Demo patched - version 0.202
Ahoyhoy!
The demo only just went live, but we have a day one patch! It's almost like we're a triple-A title or something!
This is just a few nips and tucks that we were able to put in the game. Details for changes in the demo, and also in this new patch, are below.
[h3]One note - in case you are having trouble getting the demo working on Steam Deck, please try changing the compatibility settings and using Proton 9.0.[/h3]
[h2]Change list :[/h2]
[h3]- Version 0.201 (new demo)[/h3]
- New demo content - Split Labs Alpha
- Fixed bug with jumping system occasionally hanging
- Increased stability after level load
- New dynamic help panels
- Added smoothing to character movement
- Fixed cat’s ears not staying down under hats (does not apply to cutscenes)
- New emote/costume system
- Pause menu controller diagram added
- Improved visual settings, allowing monitor-switching and windowed mode
- Improved hud settings, allowing overscan image
[h3]- Version 0.202 (first patch) - 30th may[/h3]
- Tweaks to level layouts
- Tweaks to glass materials used
- Tweaks to some icon sizes on in world screens
- Added keyboard inputs to the game controller diagram in the pause menu
- Version number visible at all times