Salutations Everyone V0.2.0.450b is Here!

For the last couple of weeks we have been working hard to improve the core of RPGS.
The refactor was focused on improving the data serialization so we can support mode complex data structures for future features.
As a result we were able to also significantly improve environment loading times by throwing some multithreading wizardry into the mix but we Also we took the opportunity to finally separate the mass placement tool from the object layer and implementing it as a separated system.
Main Change is that the Mass placement tool now Samples from your current selection and as a result it:
1) Works on anything, Characters, Structures, Objects and Groups
2) Supports more objects for more variation
3) Samples the placement size from the original selected object.
I'm afraid in terms of content we are still working on the next Collection.
But It's an important one so we want to make sure we get it right.
All the best from the RPGS Team!