1. Order Automatica
  2. News

Order Automatica News

Demo Update - 0.9.4 - August 18, 2024

Order Automatica has been selected to be a part of the Seattle Indies Expo IRL event. I've done some updates in preparation. This demo build is the build I'll be showing at the event. Enjoy!

Demo Update - March 16, 2024 - Version 0.9.1

Just like the headline says, there's a new demo!

It's a huge update from the previous demo, most notably with a big art update, but also lots of balancing changes and bugfixes.

Thanks for playing : )

Demo Version 0.8.4

Hi all,

This update is pretty big, and I'm quite excited by it.

TL;DR: You can move units and items around in ways you couldn't before. For example: you can move a unit from your grid back into the hold spot. Maybe if you give that unit in the hold spot a "when held between battles" distillation, it will work?! What I'm saying is, it opens up a lot of weird strategies.

Full patch notes:

🦾 Enemy end-of-preparation actions now happen before player's prep phase

🔥Changes End-of-first round cell effects to start of battle cell effects

🐛 Don't allow moving units before indulgence pick

🐛 Fixes problems with summoners that have On Ally Summoned distillations upon them

🦾 Damage taken during preparation phase is applied when preparation is over so that enemy teams can also use preparation attack (and so damage isn't saved)

🍺 Items can be moved anywhere and given to units in hold and buy spots

🐛 Normalizes how sell prices are calculated even if you move something out of grid

🦾 Allows character movement from hold to buy spot, from grid to buy spot, and from buy spot to buy spot

🦾 Allows distillation from hold spot and buy spots

🍺 Characters and items can be discarded directly from buy spots

🦾 Units can be moved from grid onto hold spot


Thanks again for playing,

Mickey

New Demo Version!

Hi all!

I just uploaded a new version of the demo with some big mechanical updates.

The biggest change is that now units will trade damage during attacks. This makes the game a lot faster in a good way I think.

Second is the introduction of cell effects. These are buffs and debuffs that happen to units in specific cells. This makes the arrangement and positioning of your grid even more strategic.

Other than this, there are many small improvements and bug fixes.

Thanks for playing and I'd love to hear your opinion of the updates!

Best,
Mickey

Demo Release!

Happy to say that the demo for Order Automatica is now live!

Thank you to all the playtesters and collaborators who helped get the game to where it is, I really appreciate it!

I'm continuing to try and improve the game, so I'd be more than happy to hear you feedback here: https://steamcommunity.com/app/2105840/discussions/1/3879344463500852063/


All the best,
Mickey