April Driver's Diary
April was packed with milestones! Between SnowRunnerâs Season 15 and the countdown to RoadCraftâs release, we have been quite busy!
A big news to kick things off: RoadCraft is officialy GOLD! â¨

And now, letâs take a look at everything that made this month one to remember! đ
[h2]đ SnowRunner celebrates 5 years on the road![/h2]
Happy birthday to SnowRunner! It has been five full years of muddy trails, steep climbs and wild recoveries.
A massive thank you to everyone whoâs stuck with us and helped build this amazing community. â¤ď¸

[h3]Still going strong with Season 15[/h3]
Season 15: Oil and Dirt dropped a few weeks ago, and youâve been tackling Quebecâs wild terrain like pros. đ
Weâve loved seeing what youâve accomplished so far. Weâre featuring some of your best screenshots in this update!




đ¸ zeang2, blueaxolotl. .zarath. and on Discord
Donât forget: this is the second-to-last season of Year 4, and next season promises to be exciting⌠đ

[h2]đ§ Expeditions updates[/h2]
[h3]Season 3 is on the horizon![/h3]
Weâre heading back to the Carpathian Mountains in the upcoming season! đď¸
Season 3 will bring:
- 3 new trucks to master
- 2 new specialists to join your crew
- 1 new map & 1 cave.
- And a bunch of free new content to expand your expeditions
More details coming soon!
[h3]Easter Event Wrap-up[/h3]
Our Easter event ended yesterday and brought two unique skins you could unlock, and we saw tons of you jumping in for the fun! Weâre dropping a screenshot here to show off one of the seasonal looks. Thanks to everyone who joined!

[h2]đ§ RoadCraft: The countdown is on![/h2]
Just under a month to go before RoadCraft launches on May 20! đˇââď¸
Weâre all very excited and we hope youâre planning to bring friends along for the ride...
As you may have seen it yesterday, we revealed our co-op trailer showing off how you can build and have fun with your crew. RoadCraft is all about creativity together.
đĽ Check trailer here!
https://store.steampowered.com/news/app/2104890/view/521963588563239132
[h3]RoadCraft Devblog: Build the engine![/h3]
We recently published a devblog where devs dive into the creation of RoadCraft engine and the technical challenges they tackled to bring this game to life.
If you're curious about how the game works behind the scenes, itâs a must-read and itâs here: https://store.steampowered.com/news/app/2104890/view/521963588563239043
[h3]Check our Focus Community Youtube channel![/h3]
Weâve been posting a lot of RoadCraft content on this channel lately and now that the game is officialy gold, itâs the perfect time to check out our 10-minutes raw gameplay video!
[previewyoutube][/previewyoutube]
There are also plenty of short videos available, covering everything from road crafting and physics in action to vehicle highlights and more here!
[h2]Join us on social media! đ¨[/h2]
[h3]Hang out, win stuff, and connect with the community![/h3]
Our Discord server just got a fresh new look! If you havenât checked it out in a while, nowâs the perfect time. Itâs the hub for all things truck simulation, where youâll find passionate players from SnowRunner, RoadCraft and Expeditions.
Weâve also recently launched exclusive giveaways!
Our discord is the perfect place to:
- Team up with other players
- Chat directly with the team
- Stay updated on your favorite games
đ Join the SnowRunner - RoadCraft - Expeditions Discord
And of course, donât forget to follow us on Twitter, Facebook, and Instagram for all the latest news.
Thatâs all for this month! Thanks for being part of the journey and see you in May đ
https://store.steampowered.com/app/2104890/RoadCraft/




Hereâs how the terrain looked during the projectâs first prototypes.
The terrain from our very first prototype level, featuring the early version of the factory. This is where we first tested the tech that allowed multiple people to work on different parts of the same level simultaneously. Back then, these sections called âterrain blocksâ in the engine were much smaller than they are now.
One of our first attempts at creating a âdenseâ forest in the game level, once we had enough nature assets to make it happen. And yes, thatâs the Snowrunner Tayga with the dozer blade. No, itâs not in the game but who knows, maybe it will be in the future. (Though if it does, weâll need to rebuild it from scratch since this version was just for prototyping).
When the terrain really hates you all the way đ
. Early prototypes of terrain-vehicle interactions were brutal.
Somewhere along the way, terrain material problems were an everyday pain in all the places. And whatâs that in the bottom left cornerâŚ
The âphysics worldâ looks different⌠(a peak at how Havok debugger looks like)