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RoadCraft News

Hotfix 4.1

[h3]Hello builders![/h3][p][/p][p]A hotfix has just been released on every platform. It brings stability improvements and fixes to some critical bugs. [/p][p][/p][h2]PATCH NOTES[/h2][p][/p][h3]General[/h3][p][/p][p]Fixed an Issue with the availability of bridge functionality on the maps after rewriting co-op saves.[/p][p]Fixed issues with fragile cargo transport missions.[/p][p]Fixed in-game patch notes scrolling speed issue.[/p][p]Fixes for multiple random crashes and general stability improvements.[/p][p][/p][h3]Vehicles[/h3][p][/p][p]Fixed gearbox control issues at specific camera angles resolved.[/p][p]Addressed several problems affecting bridge layer functionality.[/p][p][/p][h3]UI/UX[/h3][p][/p][p]Fixed multiple issues with player markers and custom markers.[/p][p]Fixed a bug causing UI descriptions to overlap.[/p]

New Roadcraft update makes the strangely therapeutic simulation game much harder

Roadcraft is one of the best sandbox games to emerge in the last few years. Its realism and its attention to detail make it stand out from the crowd. Now, Roadcraft has gotten more realistic and more challenging with its latest free update. This patch lets you fully customize the game's difficulty, facilitating endless replayability of what was already an expansive simulation game. Things don't stop there, though, as there are also two new maps and four vehicles available as DLC.


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RoadCraft's first expansion adds a bridge layer, two new maps, and the option to make your life much tougher

The first bit of DLC for mud-splattered infrastructure setup sim RoadCraft has rumbled out of the garage, bringing with it a couple of new maps, several extra vehicles, and some extra-tough options for those craving a hard time.


One of those fresh rides is a bridge layer, and you best believe it'll end up wedged somewhere improbable with its wheels spinning helplessly once I get my hands on it. How can you mess up motoring towards a gap, and pressing the 'commence bridgening' button? It'll be possible.


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The RoadCraft Rebuild Expansion is LIVE!

[h3]Hey Builders![/h3][p][/p][p]The RoadCraft Rebuild Expansion is now live, bringing over 100 new missions! [/p][p]Check out the trailer over here! [/p][previewyoutube][/previewyoutube][p][/p][h3]🌍 DISCOVER 2 NEW MAPS[/h3]
  • [p]Contamination – contain a train derailment with toxic cargo.[/p]
  • [p]Wash Out – tackle flooding and marsh drainage.[/p]
[carousel][/carousel][p][/p][h3]🚚 ENJOY NEW VEHICLES[/h3][p]Roll out with the Vostok MU-97 Ant Bridge Layer, plus four new vehicle variants to expand your fleet:[/p]
  • [p]Tayga 6455B Bridge Layer[/p]
  • [p]Arminger Thunder “Expeditions”[/p]
  • [p]Tuz 119 Mutt[/p]
  • [p]Mule T1 Trailblazer[/p]
[p][/p][h3]⚙️ TRY THE NEW DIFFICULTY OPTIONS[/h3][p]All players receive fresh difficulty settings to push their builds further, including:[/p]
  • [p]Fuel management[/p]
  • [p]Immersive UI[/p]
  • [p]Realistic gearboxes[/p]
  • [p]Convoy coordination[/p]
  • [p]Economy modifiers[/p]
[p]You’ll also get the Wayfarer ST7050 Fuel Truck and a batch of fixes & improvements.[/p][p][/p][p]Get it now! [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Update 4 Patch Notes

[h3]Hello Builders![/h3][p][/p][p]The update 4 is now available on every platform! It brings new vehicles, 2 new DLC maps, Difficulty Options, QoL improvements and various bug fixes. Read the complete patch notes below.[/p][p][/p][p][/p][h2]PATCH NOTES[/h2][p][/p][h3]New Features[/h3][p][/p][p]DLC - Added New DLC Vehicles[/p][p][/p][p]• Vostok MU-97 "Ant" Bridge Layer[/p][p]• Vostok MU-97 "Ant" Rusty Bridge Layer[/p][p][/p][p][/p][p]DLC - Added New DLC Vehicles Variants[/p][p][/p][p]• Tayga 6455B Bridge Layer[/p][p]• Armiger Thunder "Expedition" Scout[/p][p]• MULE T1 "Trailblazer" Cargo Crane Truck[/p][p]• Tuz 119 "Mutt" Rusty Scout[/p][p][/p][p][/p][p]DLC - Added 2 Maps[/p][p][/p][p]• Contamination[/p][p]• Wash Out[/p][p][/p][p][/p][p]FREE - Added New Vehicles Variants[/p][p][/p][p]• Wayfarer ST7050 Fuel Truck[/p][p][/p][p]FREE - Added Difficulty Modifiers (Hardmode)[/p][p][/p][p]As promised a few months ago, we added different difficulty modifiers to spice up your experience! [/p][p]When starting a new save, you’ll have the opportunity to customisze your game by adding fuel management, economy modifiers and more. Don’t hesitate to start a new save with these modifiers enabled.[/p][p][/p][p]• Limited Fuel[/p][p]• Convoy Difficulty[/p][p]• Fewer Convoys[/p][p]• Gearbox[/p][p]• Bridge Costs[/p][p]• Economy Modifiers[/p][p]• Realistic Quarry Zones[/p][p]• Recovery Rules[/p][p]• Vehicle Cost[/p][p][/p][h3]Fixes & Improvements[/h3][p][/p][p]General[/p][p] [/p][p]• Fixes for multiple random crashes and general stability improvements[/p][p]• Minor performance optimisations[/p][p]• Minor save system optimisations[/p][p]• Localisation issues[/p][p]• Added: 4 HUD modes in Settings[/p][p][/p][p][/p][p]UI/UX[/p][p][/p][p]• Fixed: "Interaction" button no longer appears gray in the Details window[/p][p]• Fixed: "Start/stop engine" button icon no longer persists incorrectly[/p][p]• Fixed: Balance replenishment animation now properly plays in the garage tab after selling vehicles[/p][p]• Fixed: Selector no longer disappears when switching diagonally to a cell with two vehicles[/p][p]• Fixed: Profile data now displays correctly in the garage Details window.[/p][p]• Fixed: Crane control tutorial now displays in the correct language based on game settings.[/p][p]• Fixed: Session opening no longer fails if the player switches to the Permissions window during the process[/p][p]• Fixed: Loading animation no longer remains stuck in the Pause Menu after exiting multiplayer window[/p][p]• Fixed: Gamepad’s "Delete point" button in AI route editing is now correctly marked as active.[/p][p]• Fixed: Resolved issue where scene restart forced AI routing cursor instead of default[/p][p]• Fixed: Canceling company customisation now returns the player to the previous screen instead of reopening customisation[/p][p]• Fixed: AI route points can now be placed close to UI elements without placement issues[/p][p]• Fixed: Client selection action menu now disappears as expected after use[/p][p]• Added: Route markers[/p][p][/p][p]Render[/p][p][/p][p]• Fixed a bug with trees twitching during the rain[/p][p]• Fixed a bug with flickering branches[/p][p]• Fixed a bug with tiled terrain after reentering to the map[/p][p]• Fixed a bug where the target display changes after switching to windowed mode[/p][p]• Fixed a bug with square water VFX[/p][p]• Fixed an issue where terrain deforms when vehicles pass nearby[/p]