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THE NEW DEMO IS OUT! PLAY NOW!

Greetings, Gatekeepers!

THE NEW DEMO IS OUT! PLAY NOW!

[h3]The demo will be available during the Steam NEXT Fest, till Feb. 12, be sure not to miss it![/h3]

Demo Updates


The updated demo will feature various updates along with a brand new Arena mode!
The mode consists of rounds of various duration and your only goal is to not get killed. When the timer ends and all the threats are eliminated, players receive rewards and proceed to another round. Sounds simple enough but don’t be tricked by that - the place is limited but the enemies amount is not. Read more about Arena in the previous devglog.



In addition to the Arena, the demo introduces a fresh lobby, an in-game multiplayer party search, an enhanced upgrade acquisition system, balance adjustments, and in-game events! Read more about in-games events in the previous update.



Thank you,
Gravity Lagoon

[h3]Useful links:

👾 Discord
👽 Twitter[/h3]

Play updated Demo during Steam NEXT Fest!

[h3]Guten tag, Gatekeepers!

Today, we're excited to announce that Gatekeeper will participate in the upcoming Steam Next Fest (from Feb. 5 till Feb. 11)! Also, we'd like to introduce to you a completely new game mechanic - in-game events. [/h3]

Steam NEXT Fest


The updated demo will feature various updates along with a brand new Arena mode!
The mode consists of rounds of various duration and your only goal is to not get killed. When the timer ends and all the threats are eliminated, players receive rewards and proceed to another round. Sounds simple enough but don’t be tricked by that - the place is limited but the enemies amount is not. Read more about Arena in the previous devglog.



In addition to the Arena, the demo introduces a fresh lobby, an in-game multiplayer party search, an enhanced upgrade acquisition system, balance adjustments, and in-game events!

In-Game Events


When a game event occurs, you'll receive a notification in the game log (there is a game log now ✍️), alerting you to upcoming danger. Brace yourselves because these events are designed to test your skills and teamwork, pushing you to adapt on the fly.

Currently, we have three distinct events ready to challenge you:

Sia's Aggressive Souls


The restless souls of your enemies will chase you and your teammates. Be sure to keep your moving skills always ready.



Void Traps


Prepare to navigate through countless deadly traps that will do damage and slow you down. Be sure to always look in front of you.



Rampant Invasion


Instead of the usual foes, you'll face only rampants. Be sure to not die.



Combinations


But here's the kicker - these events can occur individually or in any combination, even all three simultaneously! Exciting!



We're continuously brainstorming and gathering ideas for more thrilling events to add to the mix. So, if you have any suggestions or ideas, don't hesitate to share them with us on our Discord channel.

Thank you,
Gravity Lagoon

[h3]Useful links:

👾 Discord
👽 Twitter[/h3]

Dev Blog #3 - New Arena Mode!

Hola, Gatekeepers! Wishing you a Happy New Year! May 2024 bring you all the best🌲

Today let's talk about arenas and the new Gatekeeper Arena mode in particular, which we aim to deliver in Q1 of 2024.



The mode consists of rounds of various duration and your only goal is to not get killed. When the timer ends and all the threats are eliminated, players receive rewards and proceed to another round. Sounds simple enough but don’t be tricked by that - the place is limited but the enemies amount is not.

We have developed a completely new and distinct enemy spawn mechanisms and different enemy progression curves (both are less forgiving than in the main game). Siren’s spawn was also reworked and on the arena there is no limit for their quantity and they may appear randomly, bringing more chaos to the gameplay. In addition, on arena we are not limited to monsters being an integral part of residential planets, so more enemy combinations are possible.



Like this was not enough, we also made several random events that may happen (or may not) during the arena rounds, creating spikes of difficulty. We would definitely want to not spoil your discovery process, but I can at least advise you to always watch your step and keep looking at the stars.

Regarding the lore - the events take place on a previously unseened planet of Aridune, infamous for its savage and ruthless habitants. Arenas of Aridune attract the most brutal creatures of other worlds to compete in this deadly challenge.



Hope you guys enjoy reading that at least as much as we enjoyed making this mode!

P.S. Of course the mode supports co-op, so teammates are welcome! Hope with the new lobby browser system, it will be much more convenient to find other Gatekeepers!

Thank you,
Gravity Lagoon

[h3]Useful links:

👾 Discord
👽 Twitter[/h3]

Release Roadmap 🚀

[h3]Hey, Gatekeepers!

Gatekeeper: Infinity prologue has been released and we are happy to unveil some of the team’s plans for the first months of 2024![/h3]

[h2]A new game mode[/h2]

this particular mode revolves around holding your ground in the hostile arena of Aridune, facing hordes of foes and striving to survive even more rounds. Notably, the only friendly elements on Aridune are you, your teammates, and a sandwatch (okay, the sandwatch is rather neutral).



[h2]New items & item reworks[/h2]

Items are crucial to gameplay, and their variety significantly shapes the game. Imagine an item that creates a vacuum hole, instantly eliminating everyone? It might sound unbalanced, but that’s precisely what we're aiming for! It's not just about the items themselves, the ways you acquire them will be reworked too. No more shops that disguise as obelisks.



[h2]New gatekeepers [/h2]

We are focusing on introducing 3 new characters, each with their distinctive and unique traits, pros, and cons. We'll share more visuals and details as they take shape!



[h2]New planets, locations, and enemies [/h2]

Currently, we have two planets - Aurora and Celestium, each with its unique set of enemies and locations. We're expanding to include two new worlds - Aridune and Purgatory-17, each with at least 3 different locations, 8 types of new enemies and a Siren.



[h2]Points of interest[/h2]

Thanks for noticing the Witness' eye, indeed, we plan to leverage that and introduce other interaction points to make locations feel more meaningful and detailed.

Other improvements are on the horizon, including a lobby browser and the ability to ping items/enemies. While these quality-of-life improvements didn't warrant their own section, they're still worth mentioning.

We hope you enjoyed reading this update and, more importantly, that you'll appreciate the new content in the game! Share your thoughts in the comments here or in our Discord server.

Wishing you a merry Christmas and an amazing 2024 🎄

Thank you,
Gravity Lagoon

[h3]Useful links:

👾 Discord
👽 Twitter[/h3]

New sci-fi Diablo style roguelike unveils explosive support mage class

Upcoming Steam roguelike game Gatekeeper already has my attention, and its next class looks like the most fun addition to the roster yet. Following the launch of free prequel game Gatekeeper: Infinity, this new co-op game blending the sci-fi stylings of Risk of Rain and the explosive top-down combat of Diablo 4 gives us a look at Pandora, the next addition to the list of Gatekeeper classes.


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