Monthly Newsletter - June/July '24
Hello and welcome to the June/July 2024 edition of the College Basketball Manager Newsletter! This will be a combined summer newsletter due to the time its taken to get the steam playtest ready to go to begin the closed beta.
Closed Beta Launch!
The closed beta is ready for testing! If you are interested in participating in the playtest, shoot me an email at
[email protected] and I will send you a key directly!
The current playtest is for the demo version of the game. This means only one year is playable, the preseason is shorter, and users can't switch teams.
I'd love to get your feedback on how the game functions as a whole as well as how it works as a demo.
To give feedback, I've set up a discord channel. The invite link is here:
https://discord.gg/259kEQmbZW
Also feel free to just shoot me an email at
[email protected].
Progress Report
In June, I was able to work on several things: I got recruiting to a good state that is ready for playtesting, I conquered the steam build upload system, and prepared the build to playtest a "demo" version. I think I can safely say we've moved from pre-alpha to alpha, and ready for playtesting!
Current Stage: Alpha
Game Simulation:
- 100% (ready for playtesting and future feature/QoL expansion)
- +5% since last update
Recruiting:
- 90%
- +15% in June (add in very important quality of life features, and added in recruiting action time cost)
- Currently working on sway mechanics (ability to change a recruit's mind about the importance of certain pitches)
Practice Planning:
- 100% (ready for playtesting and future feature/QoL expansion)
Game Planning:
- 100% (ready for playtesting and future feature/QoL expansion)
- +5% since last update
Staffing:
- 85% (AI teams will offer and receive applications for head coaches, but not support staff yet. Also need to add a UI for user coaches to receive offers and send applications)
- Playtesting is currently just for the demo version, where hiring/firing at year end isn't super important
- +5% since last update
Program Pitch Development:
- 100% (ready for playtesting and future feature/QoL expansion)
- +25% since last update
Quick Update: Recruiting Board
Here is the main overview screen where you can review your all of your target list of recruits:

One thing I have been working on lately has been making recruiting a tad easier to work with, by providing more information on the recruiting board screen without having to click into each individual recruit. So I have begun providing more information within each row: how far down/up your team is in interest, what your interest rank is, how many other teams have offered scholarships, and the ability to perform recruiting actions directly from the recruiting board.
Also implemented recently is "coach time" in which coaches have a total of 40 hours a week to conduct all of their activities (I'm sure IRL coaches work more than 40 hours a week during the season but I'm starting there for balance reasons). This coach time goes towards games, practices, and recruiting. So, for both quick actions and other actions conducted by clicking on a recruit, a specific coach will be selected to conduct that recruiting action.
As always, if you have any comments, questions, or suggestions, I'd love to here them! Just leave them here in the comments.
Thanks!
- Aaron