Co OPERATION v0.8.2 - More big changes

Another big update to Co OPERATION is out. You can play the demo version on Steam as a preview of the upcoming full game release. It feels like this game is really starting to come together into a cohesive experience. We did intend to have already released the full game by now, but made a decision to improve it some more, both in terms of systems and the amount of polish. I don't know how many people will end up playing the final release, but whether that's a small or a large amount of players, we want to make sure that the experience is excellent and that the vast majority of players feel that the game deserves a good review on Steam.
Like a lot of indie game creators, I tend to get a bit obsessive with the creative projects I'm involved with, but I am aware of that so have asked the team to speak up if I'm asking them add "just one more thing" which might be unnecessary or overly complicated. So they do! I think we're achieving a good balance of only adding features to the game which will make the core experience better (rather than being distracting). Don't worry though, we have to release it soon anyway, because we're almost out of money :D
Compared to, say, a year ago, Co OPERATION feels like it's changed quite a lot. So if you haven't played it recently, please do so and then drop us some feedback in Discord or via the in-game feedback form.
v0.8.2 Patch Notes
🎲 Big change! You now see all player characters execute actions one at a time, so it’s easier to follow and understand what is happening.
🌎 30 languages now supported for UI and dialogue!
🎲 New “patient satisfaction” stats and ranking system added!
🎲 16 wards in the game now and existing levels have been improved.
🎲 You can shrink all the upgrades bought from the shop with the Shrink-Prod, including the Shrink-Prod!
🎨 UI on item voting is much more clear and more fun now.
🎨 Improved UI after administering medicine to patients.
🎨 Brightness, contrast, gamma and other post processing effects are more balanced so the game looks better.
🎨 New “wait” animation for all player characters.
🔧Better Anti-aliasing choice for sharper looking images.
🔧New dynamic camera added
🐞 Bug fix: Player names are referenced properly by NPC dialogue.
🎵 New music tracks added, now 17 in the game!
🎲 New luxury bed-upgrade added.
🐞 Various bug fixes and tweaks.
For modders:
🐞 Bug fix: keyboard controls work normally again in the Level Design scene.
🐞 Bug fix:BlockThrow tag works as expected.
🔧More than 4 items can be added to item vote management.
🔧More control available over the dynamic camera.
🔧Various improvements and fixes.
Cheers,
Shaz
Game designer & co-founder at Mind Feast Games