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Shadow of the Depth News

0.9.1.10 Update Notes

Updates
  • Increased the drop rate of diamonds in high difficulties.
  • In high difficulties, identified runes will appear in the rune shop. The price of identified runes will be higher.

0.9.1.9 Update Notes

Updates
  • Weapon enhancement is no longer limited by times, but by the level that can be reached according to the stage restrictions.
  • Increased the overall strength of active skills.
  • Increased the special skill strength of Stephanie.
  • Starting from 2-3, reduced the overall health of normal enemies and elite enemies.

Fixes
  • Adjusted the numerical calculations of some passive skills, including Dragon Knight and Dragon Slayer.
  • Fixed an issue related to the Steam overlay interface.
  • Other bug fixes.



0.9.1.8 Update Notes

Updates
  • Passive skills with the same name from runes, skill books, and weapons can stack levels, but cannot exceed the maximum level of that passive skill.
  • Added help tips about player negative effects in high difficulty. Relevant instructions unlocked after first encounter.

FIx
  1. Fixed the random logic for upgrade books.

0.9.1.7 Update Notes

Update
  • Ginzo's attacks no longer count as counterattacks when hitting projectiles.

Fixes
  • Fixed the issue where players could be blocked at the entrance of the boss room.
  • Fixed the issue of residual negative status icons for character clones.
  • Corrected the unlocked status of player characters in the save file upon startup.

0.9.1.6 Update Notes

Updates
  • Disarming traps upon entering trap rooms.
  • Slightly reduced the trap hit range.
  • Adding the option for yellow blood.

Fixes
  • Fixed the issue where sometimes the exit door wouldn't open after an elite's death.
  • Fixed the issue where picking up items was abnormal when the character had clones.