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Devlog - Work continues...

Work continues...

This month, the main focus was on building the environment. Our HUB is no longer a lonely building in an undefined space. Of course, level design is pure pleasure, but there is still a lot of work ahead of us to prepare the environment so that it will take your breath away. At the moment, the garage was perched on a pleasantly gurgling stream at the foot of the mountain with the shelter. But we'll see if that's how it ends...



Several nearby properties have also been built ready for snow removal. Lanterns, lamps, street lights or house lighting respond to night and cloud cover. Though when it snows heavily, there is fog, and as in reality, they have little effect on visibility.



Now we are working on preparing the whole map and all the missions for you. The complexity of the project is increasing, but thanks to keeping the code in order - we are doing it very efficiently.



Let us know what else you would like to see behind the scenes of the game!
Perhaps we will reveal a little secret 🙂

Snow Plowing Simulator team