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Quest Master News

Version 0.10.10 Dances Onto Early Access

[h2]Choose Your Music[/h2]

The info menu now allows you to choose the music of your dungeon, allowing you to choose any music theme!

It even allows you to to remove music altogether by selecting "None"!



[h2]Modding Music[/h2]

The game now comes with a custom music mod example that shows you how to create custom music tracks to use in your dungeons.

Custom music will appear in the list to cycle through in the info menu.



Have a great weekend everybody!

Version 0.10.9 Grooves Onto Early Access

[h2]Modding Music[/h2]

You can now officially mod the game's music, for example if you want to give you dungeon custom vibes!

For reference, please refer to the bundled "Quest Master" mod to find out how to mod music!

[h2]Secret Update Delay[/h2]

Unfortunately the Secret Update still needs a bit of time, so we had to delay it to next Friday, the 21th!
We hope you understand.

[h2]25% Off, Get It While It's Hot![/h2]

Quest Master is 25% off for the next week, so buy it now if you haven't already!

https://store.steampowered.com/app/2094070/Quest_Master/

See you next week!

Version 0.10.8 Unlocks Early Access

[h2]Skeleton Key[/h2]

The Skeleton Key allows you to open as many locked doors/blocks as you want!




[h2]Conveyor Belt Quality of Life[/h2]

A conveyor belt's initial direction when placed is now determined by your cursor movement!




[h2]Secret Update Launch Date[/h2]

The secret update that we teased last week will launch next Friday, the 14th of March! Along with it, we are having a sale on the game, so If you have not picked up the full game before, there will be a chance right there!

Version 0.10.7 Combines Onto Early Access

[h2]Fragments and Fragment Conditions[/h2]

One of the most requested features, global conditions, are now implemented in the form of fragments and fragment conditions!
They work across the entire dungeon, meaning different rooms and floors.

There's ten fragments available for use.

Each fragment has corresponding fragment conditions!

This puzzle requires lighting all the torches across the floor to open the door.

[h2]Color Conditions[/h2]

New Color conditions have been added that allow you to check of the state of the color switch. Very handy for scenarios where a part doesn't have an explicit color variant available!

There's one condition for each possible color!

It allows you to do things you could not easily do before.

[h2]Propeller Conditions[/h2]

The new propeller conditions allow you to check for the state of all propellers in the room without having to use a shape.

It's just a little quality of life condition.

[h2]Honey[/h2]

The new honey floor tile makes you stick to the ground, preventing you from jumping!
Objects that are thrown into honey also do not break!

Stepping into honey prevents all objects from jumping, like players and skeletons!

Objects do not break when you throw them into honey. Use that to your advantage!

[h2]Secret Update Sneak Peak[/h2]

To close, here's a sneak peak for the secret update that's coming shortly! We can't quite make it into February, but it will follow shortly at the start of March!

Version 0.10.6 Teleports Onto Early Access

[h2]Dungeon Mod Bundling[/h2]

Used mods are now bundled when you upload a dungeon! Now you can finally upload your modded dungeons without requiring players to have the necessary mods installed manually.

[h2]Skin Voice Modding[/h2]

Custom character skins can now specify custom voice sounds!
The Dark Lanze example skin mod documents this.



[h2]More Teleporter Colors[/h2]

The teleporter comes in 6 exciting new colors now!



[h2]What's Next?[/h2]

Custom music is up next for modding, along with modding actual dungeons parts like items and tiles. Full custom themes will conclude the modding adventure!

And no worries, more exciting non-mod related features are still being worked on like mirrors and global conditions. Thomas is back on working on Quest Master so we are moving full steam ahead!

Cheers
Julian