Chameleon Update v0.6.4
[h3]Changes[/h3]
[h3]Fixes[/h3]
[h3]Planned features and known issues
[/h3]
- New Minighost: Chameleon
A crawling menace that blends with the background and sticks to walls, waiting for prey. - Added Lobby ID in character select UI
- Disabled player being killable by other minighosts while being dragged by Widow for now (will bring back soon)
- Increase crouch speed
- Widow is back live now after fixing its bugs
- Double character XP is now off
- Changed Nyx's Hex Sense (ally sense death) sound to sound more identifiable (like threat sense)
[h3]Fixes[/h3]
- Fixed poltergeist sometimes showing as not cursed after an item shuffle
- Fixed typos in the skill tree such as Nyx hex sense node
- Fix hermit card not working for Widow
- Fixed dog spawning outside the map if thrown by Hoarder steal
- Fixed Widow sometimes leaving the house for the kidnap behavior
[h3]Planned features and known issues
[/h3]
- Bug where flashlight keeps working after being put in trunk or thrown
- Tutorial Exoricsm circle does not show
- A zay buff is planned
- Extension for the skill tree progression is also planned
- Nyx threat sense might not be working as intended
- We're planning a curse sensor rework (it's too strong sorry)