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Daytona Oval Race

The Daytona Oval Race returns on Friday March 3 2023!

- 3 x 30 min Races
- Top 10 reversed grids
- Fuel & Tyres x4
- Your leaderboard time = Your starting position

Qualify now on the Leaderboard!

Tune in LIVE Friday, March 3rd!


[previewyoutube][/previewyoutube]


You have until Thursday March 2, 09:00 CET to set a lap time on the leaderboard. All drivers on the leaderboard are invited to race. You can cancel or confirm your participation until Friday March 3, 09:00 CET through an online form.

Drivers will be placed on a grid based on their lap time versus the other confirmed drivers.

On Friday March 3 around 14:00 CET you will receive an email with server information and the grid list.

The European server with the top 34 confirmed drivers will be broadcasted live on the RaceRoom channels.

Note: you do not need to own the content in order to set a lap time on the leaderboard, but you do need to own the car and track in order to participate in the online races.

Race format
The server will start at 18:00 CET / AEDT / EDT with 90 minutes of practice.

There will be no qualification session, the start order is defined by the leaderboard position

The first race starts at 19:30 CET / AEDT / EDT

You need to join before the first race starts and you need to stay on the server to be in race 2 & 3

  • Race 1: 30 minutes - start order defined by leaderboard position
  • Race 2: 30 minutes - reversed top 10 grid
  • Race 3: 30 minutes - reversed top 10 grid

Race settings
  • Car: Chevrolet Camaro GT3
  • Fuel usage: x4
  • Tire wear: x4
  • Incident limit: 50
  • Mandatory pit: 2 tires
  • Rolling start
  • Open setup
  • 34 drivers per grid/server


For Europe we will have Bronze (75 reputation), Silver (1550+ rating and 80 reputation) and Gold (1700+ rating and 85 reputation) servers that will keep running.

For America and Oceania we will have 1 Bronze server available.

More information and questions/suggestions?
Make sure to join our Discord server or send an email to esports at raceroom dot com

RaceRoom has been updated

[h3]Update details:[/h3]
Client version = 0.9.4.64
Client BuildID = 10503826

  • Daytona - Adjusted bumpiness to match latest state of the track

RaceRoom has been updated

[h3]Update details:[/h3]
Download size = 530 MB
Client version = 0.9.4.63
Client BuildID = 10399231
Dedicated version = 89.0.1399
Dedicated BuildID = 10399147


  • Performance index reviewed so that M235i and MX5 are in a better order on the starting grid
  • New Action cameras for Anderstorp, Aragon, Assen, Portimao, Bathurst
  • Mid Ohio - brought to 2022 specs with visual updates and normal maps for the terrain

Daytona 2.4H Race

[previewyoutube][/previewyoutube]
The RaceRoom Daytona 2.4H Race is one of the yearly highlights and will be broadcasted LIVE on our channels on Friday 27 January 2023


You can enter the leaderboards to qualify for the live servers - the MX-5 support race or the main event with GTR3, GTE and the P2 Daytona Prototype on the Competition Page


There will be more servers ready for everyone to join who didn't qualify for the LIVE Broadcast Race.

[previewyoutube][/previewyoutube]

RaceRoom has been updated

[h3]Update details:[/h3]
Download size = 1.9 GB
Client version = 0.9.4.62
Client BuildID = 10355614
Dedicated version = 89.0.1398
Dedicated BuildID = 10355631




  • Added Esports WTCR 2023 liveries for upcoming competition See official website
  • Shaders - Fixed issue where animated characters were not receiving shadows
  • Mazda MX-5 Cup - Updated rearview mirrors to reduce stretching
  • Volkswagen Scirocco - Fixed needles in the dashboard that could sometimes clip or be skewed
  • Brands Hatch - Fixed a hole on the indy layout, updated turn 2 vegetation, curbs and runoffs, updated some textrures and various other fixes and tweaks
  • Chang International - Updated with normal maps and various visual improvements.
  • Ningbo - added collision to the blue tyres at the pit exit
  • Nordschleife - fixed a hole in the collision wall of the VLN layout
  • Oschersleben - updated with normal maps, visual improvements, camber adjustment in turns 5 and 12 and corrected sun position that wasn't correct with real life.
  • Zandvoort - Fixed an invisible wall at turn 3 on all layouts