1. Toziuha Night: Order of the Alchemists
  2. News
  3. Bugfixes post-launch

Bugfixes post-launch

[p]- Fixed several bug fixes reported post-release.[/p][p]- The spikes in the room where you get the aerial dash will not cause instakill.[/p][p]- Levelups and items that increase stats will not pause the game, so input blocking issues should be fixed.[/p][p]- Translation modifications to avoid confusion about certain puzzles.[/p][p]- Fixed a softlock after reaching the secret ending.[/p][p]- Fixed an issue where an enemy continues to cause damage even after being defeated (requires further testing).[/p][p]- In hard mode, save statues will restore health and mana.[/p][p]- Fixed a bug where passive mana regeneration did not occur when in cold areas.[/p][p]- It has been detected that the final content of the game does not contain a Portuguese translation. The translator has fallen ill, so when a translation is available, it will be added.[/p][p][/p]