1. Order Automatica
  2. News

Order Automatica News

We’re heading to WePlay Expo 2025 in Shanghai!

[p]We’re excited to share that our team will be attending WePlay Expo 2025 for the very first time. From November 22–24, you’ll find us on the show floor in Shanghai, presenting our upcoming titles to players, creators, media, and partners from across Asia.[/p][p]Our base of operations will be Booth B12, where we’ll be showcasing three games that highlight what we’ve been building this year:[/p][p]🎮 Order Automatica — a ritual-driven roguelike auto-battler full of dark atmosphere, synergies, and tactical depth.[/p][p][dynamiclink][/dynamiclink]🕳️ Void Dungeon — a fast, expressive 2D action RPG with satisfying hack-and-slash combat and co-op chaos.[/p][p][dynamiclink][/dynamiclink]😴 Don’t Wake the Beast — a stealth-focused roguelite full of mythical creatures, traps, and dynamic traversal.[/p][p][dynamiclink][/dynamiclink][/p][h3]New Steam Demo During WePlay[/h3][p]While WePlay visitors will get hands-on time with the game at our booth, the new public version of the Order Automatica demo will launch on Steam during the days of WePlay — available to everyone at home.[/p][p]What’s inside?[/p][p]✨ Brand-new gameplay content
🌐 Full Simplified & Traditional Chinese support
🖥️ Available on Steam during the expo - not limited to the physical event[/p][p]So whether you’re in Shanghai or following from afar, you’ll be able to jump into the updated build.[/p][p]This is our debut at WePlay, and we’re looking forward to meeting players, creators, and fellow developers. These events always lead to great conversations, fresh ideas, and valuable feedback — and we’re ready for it.[/p][p]📍 Find us at Booth B12 — and if you’re checking the official expo map, follow the hint around B12, which will guide you to us.[/p][p][/p][p][/p][p]We’ll be sharing live updates, photos, and behind-the-scenes moments throughout the weekend.[/p][p]See you in Shanghai - let’s make our first WePlay unforgettable!

Kuba from better. publishing[/p]

The Discovery of Order Automatica

[p]When the excavation team reached the lowest chamber of the ruins, they were expecting pottery shards, maybe a few fragments of tablets - not this.[/p][p]A board. A perfect 3x3 grid, carved into obsidian.[/p][p]Symbols etched in gold. Faint traces of dried wax.[/p][p]At first, we thought it was a ritual, maybe some form of forgotten divination - something between numerology and chess. But the deeper we looked, the more it started to play itself.[/p][p]Each piece we placed seemed to know its position.[/p][p]Each combination whispered of power.[/p][p]Each round revealed a pattern hidden within the pattern.[/p][p]What if this wasn’t a game invented by the ancients…[/p][p]…but a message from them?[/p][p][/p][p]What is Order Automatica?[/p][p]Order Automatica is a single-player auto battler played on a 3x3 grid, a simple surface that hides infinite complexity.[/p][p][/p][p]You discover and place pieces - each with its own role - and watch as patterns emerge from your design. Victory lies not in reflex, but in thoughtful placement and understanding the hidden order.[/p][p]It’s inspired by occult conspiracies, alchemical diagrams, and the timeless human obsession with decoding the universe - from the Tarot to The Ninth Gate, from Inscryption to The VVitch.[/p][p]There are whispers of secret societies, long-forgotten rituals, and a belief that the act of playing itself might awaken something older than mankind.[/p][p]If you choose to follow, remember: the game is not just about playing. It’s about understanding.[/p][p][/p][p]Follow here: [/p][p]🐍 https://bsky.app/profile/mickeysanchez.bsky.social[/p][p][/p][p]And don’t forget to follow better. publishing’s new channels:[/p][p]🔷 X: https://x.com/betterpubpro[/p][p]🔷 FB: https://www.facebook.com/betterpubpro[/p][p]🔷 Discord: https://discord.gg/XFrMj3mE[/p][p]Best,[/p][p]Kuba from better. publishing[/p]

Exciting New Updates: Fresh Mechanics, New Features, and Game Progress

[p]Hey everyone,[/p][p]Another week, another update... but this time it’s a really big one! There’s a lot of new stuff here: new units, items, indulgences, the addition of curses, and yet another update to the artwork by my new collaborator, Mr. Peckinczyk. As we mentioned before, many of these updates became possible because I had the chance to showcase the game at MIX and PAX West (two big gaming events in Seattle), where I got a ton of feedback and had the chance to hand out some pretty cool pins![/p][p][/p][p][/p][p]Back to the new demo: I feel like the core of the gameplay is really starting to take shape in the way I’ve imagined for a long time. I’ve been experimenting with balance, and I finally feel like there are different, viable team setups. I’m really happy with the pace at which indulgences are being distributed in this version. I also added a brand-new mechanic - curses, inspired by Shotgun King and Slice & Dice. Curses are essentially permanent upgrades you pick for the enemy team that are bad for you. I spent a lot of time balancing the gameplay in this version, and although it's not perfect yet, I’m happy with the results :)[/p][p]Another thing I’m excited about is solving the issue of too much randomness. While auto-battlers generally have a high level of randomness, I agreed that it was a bit too high in previous versions. To fix this, I made a few changes: first, I changed the standard attack of units to always target the opposing unit in the lowest-numbered cell. Game dev is funny - I resisted this for a long time because I thought it would make the game too simple, but it really doesn’t. It adds a level of predictability that I think is very much needed. Secondly, I added two items that let you change the default attack targeting of your units. As a result, there are now a lot more ways to mitigate randomness. Sometimes, it even starts to feel more tactical than your usual auto-battler, which I think is a big win.[/p][p][/p][p]So, Order Automatica is moving forward. It's been a time of reflection, thinking about where I want the game to go. While the game definitely draws from tried-and-tested mechanics, I feel like it has its own identity that I’m trying to emphasize. What is that identity? I think the most important thing for me is how you can "break the rules." What I mean by this is that at first, you might think special abilities can only be triggered at very specific times, but soon you’ll discover there are multiple ways to trigger them. Triggering them during the preparation phase makes them permanent, and often that’s the key to very strong builds. Maybe you’ll even find out that you can attack during the preparation phase :) This kind of thing really excites me, and it’s hard to explain if you haven’t played the game, but it adds a depth that I think is especially exciting. On top of that, I think the ways to mitigate randomness I described earlier give the game a unique flavor that I really enjoy. In the end, I’m really aiming for that specific, intangible vibe that’s present in a lot of games I love. I hope I can continue moving in that direction![/p][p]Finally - watching people play the game live this weekend helped a lot. I’ve updated the demo three times already because of it. The biggest lesson:[/p][p]REMEMBER, YOU CAN LEVEL UP UNITS BY ARRANGING THREE OF THE SAME UNITS IN A ROW OR COLUMN![/p][p]Hehe - I forgot to teach that properly, and it’s actually pretty hard to beat the demo without that knowledge 😅[/p][p]The latest patch to the demo adds a "wiki" with that info and a few other answers to frequently asked questions. I’m not sure if it’s enough for first-time players, but it was the quickest thing I could do. I’ll consider adding something better in future versions.[/p][p]If you’ve made it this far, thank you! I hope you enjoy the new demo, and I’d really appreciate any thoughts or feedback you have. I’m doing my best to create something cool and different, and player reactions—good or bad—are really helpful for me.[/p][p][/p][previewyoutube][/previewyoutube][p]I just wanted to add that we originally planned for the demo to not be available after PAX, but since I’m participating in the Game Devs of Color Expo, which I consider one of the most important events, we’ve extended its availability until September 24. And of course, don’t forget about the demo on itch.io, where future updates will be posted.[/p][p]Thanks again,
Mickey & Kuba (better. publishing)[/p]

Exciting news!

[p]Hi Everyone![/p][p]
Today marks a special day in the development of Order Automatica, as I can finally announce that my game has gained a publisher - better. publishing! To celebrate this, we’ve launched a PAX-exclusive demo that will be available until September 7th.[/p][p]The team (previously as better. gaming agency) has been already helping me for a couple of weeks and you can see the results on my Steam page - we’ve revamped the key art, updated visuals and created a new trailer. Their fresh endeavour has just been announced at The MIX, together with a line-up of 2 other amazing games. Check out the entire showreel here:[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]One thing that I wanted to highlight is that I will retain creative control over the game, so don’t worry about any weird changes! You’ll still be getting a roguelike auto battler![/p][p]I’m very happy to be shaping better. publishing’s catalogue with other talented devs and even though we’re all creating different titles, they come together to form a great indie portfolio. Make sure you check out:[/p][p]
[dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][p]I’ll still be active on Bluesky, so you can follow me here:[/p][p]🐍 https://bsky.app/profile/mickeysanchez.bsky.social[/p][p][/p][p]And don’t forget to follow better. publishing’s new channels:[/p][p]🔷 X: https://x.com/betterpubpro[/p][p]🔷 FB: https://www.facebook.com/betterpubpro[/p][p]🔷 Discord: https://discord.gg/XFrMj3mE[/p][p][/p][p]Best,[/p][p]Mickey [/p]

Order Automatica at PAX West & The MIX + Exclusive Demo!

[p]Hello there! [/p][p]Big news – Order Automatica will be at PAX West (August 29 – September 1, 2025)! 🎉 Even better: during the show there will be an exclusive, time-limited demo, available only for PAX. Don’t miss your chance to be among the very first to try out new mechanics and features!

Here's where you can find me (Games from Poland Area):[/p][p]That’s not all – Order Automatica also part of The MIX (Media Indie Exchange) on August 29, where you’ll be able to catch me both online and on-site.

[/p][p]Here's where you can find Order Automatica this Friday, Aug 29th! 📢[/p][p]💻 ONLINE 💻 - Twitch/Youtube @ 9AM - HERE[/p][p]📍 ONSITE 📍 - 115 Bell St, Seattle, WA 9812 @ 7PM

And one more thing… there's a special announcement under wraps. 🔒 Stay tuned – you don't want to miss it!

All the best,
Mickey[/p]