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RaceRoom Racing Experience News

RaceRoom has been updated!

[previewyoutube][/previewyoutube]

[h3]Update details:[/h3]
Download size = 2.1 GB
Client version = 0.9.1.6
Client BuildID = 5551351
Dedi version = 67.0.1196
Dedi BuildID = 5551263


[h2]Changelist:[/h2]
  • DTM 2020 uses a specific Push to Pass regulation:
    One activation per lap for a maximum of 24 race laps.
    Push to Pass is not available in the first lap.
    Push to Pass is not available to the race leader. (A race leader is determined at the crossing of each track sector and not only at the start/finish line)
    Push to Pass is available regardless of the gap to the car in front of you.
  • DTM 2020 uses a specific DRS regulation: 3 activations per lap for a maximum number of activations set to half the expected amount of race laps (rounded up). (i.e.: a 18 laps race will give you a maximum of 9 activations, and since you can activate it 3 times per lap, you can run out of DRS within only 3 laps).
    DRS is not available in the first lap.
    DRS is not available to the race leader. (A race leader is determined at the crossing of each track sector and not only at the start/finish line)
    DRS is available regardless of the gap to the car in front of you.
  • DTM 2020 Physics evolution after driver feedback.
  • DTM 2020 drivers now have real helmets designs and racing suits.
  • Physics engine - Added simulation of Anti-Lag System, used in DTM 2020 for now. This comes with specific sound samples triggered under coasting. The system will propagate to relevant cars in future updates.
  • Launch Control logic modification - Launch Control will no longer automatically upshift for the player.
  • Options menu - Added a toggle for TV Camera tracking lag.
  • Shared Memory - Added Pit Stop Minimum Duration and Pit Stop Minimum Duration Time left
  • Shared Memory - Added the Incident Point limit before DQ.
  • Shared Memory - Removed information from opponents current incident points as it could lead to behavioral change near players close to limit
  • Shared Memory - Player’s Incident points suffers from a known issue where it’s not updating properly. It will be fixed soon™
  • Sounds - Reduce volume of sound effects from underbody scraping the tarmac, improved their variety.
  • Fixed DRS regulation that affected other cars equipped with the system and limited the amount of activations since the last update.
  • Formula RaceRoom 90 - Added some backfires that were missing
  • Brands Hatch - Updated the track to its 2020 state.
  • Circuit Zandvoort - Moved the time attack spawn location further back to better allow reaching of maximum speed.
  • Dubai GP & Club - Some track limit adjustments to make it more strict. (Cleared leaderboard laptimes for those)
  • Motorland Aragón - AI improvements
  • Red Bull Ring - Updated the track to its 2020 state
  • Suzuka - Updated the track to its 2020 state


RaceRoom has been updated!

[h3]Update details:[/h3]
Download size = 500MB
Client version = 0.9.0.987
Client BuildID = 5471906
Dedi version = 66.0.1185
Dedi BuildID = 5471940


[h2]Changelist:[/h2]
  • DTM 2020 - Tweaks to their handling and default car setup after feedback from DTM driver.
  • Porsche 911 GT3 Cup - Tweaks to its new sounds
  • Suzuka - Updated the track to 2020 visuals. (note: HUD track map is currently off-sync, will be fixed as soon as possible)

RaceRoom has been updated!

[h3]Update details:[/h3]
Download size = 5.7 GB
Client version = 0.9.0.985
Client BuildID = 5460372
Dedi version = 66.0.1184
Dedi BuildID = 5462272


[h2]Changelist:[/h2]
  • Lada Vesta is now free to play with 2 liveries, playable against WTCR car classes.
  • Prepared content for upcoming DTM 2020 competitions
  • Sounds - Cockpit cameras now feature backfire samples specific to the interior of the car, bringing extra life and vibrance.
  • Sounds - New lot of samples for backfires and made their patterns richer. Amount of backfire is car dependant and much more diverse than before.
  • Sounds - Brake disk whine samples volume is now affected by the brake disk temperature. New recordings of brake whines for GT cars.
  • Sounds - New fuel pumps samples
  • Sounds - New gravel sound samples.
  • Sounds - Porsche 911 GT3 Cup - New sound recordings
  • Drag Reduction System and Push to Pass are now split in two unique control bindings
  • Added a key binding for FFB Multiplier, allowing to adjust this setting from inside the car.
  • Moved some old HUD overlays to the butterHUD system (Traction Control, Brake Bias)
  • Disabled the in-game screenshot capture system, as it caused conflicts with and was inferior in quality to Steam’s own screenshot capturing. Visit your Steam client settings menu to bind a key and select a folder for your screenshots.
  • Changed so the graphics_options.xml located in your Documents folder now contains variable names, making it easier to edit some settings through notepad.
  • Dedicated server - Scheduler - Improvements to handling of different time zones between browser and host machine
  • AI - Porsche 911 GT3 Cup + Sprint - Tweaks to improve their handling of slow turns
  • AI - DEKRA Lausitzring - Fixed AI braking later than the pit lane entrance gate.
  • AI - Dubai - Fixed some broken waypoint that was causing AI’s to stop driving
  • AI - Nordschleife - Calmed down some AI’s around the Adenauer forest.
  • Art - DEKRA Lausitzring - Fixed the sudden disappearance of certain track objects while sitting in the gravel in turns 8 and 10.
  • Art - Sachsenring - Updates to bring it to 2020 visuals.
  • Art - Spa-Francorchamps - Updates to bring it to 2020 visuals
  • Renamed Mazda Laguna Seca into Weathertech Raceway Laguna Seca.

RaceRoom has been updated!

[h3]Update details:[/h3]
Download size = 2.9 GB
Client version = 0.9.0.978
Client BuildID = 5396614
Dedi version = 65.0.1170
Dedi BuildID = 5397334


[h2]Changelist:[/h2]
  • Dedicated Server - Added Scheduling feature, allowing to set up automated spawns on specified dates and times as well as a repeating pattern.
  • Player Profile - Added “Ranked Multiplayer” tab with the player’s ranked history and statistics.
  • Controller - Added two alternative FFB profiles for Fanatec DD1 and DD2
  • Controller - Reduced default FFB slip effect from 5.0 to 2.0 for Thrustmaster profiles
  • Fixed - Sepang South layout no longer locks the game up when in single race sessions using a web gameplay overlay.


[h2]Content updates:[/h2]
  • Hockenheim - Updated to 2020 specs. Mostly means walls were moved closer to the track before turn 12 (Mobil 1 Kurve), but many details were updated like curbs, runoffs and environment assets such as the Porsche Experience center.
  • Lausitzring - Renamed into its new official name “DEKRA Lausitzring”. A new layout is available for free to all Lausitzring owners: the DTM Grand Prix Course. The track has been updated to 2020 specs and that includes a modified pit entry path.
  • Monza - Updated to 2020 specs with 3D curbs, textures and assets updates.
  • Nürburgring - Minor updates to update the track to 2020 specs. Some curbs, runoffs refinements.
  • Zolder - Updated to 2020 specs, which mostly means a new and freshly resurfaced track, curbs and updates to the paddock building.
  • All tracks - Adjusted initial fuel consumption estimates in order to provide more accurate values in the car setup menu before the player recorded actual consumption telemetry laps.
  • Bathurst - AI improvements
  • Bilster Berg - AI improvements
  • Dubai - AI improvements
  • Imola - AI improvements
  • Indianapolis - AI improvements
  • Macau - AI improvements
  • Moscow Raceway - AI improvements
  • Nordschleife layouts - AI improvements
  • Sachsenring - AI improvements
  • Sepang - AI improvements
  • Shanghai - AI improvements
  • Chevrolet Corvette Z06 GT3 - Fixed an off-center driving camera
  • Formula RaceRoom X-17 - AI Improvements

Summer Sale : 50% on all cars and tracks & 25% on packs!




Our Summer Sale is on!


[h3]You will find discounts on all in-game purchases!
A 50% discount on all cars and tracks and a 25% discount on all packs.

This event ends on the 9th July 2020.[/h3]