Post-Launch Support
[h2]Greetings, Gatekeepers![/h2][p]It’s been over two months since Gatekeeper left Early Access, and we want to thank all our veterans and new players for the amazing support![/p][p]The full release went great, and now it’s time to talk about what’s next for the game.[/p][hr][/hr][h3]Version 1.1 (November 2025)[/h3][p]The next major update is coming very soon. It focuses mainly on stabilizing the existing content and improving overall quality of life.[/p]
- [p]The main feature everyone’s been asking for is Run Saving (single-player only).
Each time you visit the Delta, your current progress will be automatically saved, so you can return to your run at any time.[/p] - [p]We’re improving the attack indicators of certain enemies and visual feedback for some effects. This time you’ll definitely notice when Fractal or the Hybrid’s passive triggers.[/p]
- [p]We’re also adding a short tutorial to help new players get started.[/p]
- [p]In multiplayer, the pause menu will now include a new Players tab.
There, you’ll find an expanded chat, and hosts will be able to kick players from a run.[/p] - [p]We’re integrating Discord SDK, making it easier to find teammates directly through our Discord server.[/p]
- [p]New interactive elements across locations[/p]
- [p]A brand-new quest[/p]
- [p]Run difficulty modifiers[/p]
- [p]Useful balance updates[/p]
- [p]A new Gatekeeper[/p]
- [p]A new planet[/p]
- [p]An alternate final boss[/p]
- [p]New artifacts and triads[/p]
- [p]New quests[/p]
- [p]New interactive elements across locations[/p]