Campus Life - Hotfix Patch #7
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[/p][p]Hello Students![/p][p]We have rolled out a fresh hotfix for Campus Life. It smooths out exploration, tightens interactions, and clears up a few visual hiccups around campus. Many of these tweaks come straight from your reports. Thank you for speaking up![/p][p]This update also tackles recommended activities, skill tree info, exam panels, time progression, seating detection, and several NPC behaviors. You will also notice new activities linked with skills and cleaner pop-ups in the early moments of the game.[/p][p]List of fixes and improvements:[/p]
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[/p][p]Please keep the feedback coming. If you spot anything new or have ideas, drop a note on Discord or in the Steam discussions. Every message helps us make Campus Life better.[/p][p][/p][p]
[/p][p]Cheers![/p][p]~ Frozen Way & Game Formatic Team[/p]
- [p]Fixed recommended activities that incorrectly pointed to classes in even weeks.[/p]
- [p]Fixed a brief flash of the time skip pop-up during the first tutorial dialogue.[/p]
- [p]Fixed goal descriptions in the character creator.[/p]
- [p]Disabled the thesis toggle in the Exams menu.[/p]
- [p]Added a level-up pop-up when a skill levels up.[/p]
- [p]Fixed time progression turning off.[/p]
- [p]Improved resolution of specific icons and images in the build.[/p]
- [p]Improved detection of the nearest seat for furniture.[/p]
- [p]Fixed the player character rendering on top of objects that should occlude them.[/p]
- [p]Added new activities and linked them to the skill tree - Co-Write a Play, Networking Brunch, RPG Session, Train Basketball, Practice a Guitar, Practice a Drums, Practice a Keyboard, Join a Band Practice.[/p]
- [p]Improved the missing skills message, duplicate names no longer appear.[/p]
- [p]Fixed the activity summary panel for exams.[/p]
- [p]Blocked entry to an empty lot next to the SNC building.[/p]
- [p]Updated the skill tree content and the information displayed for individual skills.[/p]
- [p]Fixed an issue where gray elements appeared in the skill tree window when the player skipped the tutorial.[/p]
- [p]Fixed Owen’s behavior in a mission.[/p]
- [p]Fixed one scenario of the math minigame.[/p]
- [p]Removed NPCs from chairs intended for reading.[/p]
- [p]Fixed NPC outline.[/p]
- [p]Fixed the number of café jobs.[/p]
- [p]Removed duplicate objects in the gym.[/p]
- [p]Improved display of character monologues that occur on a different floor than the player.[/p]
- [p]Fixed NPCs getting stuck at chairs in a hall in the ART building.[/p]