Next Fest: Highlights
[p]Still working away at the next update. This one will see a lot off VFX improvements (for projectiles mostly). Along with some balance improvements for PDLs and some weapons that see less use.[/p][p]After that will be the MAJOR UPDATE where I remove the 4 slot limit on weapon types. I fully expect this update to bring absolute chaos, so it'll likely be followed by some frantic optimizations for performance improvements. Especially when you guys start stacking drone bays and other madness.[/p][p][/p][p]While you wait I thought I'd take the time to highlight a few games I've tried out during Next Fest. I obviously love 2D space shooters so these are the few I've played so far.[/p][p][/p][p][dynamiclink][/dynamiclink]I don't think I actually knew what an "incremental" roguelite was before playing this. I loved Rogue Legacy though and I guess this is why. Either way this one is excellent. The demo can be completed in quite a short amount of time (although it took me like 30 minutes) and was so much fun I did it twice.[/p][p][/p][p][dynamiclink][/dynamiclink]I need to go and put a bit more time in this one to fully understand what I'm doing but the mining here felt great. Also the music when enemies appear and the AI voice over were dramatic and awesome.[/p][p][/p][p][dynamiclink][/dynamiclink]This one has the base to be a really good ship builder. As much as I love freedom in ship designers sometimes it's nice to just build with squares. The artwork in this one is also really nice and I love that they went with tiny drones to pickup loot instead of tractor beams, I might have to steal that idea one day.[/p][p]If I missed any drop a comment and let me know. Always happy to play indie space games. Enjoy![/p]