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Jock Studio Development Update #20

[p][/p][p]Happy Holidays, Olympians! We have one last end-of-year treat for everyone this Holiday season – a final Jock Studio Development Update to wrap up the year! Please read the full post for full details, as it contains information for all fans of Jock Studio![/p]
Release Date Update
[p]First up, as we close out the year, we know that everyone wants to know more information about Jock Studio’s release date, and when to expect the full game:[/p][p]We expect Jock Studio to be released in 2027.[/p][p]We have determined this timeframe after considering the amount of work left to perform, including writing, artwork, programming and all additional departments. Additionally, we also believe that releasing the game in 2027 will give us plenty of time to thoroughly test all mechanics and features of the game, releasing it in as polished a state as possible![/p][p]We plan to spend 2026 working just as hard on Jock Studio as we have in 2025, and we promise that we are doing everything we can to deliver the project both as quickly as possible while also ensuring it is as polished and well-made as it can be. Additionally, as we always have, we’ll continue to be transparent throughout the process with monthly development updates, as well as release date updates and timelines as soon as we can provide them![/p][p]Note – Please expect that future inquires about Jock Studio’s release date will be provided with the information above, unless circumstances have changed and new information is able to be provided in future updates.[/p][p]Thank you for your understanding and support, and we want to re-emphasize that the BLits Team is working as hard as we can on Jock Studio, and all of us are committed to completing the game and making it as best as we possibly can![/p][p]And speaking of working hard, let’s check out what the team’s been up to over the past month, as well as a yearly wrap-up of what we’ve accomplished this year![/p]
Development Diary #20 – New Backgrounds, Puppet Animations, Sprite Costumes & Date Portraits!
[p][/p][p]For our 20th Development Diary, we’ll be showcasing updates from many of our departments – and there’s a lot to show off this time, so please check it all out below![/p][h2]Part 1 – New 3D Background Renders & Crowdart![/h2][p]To kick things off, we’ve got a couple of new 3D Renders, prepared by Micman, ready to show off from around the Campus! Check them out below:[/p][p][/p][p]All three of these new locations are travelable around the Olympus University Campus, and the University Café and Restaurant are the perfects spots to pick up a bite to eat, a snack for the road, or maybe even meet up with a friend![/p][p]Meanwhile, Matt’s Room is in the dorms just like Ace, and you can visit him to see what he’s up to – and maybe nag him the same way he teases Ace![/p][p]3D Renders aren’t the only Background department updates, though! Fuschia has been hard at work on the Crowd Art of the various backgrounds around Campus, bringing them to life with a groups of students and faculty! Check out some of his work below:[/p][p][/p][p]As expected, the Dionysus House sure knows how to party, and their ragers are always a blast full of people! Although we don’t envy anyone who has to clean up that mess…[/p][p]Meanwhile, for a more relaxing (and steamy) time, both the Showers and Thermae are usually full of near-naked guys too. Eye candy for Ace (and you)![/p][h2]Part 2 – New Puppet Animations![/h2][p]Next, our Animation department has moved onto some sexy and exciting new puppet work – oral series of animations! Checkout the first of this series, made by Zemyx:[/p][p][/p][p]https://www.blitsgames.com/jock-studio-development-update-20[/p][p]Ace is one lucky guy, getting to taste each one of the Jocks… although who do you think tastes the best? Ace isn’t the only one who gets to have fun, though, as you can mix and match whatever pairs you like for any of the animations, including these oral series – check it out:[/p][p][/p][p]https://www.blitsgames.com/jock-studio-development-update-20[/p][p]That’s a lot of flip-flopping action! With this level of customization, no Filming Minigame will be the same, and you’re guaranteed to see whichever Jock you like in any role you prefer, just like seen above![/p][p]This isn’t the only Oral Puppet Animation either – there are two more series we’ll be previewing in future updates, being worked on by Monacodingo, so stay tuned![/p][h2]Part 3 – New Sprite & Puppet Costumes![/h2][p]Next, we have some updates from the Art Department as well, featuring new Sprite Previews for our Jocks and Ace! First, we previewed the concept of the Festival Attire for the Jocks back in our August Development update, but we are happy to report they have been fully rendered by Magia, AlexW and Mikkoukun! Check them out below:[/p][p][/p][p]The boys are looking both divine AND sexy! These thematic costumes will be used for the Festival Arc stretch goal, and will be featured in a Sex Scene for each of the Jocks, as well as used in the story![/p][p]Festival Attires aren’t the only new costumes, though – checkout another brand-new outfit for each of the Jocks and Ace, by Zael, AlexW and Mikkoukun![/p][p][/p][p]Whether you’re in the lockers or the thermae, when you’re not butt naked, you might be sporting a towel, and each of the Jocks has their own unique way of wearing this accessory piece! Designed by Zael and executed by AlexW and Mikkoukun, these sexy outfits will be used in both the above locations, and for the minigames! Speaking of…[/p][p][/p][p]The Towel outfits are an unlockable feature of the Jock Studio App, as hinted at in the Programming Preview during last month’s development update! If these near-naked outfits are your style, you can choose them for both the Photoshoot and Filming Minigame once the outfits have been unlocked![/p][h2]Part 4 – Date Portraits Brought to Life![/h2][p]Finally, to round out our previews, we have a very exciting bit of progress to show – way back in our May Development Update, we previewed the first of our brand-new Date Portraits with Yuuto Nakajima, which will be used in the Dining Minigame part of Jock Studio![/p][p]We’re excited to say that as of now, all Date Portraits have been drawn and animated for each of the Jocks, and we can finally show them off to everyone! Checkout the full preview below:[/p][p][/p][previewyoutube][/previewyoutube][p]The boys are looking handsome, aren’t they? Just imagining sitting across from them and sparking up a conversation is enough to make anyone’s heart flutter – and in the full game of Jock Studio, you’ll get to do just that! With multiple costumes, poses, and expressions drawn by Zael, Magia and AlexW and animated by JustSyl, these exciting portraits are features you can look forward to in the full game![/p]
End of Year Summary
[p]That’s all for this Development Diary, but we have one more bit of information to share with everyone – as mentioned at the start, we’d like to give a short summary of what all we’ve accomplished this year, and what’s to come in 2026. Check it out below:[/p][p][/p][p]As you can see above, we’ve accomplished a ton with Jock Studio over the past year, and we’ll summarize it once again below in text for a little bit more detail, per each department:[/p][p]·         Background Department: Completed all Olympus University Backgrounds, and have begun working on Olympus City Backgrounds.[/p][p]·         Puppet Animations: Completed all foreplay animations, and are working on oral animations. Penetration animations will begin after this![/p][p]·         Date Portrait Animations: Completed as of this year. Final polishing and implementation will occur in 2026![/p][p]·         Mechanics Design & Programming: All base game mechanics have been fully conceptualized, with over eighty percent fully programmed as well. Currently, the game is being assembled to test mechanics and prepare for story & art content integration.[/p][p]·         Graphic Design: All interfaces have been conceptualized, and the final interfaces are being wrapped up this year. Miscellaneous graphic arts, such as in-game items, meals and more are being worked on in 2026.[/p][p]·         Sprite Art: All main character sprite art is completed, except for route and story specific costumes. 90% of side character sprites are completed.[/p][p]·         Scene Arts, Sex Scenes & Comic Panels: The majority have been conceptualized and execution will begin in 2026 alongside story progression.[/p][p]·         Story: Five out of six route story summaries are completed, the main game outline is completed, and the storyboarding of the early game is underway. The last story summary (Derek) and full game script writing will begin in 2026.[/p][p]We hope everyone can see how much work has been done on Jock Studio this year, and that everyone has a clearer picture of what’s to come in 2026! As always, we’ll be posting monthly development updates with new teasers, team updates, and more resuming in January 2026, so you can always expect to learn more then![/p]
Closing Word
[p]Thank you to everyone for their support over the whole of 2025, and we hope that everyone has enjoyed all the previews we’ve put out, as well as all the new content BLits has produced – and not just from Jock Studio! Speaking of new content, if you haven’t yet, check out our BLits Holiday Update from last Friday for tons of new merchandise, digital products and more:[/p][p]https://www.blitsgames.com/blits-holiday-update-2025/[/p][p]Not only that, but our collaboration title, Seven Nexus, was also released in Early Access on December 15th! If you haven’t picked it up yet, please consider doing so to support the development and gain access to updates as the game progresses:[/p][p][/p][p]https://www.blitsgames.com/product/seven-nexus-early-access/[/p][p][/p][p]That’s all for us this 2025, Olympians, but we wish everyone a Happy Holiday season, and hope you all enjoy this time with your loved ones! Thank you again for all of your love and support, and we’ll strive to continue to bring you more new & exciting content in 2026![/p][p]Lots of love & Happy Holidays,[/p][p]~BLits Games[/p]