
  • [p]Changed “Chapter 4” to “Chapter 5”[/p]
  • [p]Changed “Final Chapter Part 1” to “Chapter 6”[/p]
  • [p]Changed “Final Chapter Part 2” to “Final Chapter”[/p]
  • [p]Added four new story episodes to Final Chapter[/p]
  • [p]Changed visuals and audio design of Prologue[/p]
  • [p]Updated visuals of story achievements on Profile screen[/p]
  • [p]Added visual gimmicks for “STARGAZERS”[/p]
  • [p]Adjusted some patterns in “STARGAZERS” FINALE chart[/p]
  • [p]Added visual gimmicks for “Bloom in Two”[/p]
  • [p]Added visual gimmicks for “Unknown Absolute”[/p]
  • [p]Added visual gimmicks for “First Breath” (story only)[/p]
  • [p]Updated font visuals[/p]
  • [p]Added “Legacy Font” option[/p]
  • [p]Added a PRELUDE chart for “Last Wish”[/p]
  • [p]Added a PRELUDE option for “ASTELLION”[/p]
  • [p]Removed “Vividology” achievement[/p]
  • [p]Greatly changed story flow of certain sequences[/p]
  • [p]Added compatibility for Node Flowchart unlocks done before version 5.0[/p]
  • [p]Adjusted song list for the Song Shop[/p]
  • [p]Updated visuals and code of Pack Select menu[/p]
  • [p]Added ENCORE path support to the Void map in Soundscan[/p]
  • [p]Added Clear counts and EP to the Void map in Soundscan after first clear[/p]
  • [p]Updated song information visuals in gameplay to show artist name[/p]
  • [p]Updated visuals of Options (the song)[/p]
  • [p]Added support for Steam Screenshots[/p]
  • [p]Re-enabled playing songs directly from the Node Flowchart[/p]
  • [p]A certain NPC now gives hints for “Void Rifts” in postgame quest[/p]
  • [p]Made the “SUPERNOVA Maze Puzzle” more intuitive to solve without an image editor[/p]
  • [p]Updated visuals of song confirmation menu[/p]
  • [p]Added feature where certain songs award extra currency depending on the day[/p]
  • [p]Added window to Tech Stats that shows difficulty constants for charts that have been cleared[/p]
  • [p]Removed “Restore Save Backup” from Boundary Shatter menu (now only accessible through System Options)[/p]
  • [p]Updated visuals of loading screen[/p]
  • [p]Updated audio master for “SELF”[/p]
  • [p]Updated audio master for “stardust”[/p]
  • [p]Updated audio master for “CONVERGENCE”[/p]
  • [p]Updated audio master for “χΩ”[/p]
  • [p]Added new testers to credits[/p]
  • [p]Unity Nexus progress gauges now adhere to Unlock Conditions accessibility option[/p]
  • [p]Added content warnings to all episodes from Chapter 6 onward[/p]
  • [p]Added a warning for pre-5.0 save files[/p]
  • [p]Added the ability to delete save files from the options menu[/p]
  • [p]Added new titles[/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed Full Combo / All Critical notifier comes in too early[/p]
  • [p]Fixed Soundscan Gates crashing on ENCORE difficulty[/p]
  • [p]“CONVERGENCE Final Puzzle” code input box now forces capitalization[/p]
  • [p]Fixed crashes relating to the leaderboard banlist system[/p]
  • [p]Fixed “acta est fabula, plaudite” showing up in Soundscan[/p]
  • [p]Fixed crash with Save Restore menu when no backups are present[/p]
  • [p]Fixed textbox not appearing in certain mid-song cutscenes[/p]
  • [p]Fixed rating leaderboard starting at “0th Place” instead of “1st Place”[/p]
  • [p]Fixed “The River” song jacket being shown incorrectly[/p]
  • [p]Fixed issue where having Puzzle Hints enabled would cause certain puzzles to be invisible[/p]
  • [p]Fixed Tamasatchi final boss crash[/p]
  • [p]Fixed some info for BACKSTAGE difficulty charts being misrepresented in some UI elements[/p]
  • [p]Fixed logic gate issues with unlock requirements for some boss songs[/p]
  • [p]Fixed crash when failing a song in Soundscan without an ENCORE path[/p]
  • [p]Fixed Boost Type option not saving[/p]
  • [p]Fixed bugs with sorting by Artist on song select[/p]
  • [p]Fixed broken line breaks in system option descriptions[/p]
  • [p]Fixed unintended behavior with Legacy Note Spawning[/p]
  • [p]Fixed broken User Manual prompt[/p]
  • [p]Fixed fullscreen story textbox not fading ADV textbox correctly[/p]
  • [p]Fixed “Legacy Scanner” title appearing even if no Soundscan v1 progress is detected[/p]
  • [p]Fixed missing pixels in Course Select UI[/p]
  • [p]Fixed bug where particles would spawn endlessly in ASTELLION if the game was paused[/p]
  • [p]Fixed gameplay UI issues with Distorted Fate[/p]
  • [p]Fixed graph judgement appearing during stop-motion unlock[/p]
  • [p]Fixed graph judgements appearing during SELF unlock[/p]
  • [p]Fixed typos in valor/starcross intro movie and overlay[/p]
  • [p]Fixed a misattribution in jacket credits for ULTIMATUM[/p]
  • [p]Fixed a bug that caused a choice in Encore Episode to not be selectable[/p]
  • [p]Fixed a bug that caused dialogue to not display correctly in an event in Betweenspace Layer 2[/p]
  • [p]Fixed a bug that caused the Proof of Soul asset to appear twice on screen when obtained[/p]
  • [p]Fixed a bug that caused some puzzles to be unsolvable if your confirm key was alphanumeric[/p]
  • [p]Fixed a bug where Unlock All Songs wouldn’t unlock every song pack[/p]
  • [p]Fixed a bug that caused the Course Select UI to vanish[/p]
  • [p]Fixed the “Unknown Absolute” reward title having the wrong background[/p]
  • [p]Fixed crash with title screen setting[/p]
  • [p]Fixed crash with Memories Sacrifice[/p]
  • [p]Fixed rounding errors in options menu[/p]
  • [p]Fixed Unity Nexus menu crash[/p]

vivid/stasis 4.4.2.1 patch notes

Added "Legacy Note Spawning" option to Video / Performance settings. Use this if you're encountering a bug where notes start spawning midway down the screen.

Please note that this option might use more system resources and slow down the game on average as a result.

vivid/stasis 4.4.2 patch notes

Greetings to all vivid/stasis players! This is the changelog for version 4.4.2!

- Added BACKSTAGE difficulties
- Changed There ENCORE to 00 BACKSTAGE
- Changed +ERABY+E CONNEC+10N ENCORE to +ERABY+E CONNEC+10N BACKSTAGE
- Changed Credits ENCORE to Credits BACKSTAGE
- Added DeSPAROLA BACKSTAGE (to execution_program)
- Fixed Chapter 2 Worldkeeper Challenge crash
- Updated FC/AC animation in song gameplay
- Fixed version number not appearing when skipping warnings
- Switched positions of Chapter 5 Shutdown Challenges 1 and 2 in the song select
- Fixed あ being misaligned on song select
- Added the Achievement Manager menu
- Added ENCORE difficulty ranges to Soundscan
- Added the Achievements tab in the Profile

vivid/stasis 4.4.1 patch notes

Greetings to all vivid/stasis players! This is the changelog for version 4.4.1 of vivid/stasis.

- Downgraded GameMaker runtime, fixing a lot of issues introduced last update
- Updated chart for "ENERGY SYNERGY MATRIX" FINALE
- Added "Score Pace Display" option
- "Soundscanner" achievement is now obtainable
- Updated profile screen (achievements menu is still not done, sorry)
- Fixed an error that caused Chapter 2's Worldkeeper Challenge to display an incorrect puzzle when on "EASIER" Unlock Conditions
- Fixed being unable to select PRELUDE difficulty for Chapter 2's Worldkeeper Challenge
- Fixed a bug where the chart credit gimmick in "safe_state (MANIAQ Sound Team Remix)" reset to Timid after final note
- Updated the text colors in the Judgement Counter
- Judgement counts with values of 0 now show as blank in the in-game Judgement Counter
- The River has been re-added to Boundary Shatter
- Fixed "WORN OUT TAPES" not having UNBEATABLE collaboration tag
- Fixed "LORELEI" not having 7th Beat Games collaboration tag
- Fixed a bug where the final battle could not be started if Unlock All Songs was enabled
- Updated ASTRALCONVERGENCE puzzle in otherside
- Fixed broken base64 text in otherside
- Updated Derivative Works Policy