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RaceRoom has been updated




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Beside the release of the wonderful Dubai Autodrome, our first update after the summer break is also heavily focused towards league racing and your communities as we're continuing on our goal to deliver more tools to organize and manage events and championships.

We hope you will enjoy today's server additions and that they will allow you to make even greater competitions. We are very curious to hear your feedback on those and any wishes for further improvements of the dedicated server app for the future.

Of course let's not forget to mention the physics overhaul of various car classes as well as the introduction of needed AI improvements for some of the most problematic cars that AI has been having trouble managing.

You will find all the juicy details below!


Update details:
Download size = 2.1 GB
Client version = 0.8.0.6592
Client BuildID = 4249150
Dedicated server version = 55.0.1028
Dedicated server BuildID = 4249152



Dedicated Server:
  • Added ability to determine the starting position of the race. When a starting grid is defined on the server, qualifying session will be skipped entirely. The server will place players on the grid in the exact order defined by the server administrator and will not perform any sorting by performance index.
  • Added ability to import users from a given leaderboard and a given team name to pre-populate the starting grid.
  • Added a chat box in the dedicated server interface to allow the broadcasting of messages to all players from the server admin.
  • Added a Weight Manager tool to easily manage the administration of success ballast for a large amount of players throughout a league championship. The manager can be pointed at the result of a past race and all players can be assigned weight following any kind of regulation with the help of custom formula's.
  • Added a latency indicator next to each of the connected players. It shows an average value that is calculated over a full minute.


Game:
  • Adjustments to Slowdown penalties that have been too harsh since the previous update, especially in high speed corners.
  • Increased connection timeouts from 30 seconds to 60 seconds in the hope to reduce the amount of disconnects from multiplayer sessions.
  • Improved automatic choice of graphic settings (at first start) based on the detected hardware.
  • Improved visibility of the message stating a game restart is required after switching to another monitor in fullscreen mode.
  • Attempt at getting rid of weird laser weapon sounds when cars transition from track to their garage position ( example )
  • Fixed saving of two identical screenshots when pressing the screenshot key while on a menu


Content:
  • Dubai Autodrome is now available with 4 layouts ( Grand Prix ; International ; National ; Club )
  • Audi R8 LMS - Fixed cockpit camera that was slightly off center
  • Audi TT cup - Fixed underbody feelers that were 2,5cm too low and made the car scrape the tarmac when it in fact should not.
  • Formula RaceRoom 90 - Updated physics (suspension and differential, rev limiter logic, increased oil cooling slightly); Improvements to AI behavior
  • GTR1 car class - Updated physics (aerodynamics, turbo buildup, rev limiter logic, tuned dampers) ; Improvements to AI behavior
  • GTR2 car class - Updated physics (Traction Control logic, dampers tuned, improved gearshifts) ; Improvements to AI behavior
  • Honda Civic TC1 - Fixed an issue where this car couldn't easily alternate between forward and reverse gears.
  • NSU TTS - Improvements to AI behavior (no more rolling over big curbs)
  • Pagani Zonda R - Updated physics (Traction Control logic, ABS improvements, dampers tuned, improved gearshifts)
  • Porsche Cayman GT4 Clubsport - Updated physics (tuned dampers, tyre model, Traction Control and ABS improvements; Improvements to AI behavior
  • Porsche 911 GT3 Cup - Updated physics (tyre model refinements to have much more response to tyre pressures, tuned dampers and rear camber, differential tweaks) ; Improvements to AI behavior
  • Porsche 934 RSR - Tweaked rearview mirror UV
  • Porsche 911 Carrera (964) - Updated physics (rev limiter behavior, differential, suspension and dampers, tyre model, ABS improvements); Improvements to AI behavior
  • WTCR - Improvements to AI behavior


  • Road America - Updated the high resolution road surface, fixed a misplaced curb at turn 11. Added ambient occlusion from walls.

RaceRoom has been updated

Update details:
Download size = ca 350 MB
Client version = 0.8.0.6583
Client BuildID = 4056801


Content
  • WTCR 2018 / 2019 - Massively reduced the amount of smoke and skidmarks left behind the cars
  • Updated all the suspension sound samples with cleaner and more varied recordings
  • By popular demand from competitors, the Lada Vesta from the "Lada e-championship" competition has now received latest WTCR physics.

RaceRoom has been updated

Update details:
Download size = 726 MB
Client version = 0.8.0.6581
Client BuildID = 4026381


Content
  • Fixed the Lada Vesta TCR (esport competition) that mistakenly had received WTCR 2019 physics in yesterday's update. The Lada Russia Round 4 competition will re-open shortly after this push. All my apologies for this terrible oversight! The leaderboard laptimes recorded during the period have been erased.
  • WTCR 18/19 - Further improvements to AI behavior. They should now be a tad quicker.
  • Porsche 991.2 GT3 Cup - improvements to AI behavior. Less rolling over from high sausage curbs, slight improvement on car to car collision detections. Reduced their tendency to overdrive the car.
  • Porsche Cayman CS - improvements to AI behavior. Less rolling over from high sausage curbs, slight improvement on car to car collision detections.

  • Mercedes AMG GT3 - Fixed the right side mirror
  • AMG-Mercedes C-Klasse DTM 1995 - Fixed the rearview mirrors that were showing a tilted world.
  • Spa-Francorchamps - Modified trackside advertisement banners for upcoming competitions
  • Nuerburgring GP - Modified trackside advertisement banners for upcoming competitions
  • Updated a set of banners for upcoming competitions

RaceRoom has been updated - Ultrawide fixes and WTCR 2018 physics

Today's small update is only client side and therefore did not require a maintenance.


Update details:
Download size = 190 MB
Client version = 0.8.0.6579
Client BuildID = 4021994


Game
  • Fixed some elements being offset to the left on Ultrawide resolutions


Content
  • The 2018 WTCR car class physics have now been brought equal to the freshly released 2019 cars, and the Peugeot has been balanced accordingly. The Alfa 2018 older bodykit suffers from a bit less downforce and increased drag but this was compensated in BOP (power and weight)
  • Formula RaceRoom Junior - default setup adjusted
  • Hillclimb Icons class - Smoothed gear changes

  • WTCR AI - Improved behaviour

  • Cupra TCR 2019 - Adjusted gearshift sounds
  • Formula RaceRoom 90 V8 - External sounds improved
  • Formula RaceRoom 90 V10 - External sounds improved. A bit more aggressive at high revs and removed an excessive oscillation in mid revs.

  • CUPRA TCR - Added a horizontal structural bar between the rearwing supporting arms.

RaceRoom has been updated - FIA WTCR 2019 !




The 2019 season of the FIA WTCR is in full swing, and you can already experience it in RaceRoom with this car pack! New liveries, a new Alfa Romeo bodykit, a brand new car with the Lynk & Co 03 TCR, and of course all your favorite drivers of the #WTCR2019SUPERGRID.

Read the full press release at https://www.fiawtcr.com/get-your-wtcr-car-on-raceroom-today


Update details:
Download size = ca 860 MB
Client version = 0.8.0.6577
Client BuildID = 3998534
Dedi version = 53.0.964
Dedi BuildID = 3998571



New content
  • Added the WTCR 2019 car class with 7 cars and 26 liveries.


Game
  • Now allows to bind up to 128 different button ID's on a controller.
  • Now allows to bind each traction control preset individually instead of only Next / Previous TC level controls.
  • The HUD notifications (aka "butterHUD") can now be moved around as well using the "move&scale HUD elements" binding.
  • Increased the rear view mirror y-resolution.
  • Prevented the HUD position bar from automatically scaling to gigantic sizes on ultrawide monitors by limiting its width to 1920px.
  • Changed the default steering lock value for Mouse controls from 8 degrees to 13 degrees
  • Slowdown penalties and giving back of the time illegally gained have been reworked. Added a progression where the more penalties you have received, the longer the penalty will get. Each clean lap will reduce the penalty count by one.
  • Change so the Pit stop menu elements such as Preset and Tyre Compound selectors no longer wrap around when trying to go beyond the last possible choice. (Meant to improve CrewChief's voice commands)
  • Possible improvement for players reporting issues on the game menus (cursor flickers, video freezes, etc)
  • Fixed a broken start procedure of a leaderboard challenge on Stowe layouts.
  • Fixed rev LED's that were not lighting up on Logitech steering wheels
  • Fixed a case where the messages about switching modes for LED displays were not always clearing
  • Fixed a case where the "delayed start from pitlane" message wasn't clearing when french localization was used.
  • Fixed so the MiniHUD can now be moved further on ultrawide monitors
  • Fixed broken bindings on the default Mouse control profile



Content
  • WTCR 2019 has received new and improved physics. The 2018 car class will be updated to match in a later update (required BOP for the Peugeot)
  • WTCR 2019 features a new bodykit for the Alfa Romeo
  • WTCR 2019 features a new steering wheel for the CUPRA TCR.
  • Porsche 911 GT3 R - New cockpit sound recordings with separated transmission and engine channels.
  • Porsche 991.2 GT3 Cup - New cockpit sound recordings with separated transmission and engine channels. Improved external sounds.
  • Porsche 991.2 GT3 Cup - Updated physics and tuned dampers. Suspension geometry is now more accurate.
  • Saleen S7R - New sound recordings for both cockpit and exterior
  • Silhouette car class - Made cars a bit less tail happy under braking, improved FFB
  • Cadillac (GTR2 car class) - Fixed the default final drive being too long at Spa-Francorchamps
  • GTR1 car class - Implemented different shift times depending on the gears being shifted
  • GTR2 car class - Implemented different shift times depending on the gears being shifted
  • Aquila Cup - Implemented different shift times depending on the gears being shifted
  • Audi TT Cup - Implemented different shift times depending on the gears being shifted
  • Audi TT VLN - Implemented different shift times depending on the gears being shifted
  • Hillclimb Icons - Implemented different shift times depending on the gears being shifted
  • BMW M235i Cup - Implemented different shift times depending on the gears being shifted
  • WTCC 2013 - Implemented different shift times depending on the gears being shifted
  • WTCC 2014 - Implemented different shift times depending on the gears being shifted
  • WTCC 2015/16/17 - Implemented different shift times depending on the gears being shifted
  • Zonda Cup - Implemented different shift times depending on the gears being shifted
  • AMG-Mercedes C-Klasse DTM 1995 - Tuned dampers and Implemented different shift times depending on the gears being shifted


  • Paul Ricard - Added one additional TV camera in the start/finish straight as the elevation was hiding the cars at race starts.
  • Red Bull Ring - Resurfaced and made a higher resolution HUD track map for the GP layout.