1.0.4.2 difficulty options rework and Portuguese translation
[p]- The optional difficulty settings have been removed and have become features of the different difficulty modes when starting a game.[/p]
- [p]- On easy and normal difficulty, the player will not receive instakill due to a critical attack.[/p]
- [p]- On easy difficulty, there will be no knockback when taking damage of enemies.[/p]
- [p]- Adeptis bosses' desperation attacks will only be executed in hard mode.[/p]