The Minds Behind The Haunting, and Brutalist World of Cronos: The New Dawn

Bloober Team has made a name for itself in the world of horror. With the release of a range of different titles, including some established franchises such as The Blair Witch and Silent Hill, along with their own concepts with The Medium and Layers of Fear, the studio has shown an ability to craft complex and often terrifying worlds that demand to be explored.
But now, with Cronos: The New Dawn, it’s working on one of its most ambitious projects yet — crafting a deep and horrifying experience that looks to be as unsettling as it is unique. There’s no denying that Bloober Team has crafted something special with Cronos: The New Dawn, and it’s a game horror fans are eagerly awaiting as we edge closer to launch.
With the game launching this fall, CGMagazine took the time to talk to Game Director and Lead Writer Jacek Ziemba, and Lead Narrative Designer Grzegorz Like, to dive into the process of creating this new original concept. Discussing how it all came together and how the... Read more