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GeneRally 2 News

Update v0.7.74bae6d

[p]This update fixes a variety of smaller issues and bugs, as well as introducing some minor UI improvements.[/p][p] [/p]
Changes
  • [p]A remake of the World Tour tracks from GeneRally 1, has been added to the game. Many thanks to Strava for his hard work on these tracks![/p]
  • [p]Improved font sizes in various places in the UI to help with legibility on handhelds at lower resolutions.[/p]
  • [p]Added a brief slow-down to the car when resetting.[/p]
  • [p]You can now copy a join link with "Copy Lobby URL", to share with other players, when hosting an Online Multiplayer game.[/p]
  • [p]FIXED: Fuel warning icon now appears on the correct car.[/p]
  • [p]FIXED: Small AI issue resolved on CherryDrifter.[/p]
  • [p]FIXED: Tracks downloaded from Workshop whilst the game is running can now be correctly synced to connected players in Online Multiplayer.[/p]
  • [p]FIXED: Steam Deck on-screen keyboard now opens and positions correctly.[/p]
  • [p]FIXED: Car damage meter now resets properly between races.[/p]
  • [p]FIXED: Steam invites now work correctly when the game is closed.[/p]
  • [p]FIXED: Controllers can no longer spawn phantom drivers, hopefully.[/p]
  • [p]FIXED: You can no longer "cheat" a hot-lap by restarting the race, then immediately resetting the car.[/p]

Hotfix v0.7.ef48edd

This update fixes an issue with the Options menu on some graphics cards.

Changes
  • FIXED: Options menu should now work even if the graphics card driver reports duplicate resolutions.

Hotfix v0.7.5b13afb

This update fixes an issue with saving in the Track Editor.

Changes
  • FIXED: Tracks can be saved successfully again.

Hotfix v0.7.ffa41ad

This update fixes a few small issues with Online Multiplayer.

Changes
  • Status light in the player list is now orange when the player is syncing, and shows the number of tracks left to sync.
  • Added a notice about checking the client version when connected - user will be disconnected if game versions mismatch.
  • FIXED: Follow camera no longer flies off the screen at low frame rates.
  • FIXED: Cones no longer get launched quite as quickly in certain circumstances.
  • FIXED: Server browser drop-down sort now works correctly again.
  • FIXED: The pitcrew are now behaving themselves a bit better again.
  • FIXED: Changing between track folders no longer leaks memory.
  • FIXED: Fuel warning icon no longer appears prematurely before race start.
  • FIXED: Apply button in Options menu now closes the menu correctly.

Online Multiplayer Is Here!

Online Multiplayer is now available to everyone on Steam. 🎉

We are really pleased to announce that everyone can now play the Online Multiplayer public beta!

If you find any issues, or simply want to match-make with other players, you can join us on Discord!

[previewyoutube][/previewyoutube]

🎉 Online Multiplayer Launch Discount

To celebrate the launch of Online Multiplayer (and to make it easier for you to get your friends to join you), GeneRally 2 is 35% off for one week.

We will not be running an equivalent discount again during the Early Access period, though the game may now start to appear in regular Steam sales, with a smaller discount percentage. All this to say, if you've been waiting for a discount on GeneRally 2, now's the time to act 😊

🛠️ Patch Notes

[h2]Gameplay & Performance[/h2]
  • Online Multiplayer has been added (feature still in beta).
  • Added a new car: GT.
  • Made significant handling improvements to the Formula, General and Monster Truck.
  • Improved the implementation of differentials.
  • Improved tyre behaviour when at a high angle to the road surface.
  • Keyboard keys can now be rebound (see Options menu).
  • Most of the default tracks have been updated to make use of new game objects.
  • The ghost car has been improved, and can now also be completely disabled, if desired.
  • Adjusted the force of the car slowdown, when crossing the finish line at the end of the race.
  • Made a variety of improvements that may reduce stuttering on some systems.


[h2]User Interface[/h2]
  • Updated the in-game driver UI blocks to be more clear.
  • Added Car Labels that display player names, and a low-fuel warning over the car.
  • Added support for Steam Game Recording/Timeline.
  • New in-game console is available (accessible with the "tilde" key on US-EN keyboards).
  • New default controller configuration for Steam Deck users, to improve usability.
  • Improved the display of the options menu, and the settings "Apply" button.
  • FIXED: Several localisation strings, in several languages, have been updated to be more correct.
  • FIXED: Game can (hopefully) no longer end up at an impossible-low screen resolution.
  • FIXED: Various small user-interface bugs.
  • FIXED: Several missing localisation strings.


[h2]Track Editor[/h2]
  • FIXED: Some small UI bugs.


[h2]Known Issues[/h2]
  • Some users may experience stuttering after long play sessions involving many race restarts.
  • Some users may experience problems with the follow cam "resetting" at very low FPS.
  • In online multiplayer, some users may experience occasional stutters, not related to latency.
  • In online multiplayer, games may occasionally be duplicated in the server browser list - and the duplicated games are un-joinable.