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RaceRoom Racing Experience News

Free Content: BMW M4 GT3 and Interlagos

[p]From July 10 to July 24, you can drive the BMW M4 GT3 at Interlagos completely free in all game modes.[/p][p][/p][p][/p][p][/p][p]The BMW M4 GT3 blends aggressive styling with serious performance. With its balanced handling and raw power, it’s a fan-favorite in GT racing. Take it to the legendary Interlagos circuit and experience fast corners, tight braking zones, and plenty of overtaking opportunities.[/p][p][/p][p]You can also race this combo in Ranked Multiplayer over the next two weeks and test yourself against drivers from around the world.[/p][p][/p][p]Just launch RaceRoom and hit the track. No purchase required.[/p][p][/p][p]🟢 Unlimited access
🏁 Full game modes enabled
🇧🇷 GT racing in the heart of Brazil[/p]

Free Content: Tatuus F4 and Red Bull Ring

[p][/p][h2]From June 26 to July 10, the Tatuus F4 and Red Bull Ring are free to play in all game modes.[/h2][p][/p][p]Looking to sharpen your racecraft? The Tatuus F4 is the perfect place to start. This lightweight single-seater rewards smooth driving and precision braking, making it an ideal training ground for aspiring open wheel racers.[/p][p][/p][p]Combine that with the fast and flowing layout of the Red Bull Ring and you've got a package that’s all about momentum, rhythm and tight battles.[/p][p][/p][p]The Tatuus F4 at Red Bull Ring is also featured on this week's ranked schedule, so you can jump into close multiplayer battles with the Free2Play combo.[/p][p][/p][p]Just launch RaceRoom and start driving. No purchase required.[/p][p][/p]

RaceRoom Q2 2025 Update – Now Live

[h2]The Q2 2025 Update is here, bringing a powerful mix of classic content and exciting development updates to RaceRoom.[/h2][p][/p][p]Now available in the STORE[/p][p]Two Icons Join the Super Touring Grid[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]We're expanding the Super Touring roster with two of the most legendary machines from the 1990s:[/p]
  • [p]Alfa Romeo 156 Super Touring – A championship-winning icon with unmistakable Italian flair and fierce agility.[/p]
  • [p]Opel Vectra Super Touring – A true staple of German touring car history, renowned for its precision and race-winning pedigree.[/p]
[p]These cars are ready to battle it out in one of the most beloved touring car classes in sim racing.[/p][hr][/hr][p]Alemannenring Returns[/p][p][/p][previewyoutube][/previewyoutube][p]Once a highlight of the DTM and Super Touring calendars, the Alemannenring is back. This tight, fast, and technical street circuit winds through the heart of Singen, Germany — and it's now fully restored for RaceRoom. Perfect for close, elbows-out racing with historic flair.[/p][hr][/hr][p]Lamborghini Huracán GT3 EVO II Joins GTR 3[/p][p][/p][p]One of the most requested updates: the Lamborghini Huracán GT3 EVO II is now officially part of the GTR 3 class. Alongside its inclusion, we've added a fresh batch of real-world-inspired liveries, letting you bring this V10-powered beast into the fight in any GT3 event.[/p]

RaceRoom Q2 2025 Update

[p]The Q2 2025 Update is just around the corner – and it brings a mix of nostalgic racing thrills, modern GT action, and a look into the future of RaceRoom.[/p][p][/p][p]Watch the full breakdown in the latest episode of Gridtalk, now live on our YouTube channel.
[/p][previewyoutube][/previewyoutube][h2]Two New Super Touring Cars[/h2][p] [/p][previewyoutube][/previewyoutube][p][/p][p]The golden era of touring car racing is about to expand with the arrival of two icons:[/p]
  • [p]Alfa Romeo 156 – Championship-winning heritage, raw Italian performance.
    [/p]
  • [p]Opel Vectra – A true classic from the peak of German touring car history.[/p]
[p][/p][p]The Alfa Romeo 156 is one of the most iconic touring cars of the late 1990s, dominating championships with its sharp handling and distinctive style.[/p][p][/p][p]Developed to Super Touring regulations, it became a fan favorite thanks to its aggressive performance and unmistakable Italian flair.[/p][p][/p][p]Now faithfully recreated in RaceRoom, the 156 delivers a thrilling drive and brings a new level of authenticity to your Super Touring battles.[/p][p][/p][p]A cornerstone of German touring car history, the Opel Vectra was a fierce competitor in the Super Touring era.[/p][p][/p][p]Built to the highest standards of the time, the Vectra combined stability, precision, and raw competitiveness, going wheel-to-wheel with the best in the field.[/p][p][/p][p]A true icon of classic touring car racing.[/p][p][/p][p]Both cars will join the Super Touring class and are ready to battle it out on the grid.[/p][p][/p][h2]A Historic Track Returns[/h2][p]We’re bringing back Alemannenring, a legendary street circuit that once hosted some of the fiercest Touring Car races of the 1990s. Long straights, tight hairpins, and classic street circuit atmosphere – coming to RaceRoom on June 24.[/p][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Once a staple on the German touring car calendar, the Alemannenring is a high-speed street circuit that winds through the heart of Singen.[/p][p][/p][p]With long straights, heavy braking zones, and a unique rhythm of flowing corners, it provided the stage for some of the most dramatic races of the era.[/p][p][/p][p]Lovingly brought back to life in RaceRoom, this historic venue offers a challenging and atmospheric racing experience like no other.[/p][p][/p][p][/p][h2]Lamborghini Huracán GT3 EVO II Joins GTR 3 class[/h2][p][/p][p][/p][p]The Lamborghini Huracán GT3 EVO II is being added to the GTR 3 class in this update, complete with a fresh set of liveries. Unleash the V10 on any GT grid and experience this aggressive, championship-ready machine across all game modes.[/p][p][/p][h2]A Glimpse Into the Future[/h2][p]This Gridtalk episode also takes you behind the scenes of what’s coming next for RaceRoom:[/p]
  • [p]Graphics Engine Preview – Get a first look at our move to Physically Based Rendering (PBR). Better lighting, more lifelike materials, and a leap forward in visual realism.[/p]
[p][/p]
  • [p]Ranked Multiplayer UI Redesign – A sneak peek at our in-progress overhaul of the Ranked UI. Expect a cleaner interface and improved usability to make competitive racing smoother than ever.[/p]
[p][/p]
  • [p]Hypercars We are working on a number of Hypercars that will be added to the sim later this year![/p]
[p][/p][p][/p]
[h2]New Esports and Special Events[/h2]
  • [p]RaceRoom Super Touring Car Championship[/p]
[p][/p][p]A brand-new championship built around our growing Super Touring lineup. Classic touring cars, close racing, and a nostalgic competition format – more info in the Gridtalk episode.[/p][p][/p]
  • [p]RaceRoom Nürburgring 2.4h Special Event[/p]
[p][/p][p]An endurance challenge at the Nürburgring-Nordschleife. Strategy, pace, and consistency will be key. Full event details will be revealed soon.[/p][p][/p][p]The Q2 2025 Update releases June 24 – with something new for every kind of racer.[/p][p]See you on the grid.[/p][p]The RaceRoom Team[/p]

Patch Notes 18th JUNE 2025 - Physics & AI Improvements

[h3]Introduction[/h3][p]Yesterday, we rolled out a new update for RaceRoom! You will find the full list of changes at the bottom of this article.[/p][p]We're about to deliver the next step of our graphic engine upgrade, which means we have lot of code and art changes that are still WIP and that I couldn't include in the build yesterday.[/p][p]As a consequence, the changelog revolved solely about physics and AI improvements and therefore the work of our physics & a.i. designer: Alex Hodgkinson – the man behind the feel of the cars in RaceRoom. It was a great opportunity for him to take the stage and share a bit more about what went into this update and give you a closer look at the work involved and help understand what some lines found in the changelog actually mean. Hope you enjoy the read! [/p][p]Best regards,[/p][p]J-F[/p][p]Head of Studio, KW Studios[/p][p][/p][h3]About Alex Hodgkinson[/h3][p][/p][p]Hi, I’m Alex – the physics / handling / A.I. guy here at KW Studios. I’ve been deep into real motorsport since I was 10, long circuit kart champion in England and eventually moving up to single-seaters and GT cars. I have a degree in motorsport engineering and before joining RaceRoom, I was teaching at track days.[/p][p]I’m really passionate about bringing the feeling of real racing cars into sim racing. And that’s exactly what this latest update is about.[/p][p][/p][p][/p][h3]What’s new in this update?[/h3][p]As ever, this round of updates has focused on improving the accuracy of our car handling as well as delivering user-friendly base setups. With the vast depth of car selection we have it’s taken a while to be able to return and update some of our older content, but finally it’s happened! Proudly we have managed to bring the KTM X-Bow RR and DTM 2013 to 2016 cars bang up to date. So let’s dive into what’s new with those;[/p][p][/p][h3]DTM 2013–2016[/h3][p]While some parts had received updates over the years such as engine behaviour, brakes, tyres and aspects of aero behaviour the main handling decider suspension components had remained untouched. Starting afresh and using our (now very large) library of car data, the suspension behaviour has been rebuilt to much more accurately represent cars of this era.[/p][p]Aerodynamics have been reviewed and updated which adds another layer of dynamic behaviour, especially from the large venturi tunnels underneath these cars. [/p][p]We also made the decision to keep performance levels across the years the same so that any car from this era can race against each other.[/p][p]Be warned: any old setups will absolutely not be compatible from here on with these cars.[/p][p][/p][h3]
KTM X-BOW RR[/h3][p]This is a clean slate with absolutely everything updated; there is nothing carried over from previous game iterations of the RR.[/p][p]It’s worth mentioning to begin with that our version of the car is the first generation cup car. Second generation added a large rear wing and for good reason – it can get very loose at the rear end. However that is something that should be embraced and to master it will develop useful skills which can be applied elsewhere in our car selection. 

This means it stands out somewhat as a loose track-day type car as we don’t have anything else like it in game.[/p][p][/p][p][/p][h3][/h3][h3]Suspension kinematics & accuracy[/h3][p]You’ll see this note often in relation to physics updates. In the context of suspension kinematics refer to the motion of the various moving components and the arcs they describe when moving. It’s something absolutely critical for car handling as kinematics decide how much camber the tyre has in given conditions, how much load is transferred through springs or geometrically and a lot more.[/p][p]Updates of this type focus on making this behaviour accurate not necessarily perfect. Often a car’s behaviour quirks are down to design compromises made in this department.  [/p][p][/p][h3]Damper tuning[/h3][p]Dampers main task on a racing car is to minimise the load variance of the tyres. As tyre load varies so does grip level, and that is something which can make grip unpredictable. If you minimise that load variance a car will become more compliant and profitable at the limit. [/p][p]Lessons learned from our parent company KW enable us to apply real world solutions to our car’s suspension. These updates are another which are often mentioned and are all about ensuring all of our cars are at an equal level in terms of damper tuning. [/p][p][/p][p][/p][p]Thanks for reading – and enjoy the experience! As always, let us know your feedback![/p][p]Best regards,[/p][p]Alex Hodgkinson[/p][p]Physics Designer, KW Studios[/p][p]
[/p][h3]Full Changelog:[/h3][p][/p][h3]Update details:[/h3][p] Download size = 2.9 GB[/p][p] Client version = 0.9.6.60 [/p][p] Client BuildID = 18917494[/p][p] Dedi version = 102.0.1556[/p][p] Dedi BuildID = 18903086 [/p]
  • [p]All cars - Updated default gear ratio for all track layouts[/p]
  • [p]Aquila - Rear suspension geometry tweaks[/p]
  • [p]Audi TT cup - Tuned dampers and improved baseline setup[/p]
  • [p]Audi TT RS VLN - A.I. improvements, tuned dampers, improved baseline setup and reduced tyre heating[/p]
  • [p]BMW M1 Gr 4 - Tuned dampers, increased accuracy of suspensions, improved baseline setup, adjusted engine cooling[/p]
  • [p]BMW M1 Procar - Tuned dampers, increased accuracy of suspensions, improved baseline setup[/p]
  • [p]BMW M2 CS - Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating[/p]
  • [p]BMW M4 GT4 - BoP adjustments[/p]
  • [p]Chevrolet Daytona Prototype - Improvements to the baseline setup, updated brake discs composition[/p]
  • [p]Chevrolet Greenwood Corvette - Increased accuracy of suspensions[/p]
  • [p]Crossle 90F - Increased accuracy of suspensions, tuned dampers and baseline setup[/p]
  • [p]DTM 1992 - A.I. improvements[/p]
  • [p]DTM 2013 - Physics updated[/p]
  • [p]DTM 2014 - Physics updated[/p]
  • [p]DTM 2015 - Physics updated[/p]
  • [p]DTM 2016 - Physics updated[/p]
  • [p]DTM 2020 - A.I. improvements[/p]
  • [p]Fabcar 935 - Tuned dampers, tweaked tyre heating curves and baseline setup improvements[/p]
  • [p]Formula RaceRoom 2 - Tuned dampers, updated brake discs composition (cooling and inertia), increased accuracy of suspension, tweaked tyre heating curves and baseline setup improvements[/p]
  • [p]Formula RaceRoom 3 - Physics updated[/p]
  • [p]Formula RaceRoom 90 - Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating. Increased downshift blipping.[/p]
  • [p]Formula RaceRoom U.S. - Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating[/p]
  • [p]Formula RaceRoom X-17 - Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating[/p]
  • [p]Formula RaceRoom X-22 - Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating. Updated brake discs specs.[/p]
  • [p]Group C car class - Tuned dampers and baseline setups, tweaked tyre heating curves[/p]
  • [p]Group 5 car class - Updated drag sensitivity to body ride height/rake[/p]
  • [p]GTE car class - Improved rear suspension kinematics[/p]
  • [p]GTO car class - Increased accuracy of suspensions[/p]
  • [p]GTR 2 car class - A.I. improvements[/p]
  • [p]GTR 3 car class - A.I. improvements[/p]
  • [p]GTR 4 car class - Reviewed tyre heating curves, increased accuracy of suspensions, improvement to baseline setups, tuned dampers and radiator cooling[/p]
  • [p]Hillclimb Icons car class - Increased accuracy of suspensions, improved baseline setups[/p]
  • [p]KTM Xbow RR - Physics updated[/p]
  • [p]NSU TTS - A.I. improvements[/p]
  • [p]Pagani Zonda - Increased accuracy of suspensions, tuned dampers and baseline setup[/p]
  • [p]Porsche 718 Cayman GT4 - Increased accuracy of suspensions, tuned dampers and baseline setup[/p]
  • [p]Porsche 911 GT2 RS CS - Baseline setup adjustments[/p]
  • [p]Porsche 991.2 GT3 Cup - Increased accuracy of suspensions, tuned dampers and baseline setup[/p]
  • [p]Porsche 991.2 GT3 R - Increased accuracy of suspensions, tuned dampers and baseline setup[/p]
  • [p]Praga R1 - More downshift blipping in lower gears, tuned dampers, increased accuracy of suspensions, improved baseline setup, reduced radiator cooling[/p]
  • [p]RaceRoom Truck - A.I. improvements[/p]
  • [p]Silhouette car class - A.I. improvements[/p]
  • [p]Super Touring car class - A.I. improvements, Fuel usage tweaks, Dampers tuned and some adjustments to baseline setups[/p]
  • [p]Tatuus F4 - Rebalanced dampers[/p]
  • [p]Aragon - A.I. improvements[/p]
  • [p]Brands Hatch GP - Fixed some starting grid spawns that had gone rogue[/p]
  • [p]Brno - A.I. improvements[/p]
  • [p]Daytona Road Course - A.I. improvements[/p]
  • [p]Dubai - A.I. improvements[/p]
  • [p]Hungaroring - Moved time attack spawn[/p]
  • [p]Laguna Seca - A.I. improvements[/p]
  • [p]Monza - A.I. improvements[/p]
  • [p]Motegi East - A.I. improvements, moved time attack spawn[/p]
  • [p]Nogaro Caupenne - A.I. improvements[/p]
  • [p]Norisring - A.I. improvements[/p]
  • [p]Oschersleben - A.I. improvements[/p]
  • [p]Road America - A.I. improvements[/p]
  • [p]Sachsenring - Moved time attack spawn[/p]
  • [p]Silverstone Classic GP - A.I. improvements[/p]
  • [p]Zhejiang - Moved time attack spawn[/p]
  • [p]Zolder - A.I. improvements[/p]